Druidcraft cantrip. Level: CantripCasting Time: 1 ActionRange/Area: 30 ftComponents: V, SDuration: InstantaneousSchool: TransmutationAttack/Save: NoneDamage/Effect:. Druidcraft cantrip

 
Level: CantripCasting Time: 1 ActionRange/Area: 30 ftComponents: V, SDuration: InstantaneousSchool: TransmutationAttack/Save: NoneDamage/Effect:Druidcraft cantrip The Artificer's Right Cantrip for the Job feature At level 10, an Artificer gains the ability to swap out their Cantrips, one cantrip at a time, per short or long rest

I think a house rule allowing them to do a little more at each of the thresholds where other cantrips scale up in damage would be completely reasonable, though ­— as long as it doesn't intrude into the power levels of non-cantrip spells. 2. Druidcraft is a cantrip from Dungeons & Dragons that allows druids to do a number of small tricks. Most magewright rituals take 10 minutes to perform, but certain complex rituals can. Make a melee spell attack against the target. Starting at 3rd level, you can cast the Faerie Fire spell with this trait. Druidcraft is a fun “creative” cantrip that has a lot of potential uses, the main use of Faerie Fire is to find invisible enemies and Enlarge / Reduce has great combat potential for the enlarge half and good scouting potential for the reduce half. (And, a dog bark or cat fight sound works just as well in the city as in nature. Damaging Cantrips increase in damage at Levels 5 and 10, allowing them to be more effective as the game progresses. You regain the ability to cast these spells when you finish a long rest. Take the Druidcraft cantrip and come up with cool descriptions of your lightning and thunder spellcasting and spell effects. Later on, nature cleric would give you things like plant growth and tree stride which both seem like things you might likeLong tied to the natural heart of the Lotusden Greenwood, these halflings have adapted to live synergistically with the chaotic laws of the wilds. Druidcraft. Strong Wind A flying creature in a strong wind…Get on the stack. Druidcraft would be so useful if you are into gardening. I would aim for 1 melee option, 1 ranged, and 1 utility option by 4 when you get your 3rd cantrip. Pass them out to party members so. Arcane Archers use enchanted arrows to control, disable, and debuff their enemies. A comprehensive list of all official Druid spells for Fifth Edition. One utility cantrip - Druidcraft or Guidance preferably. This cantrip because extremely effective when fighting undead creatures. For example, if they really want to lean into the nature aspect, Druid is the only class that gets the Druidcraft cantrip (without feats #or the Druidic Warrior Fighting Style/specific race features#). Light is a good cantrip especially if you get to pick multiple. Yea the only applicable thing in Druidcraft is "You instantly make a flower blossom, a seed pod open, or a leaf bud bloom" and that's not exactly helpful for the production on a farm - certainly not large-scale. The. 1st Level. With the ability to put a +2 into any one of their core stats and a +1 into another, fairies are technically a good fit for any class, but their Fairy Magic ability (which gives them access to the Druidcraft cantrip and allows them to use the Faerie Fire and Enlarge/Reduce. Make a ranged spell attack against the creature to assail it with the chill of the grave. Druidcraft (Cantrip) Potentially a quick, effective method of harvesting crops (very crop-dependent) Growing Conditions. Rustling leaves distract a pursuer, the campfire lights up without issue, and a field of seeds bloom. Wisdom is your spellcasting ability for these spells. Components: V, S. Compendium - Sources->The Wild Beyond the Witchlight. You create one of the following magical effects within range: Your voice booms up to three times as loud as normal for 1 minute. Edit: Shillelagh is a great cantrip, but I assumed we were considering a monoclassed Druid, where it is a pretty bad cantrip starting at level 5. Components. Mending. Rogue: Pocket item, bonus action to make an tiny object in your hand disappear into your pack or pocket. Transmutation cantrip. It has a wide range of uses. After playing 4-5 months as a fighter in my campaign, I'm going back to my cleric character. It's a great cantrip, but it's also kind of redundant given the Paladin's existing abilities. Optional: tie some string to each sheet so you can retrieve them as they fall. 1. The effect might manifest as a golden orb for clear skies, a cloud. You'll want a ranged damage cantrip, a melee cantrip, druidcraft, and some utility. I made a necro-muleteer who uses the Gust cantrip to blow the stench of his undead mules away from those who might be offended by it. 30 Feet. That said, Druidcraft does actually have one deceptively powerful effect for a cantrip, which is predicting the weather; not every campaign will fully take advantage of weather and its detrimental effects (which is a shame), but you can fish for it by using the cantrip regularly (or agreeing with your DM that it's an automatic part of any long. . Sorcerer 1. For spellcasters, they get one extra Cantrip from their class list with no spacial limitations. 1. Repeat Step 4 until you have reached your desired height or you are out of paper. It is also a control cantrip , which you can use to force some tactical positioning (freeing an ally from a dangerous OA, bringing an enemy into a trap/environment hazard, pulling him. Whatever you do, be consistent in your ruling. Druidcraft is a cantrip that can be used at will without consuming spell slots in Dungeons and Dragons 5e. a) For Attack: Acid Splash, Eldritch Blast, Jolt, Magic Weapon, & Thunderclap: Allowed for range increases based on options in the Control Area. Transmutation cantrip. When you reach 3rd level, you can cast the Calm Emotions spell at 2nd level with this trait and regain the ability to do so after a long rest. Just a few comments, druids also get Control Flames and Druidcraft cantrip which both do what you want regarding torches. A comprehensive list of all official Druid spells for Fifth Edition. On the other hand, Druidcraft is a very nice thing, too. . You cause flames to flicker, brighten, dim, or change color for 1 minute. In "Giant Options," there was a feat called Elemental Touched, which granted either the druidcraft or thaumaturgy cantrip and let the player choose from one of four elemental effects every long rest, allowing them to perform a bonus action ability tied to that element, such as Air granting one round of flight. May be intentional but as written it would snuff out a 120 foot radius of fire as an action with may be to powerful. Indoing so making an attack that at first. Guidance. You touch one willing creature. You cause harmless tremors in the ground for 1 minute. As for your cantrip, neither option will have a huge impact. Druidcraft takes care of all the tiny effects you will need. A lot of your selections are going to come down to your character choices. It has the following druid spells prepared: Cantrips (at will): druidcraft, produce flame, resistance, thorn whip 1st level (4 slots): cure wounds, faerie fire, thunderwave 2nd level. 60f range 1d6 and if they fail a con save they get disadvantage on their next weapon attack which is always. The bread and butter cantrip attack of many spellcasting-focused druid players. It can light/snuff torches, candles and fires at range 30. Oct 11, 2014. 7/10. ) Second choice would be Mage Hand. On a hit, the target takes 1d8 necrotic damage, and it can't regain hit points. I will take druidcraft and shillelagh. Arclight Mask. Druidcraft – Available For Druids; Casting Time: Action. Druid cantrip options are less good then most other full casters. 1000thSon. He may also have taken the magic initiate feat to grab some cantrips and a spell from the druid list. 30’ Range. 7. Druidcraft. Blessed by Pan You know the druidcraft cantrip. The role playing scenarios that this cantrip are useful are virtually unlimited. It allows the caster to create four floating points of light that take the form of lanterns, torches, or orbs. Toll The Dead 5eOr maybe take away flight, and the druidcraft cantrip feature thing and give them the halfling luck thing. The limitation of druidcraft is not it's effects, but the small amount of power it channels. 1 action. NoskcajLlahsram • Additional comment actions. We grab Druidcraft here for all the lovely shenanigans those spells cause. Stretching Further : If your goal is "cast a ton of weaker spells" and you simply expressed that as "have more cantrips", then I recommend you take. Once you cast Faerie Fire or Enlarge/Reduce with this trait, you can’t cast that spell with it again until you finish a long rest. I'm kicking around some custom backgrounds that give a non-damaging cantrip. Being able to grab a beer without getting up wouldn't suck, though. Your walking speed is 30 feet. ago. You have blindsight out to a range of 60 feet. Thorns Whip is a dual-cantrip too (or even more with DM leeway): it is a melee attack, so you have something WIS-based you can use against any close-by enemy. You know the Druidcraft cantrip. Bad specific smell might warn them of a trap or ambush. The mask also has 2 charges that replenish at dawn. It'd largely depend on what your player is looking for in terms of their capabilities. A few spells overlap most of its effects, so you might run into yourself and your party members wanting to cast the same effect to feel useful (in a way). Attack advantage for an ally – create distracting sensory effects so that an ally can land an attack. Turns out, they did NOT have Druid Craft, and they just kept throwing fireballs at the chandelier until they got through. is very easily. 3. Druidcraft Transmutation cantrip. The target must succeed on a DC 13 Dexterity. Arcane Technique. Druidcraft cantrip transmutation Casting Time: 1 action Range: 30 feet Components: V S Duration: Instantaneous Classes: Druid Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. Reply. I would say learning a cantrip is similar to learning a new language or get proficiency in a tool/weapon/skill. Guidance CANTRIP. D&D often deals with dungeons, caves, and adventuring during the night. cantrip Search Results All Results. Druidcraft is a cantrip, on the lowest end of spell power. And picked up handfulls of seeds from there. You can change the color of the petals using a bonus action. The cantrip you can cast depends on the gem in the ring's setting, as shown on the table below. At 3rd level, you learn magical theory or some of the secrets of nature – typical for practitioners of of this elven martial tradition. Frostbite (EEPC / XGtE): Low damage for a cantrip (d6-based), but the big appeal is Disadvantage on the target’s next weapon attack. In this case it would not be completely unreasonable that the target was pulled towards the Wildfire, since the whip originated from the spirit. (used in moroccan cooking) herbs for flavoured teas - lots of trace vitamins for health benefits - tastes good (linden flower tea is sweet like honey) - a nice hot drink to warm people up after a. Spells. Source: Player's Handbook. Unlike your spells, you can’t change them once picked. Duration: Instantaneous. ) Druidcraft. This cantrip is the baseline for the combat druid outside of their wildshape. A cantrip is a type of spell used in D&D 5e that doesn’t use spell slots. It's a long wait until level 10 for the third one, but only four levels from then (level 14) for them to get their fourth. You instantly light or snuff out a candle, a torch, or a small campfire. The effect might. I'm set on Druidcraft and Shape Water as two of my three cantrips and then debating between Firebolt or Produce Flame for the last. warlock. Dryad Saplings learn the druidcraft cantrip at first level. It can be used to cover all kinds of fun, flavorful. I like this answer. As we can see from the dnd 5e Barbarian Class Abilities as. Speed. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. Or youncould go variant human, or custom lineage a race, then take telekinetic for mage hand plus a cool use of it, or magic initiate for a mage cantrip. this is likely our only chance to tell the devs they're headed in the right direction or to suggest a change. The spell could have one of four effects chosen by the caster: Make a minor prediction of the weather within the area for the next 24 hours. Etymology 1. Definitely a good cantrip. Cantrip. Useless? I would argue druid craft is better for druids . cantrip transmutation. (used in moroccan cooking) herbs for flavoured teas - lots of trace vitamins for health benefits - tastes good (linden flower tea is sweet like honey) - a nice hot drink to warm people up after a. If I took Produce Flame as a druid cantrip, my to hit is a +6 but it only has a 30 ft range. You create a tiny harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. Really dropped the ball yesterday. You also learn the longstrider and pass without trace . For the druid spell list without optional spells, see Core Druid Spell List. That said top contenders include: Produce Flame, Thornwhip, Shillelagh followed by Magic Stone and Primal Savagery then all the others can be situational good. He may also have taken the magic initiate feat to grab some cantrips and a spell from the druid list. "—Jason B. In the same way, a Cleric (except for the Nature Domain) can’t use Druidcraft because it’s more of a connection with the spirits of nature than a link to your god. Components. First of all, their Wild Shape only retains benefits from your race if the new form is capable of doing so. No spell slot or fancy alchemy needed. I’ll admit, before writing this article I didn’t truly comprehend Thorn Whip’s true value and versatility. ago. D&D cantrips are the humble spells that keep on giving. I kept Druidcraft as the cantrip b/c it seemed fitting for a fey Upgraded the movement speed to 40. You know the druidcraft cantrip. Cantrip (can choose Minor Illusion as the cantrip of choice) Player’s Handbook, page 23: 8 + your proficiency bonus + your Intelligence modifier: Elf (Mark of Shadow) Spells of the Mark (needs to have the Spellcasting or the Pact Magic class feature) Eberron: Rising from the Last War, page 49: Depends on the class: Gnome (Forest). , a Fireball or a Cone of Cold). With druidcraft, you will get that extra magical utility that you can use to get creative both on the battlefield and off. Lemons can be preserved in salt water and spices, to add a lovely flavour to stews etc. 4) guidance: useful in every scenario the party might be in. Constitution is your. Dancing Lights is a cantrip that can be used at will without consuming spell slots in Dungeons and Dragons 5e. Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24. All four lights can be combined to make an illuminated humanoid figure. bard. Arcane ShotCantrip Spells in Baldur's Gate 3 covers the most basic and easy spells Characters can use. This effect persists for 1 round. imo, they need to add something to a lot of the cantrip list, or just give access to "minor magic" as a thing all spellcasters get, to be able to have cool effects, without sacrificing mechanical power/balance. That. Guidance>resistance (usually) and control flames fits the flavour of wildfire druids better than druidcraft (that's really just my opinion tho, feel free to ignore it). A trio of instantaneous effects: Predict the weather with a visual cue (ex. If I don't have darkvision, definitely Produce Flame. Explorer. Wisdom is your spell casting modifier. Being able to instantly light, or snuff out a small flame can be very useful. It's meant to do damage and specifically mentions lighting things on fire. If, however, the intervention has not yet been cast, Druidcraft would not be able to predict the actions of others. Casting Time: Action. Cantrip; Chill Touch: Good damage and a solid debuff for creatures that are able to heal themselves. This is useful when traveling between areas or in Dungeons & Dragons campaigns where survival is a major aspect of the gameplay, so it should take up a Cantrip slot if a lot of exploring is going to happen. Range: 30 feet. There are not alot of offensive spells for druid and you may burn mire slots doing utility spells depending on the campaign. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. You choose to gain proficiency in either the Arcana or the Nature skill, and you choose to learn either the prestidigitation or the druidcraft cantrip. Armor of Agathys LEVEL 1. Instantly make a flower blossom, seed pod open, or a leaf bud bloom. Reply . Vehicles. Follow the same rules as for Magic of the Dryads. Whispering to the spirits of. 10. Wisdom is your spellcasting ability. Wisdom is your spellcasting ability for these spells. The spell could have one of four effects chosen by the caster: Make a minor prediction of the weather within the area for the next 24 hours. Because Druidcraft should work on most seeds and berries contain seeds, this should work. All three kind of have a multipurpose identity so I'd only pick up one. Halfling Nimbleness: I can move through the space of any creature that is of a size larger than me. Cantrips A cantrip is a spell that can be cast at will, without using a spell slot and without being prepared in advance. Which means quicker food and more harvests. Source: Player’s Handbook. Whispering to the spirits of nature, you create one of the following effects. It's 6 seconds per plant/seed. Cantrip Emerald Uncommon druidcraft: Opalite Uncommon thaumaturgy: Sapphire Uncommon prestidigitation. Their Speech of Beast and Leaf, bonus to WIS, and extra spells are extremely synergistic. Thaumaturgy is a Dungeons & Dragons 5e cantrip. The Druid list on the other hand has a few attack options in it, so it would probably be of more help to the Ranger than the Paladin would benefit. A lot of people just don't take them unless they don't know what else to take, since you could use that slot for something clearly useful instead like guidance, an attack cantrip, mage hand, etc. Animal Friendship LEVEL 1. Cantrip. Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your. Outside of that there's too many options to really argue for. My DM suggested that Thaumaturgy could be used for other minor, purely flavor-related effects that are vaguely religious or ~spiritual~, like making a random statue cry blood or creating an image of your god in a piece of toast. You choose to gain proficiency in either the Arcana or the Nature skill, and you choose to learn either the Prestidigitation or Druidcraft cantrip. This material is published under the OGL 1. Fairy: Small overlap with the druidcraft cantrip, but not having to wait until 8th level to be able to fly is always welcome. "You instantly light or snuff out a candle, a torch, or a small campfire. Transmutation Cantrip. The Cantrip would be be limited to wizard Cantrips for all non magic users and cannot be one that cause, increase or change damage. ranger wizard. Unfortunately, it works on Constitution saving throws, and those tend to be relatively high. Damage/Effect: Control. This means that things like natural weapons will be lost, whereas the half-orc’s Relentless Endurance would still function. 5. Where relevant, your spell save DC for a cantrip cast using one of these rings is equal to 10 + half your character level, rounded down. Harmless ‘natural’ sensory effect in a 5’ cube. It is not equivalent to animal handling skill or Druidcraft cantrip. These uses include: Let's talk about Druidcraft, and the many creative uses for that spell. Druidcraft can do something for a cantrip that would normally require a spell slot: Predict the future. I feel like it'd be a nice way for players to pick up a useful/fun cantrip like Mending or Druidcraft without having to blow. Mostly exclusive to Druids, and we should all be very happy about that fact because Druidcraft is garbage. Sure it's an extra cantrip, but prestidigitation, druidcraft, thaumaturgy etc are all generally used for flavor and only have very niche practical uses. Arcane Shot []15 Druidcraft May Not Be Powerful, But It Is Useful Transmutation Cantrip. How about Druidcraft cantrip allows advantage with critters and talking plants? Personally, as a DM I would absolutely grant advantage - at least - to a druid who wants to engage with animals provided the druid was played as a character that liked and respected animals. but as a cantrip you must take upon leveling up. It moves up the damage scale like other cantrips, but requires a save rather than a ranged attack, unlike most other cantrip attacks. Fairies are a wee folk, but not nearly as much so as their pixie and sprite friends. Faerie fire is a decent spell to have at your disposal as getting advantage on attacks against creatures for multiple rounds can wind up in a lot of damage. In that case, the only way to interact with them would be something that specifies plants, like the druidcraft cantrip. There’s a wide range of little druid spells you can be using that will be excellent tools in your arsenal of tricks and attacks. Starting at 5th level, you can also cast the Enlarge/Reduce spell with this trait. Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select. Returning 35 results for 'cantrip'. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. Druidcraft is a great way to have a bit of fun, while mending is very obviously useful (at least when it is useful. It’s a cantrip with loads of fun utility options and memorable roleplaying potential. The Order of the Pixie Spellcasting table shows how many spell slots you have to cast your Druid spells of 1st level and higher. Whispering to the spirits of nature, you create one of the following effects within range: Cantrip Transmutation Casting Time: 1 action Range: 30 feet Target: See text Components: V S Duration: Instantaneous Classes: Druid Whispering to the spirits of nature, you create one of the following effects within range: You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. It's a cantrip and should be treated as such. If you are in a world where the weather is important, this cantrip can be a lifesaver. While you wear this cape, you can cast the druidcraft cantrip at will, and creatures with a sense of smell make attacks of opportunity against. Maybe they know Light because their family works for the city keeping the lights on at night. Step 3: Plant Sprouts. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. There are a few spells for tempest clerics/druids, but not nearly enough to my liking. The school of this spell is “Transmutation”. I am wondering whether you could use that effect to grow food (ex: grass) for an herbivorous animal (ex: donkey), provided that you have a fertile enough ground and the required seeds (that you simply want to. 3rd level; Blindness/Deafness: Very effective debuff that doesn’t require concentration. You instantly light or snuff out a candle, a torch, or a small campfire. Take a lot at another cantrip, Fire Bolt. This means we now can shift tactics on the fly. Guidance. ago. ago. Innate Magic: You know the Druidcraft cantrip. The verbal component is "Whispering to the spirits of nature". 1. A druid went to the feywild. 1. What’s your. As vanilla players have to make the choice between optimizing their cantrips or picking a principally flavourful cantrip that doesn't have much mechanical benefits (even though they are there). As a bonus action, you can release a puff of pollen in a 10-foot radius sphere around you. Casting Time: 1 action: Range: 30 feet: Components: V, S: Duration: Instantaneous: Whispering to the spirits of nature, you create one of the. However, there are lots of cantrips that give some decent versatility and don't require. thank you for coming to my Ted talk. after this it's either. You might be thinking "but its a really powerful cantrip" no its not, its basically a language as a cantrip, it can barely. Other than that, a utility/flavor cantrip could be fun, like druidcraft, mold earth, or shape water. Casting Time: One Action. And sure, some of them are traps, like True Strike, but others are solid gold. As a warlock, I'll pact of the tome thaumaturgy any day over druidcraft. It does almost nothing, and the things it does are nearly useless. Stretch the rules just a bit, and let the cantrip blind the target until the end of their next action. Casting Time: 1 action. Charisma is your spellcasting ability for these spells. Druidcraft – Available For Druids; Casting Time: Action. Best Races for Druids. Druidcraft is one of the best and most overlooked cantrip spells in D&D 5e. At 5th level, you can cast Spike Growth spell once per long rest. . Use druid craft cantrip to increase their ability to fruit. The answer given by David Coffron is more thorough with what cantrips to fetch. The wood of a club or quarterstaff you are holding is imbued with nature's power. Druidcraft. Friends CANTRIP. Artificers will have a total of 4 cantrips,- 2 at level 1, a 3rd cantrip at level 10 and a 4th cantrip at level 14. Hello everyone. You regain the ability to cast these spells when you finish a long rest. Would help those Rogues out from time to time with disarming a trap or picking a lock for example. A cantrip from the Transmutation school, the name isn't just an expression - this cantrip is only available to the most natural of classes. Components: V, S. Druidcraft takes care of all the tiny effects you will need to be creative. Guidance is an amazing cantrip. This means we now can shift tactics on the fly. Lighted arrows became a vital part of the defenders' ability to shoot back against the orc archers. The druidcraft cantrip allows a druid to age and speed up the gestation of a single plant. . While this cantrip definitely doesn’t work on magical flames, it can work on flames created by magic — as a 5e dev puts it, “the trick is going to be the duration of the fire-creating spell. It’s kind of like having a magical Swiss Army Knife but with way more flowers and animal noises. Druidcraft: a transmutation cantrip with a range of 30 feet. Druidcraft, Cantrip level Transmutation (Druid). You know the Druidcraft Cantrip. now that being said, i dont wana break the game or the ability but instead i think it would be more fun to mix together a few ability checks, and nature checks together. You instantly light or snuff out a candle, a. If you're just looking for combat cantrips then something like vicious mockery or word of radiance are great. School: Transmutation; Level: Cantrip; Casting Time: One Action; Range: 30 Feet; Components: Verbal, Somatic; Duration: Instantaneous; The second entry on our druid spells 5e List is. Dancing Lights/Light/Continual Flame/Daylight (Various spell levels) Provides light, which can supplement light on days with poor weather or extend light during non-ideal growing seasons;36 without items and 20 in a stat. So what can Druidcraft. Mending. Transmutation cantrip. At the end of the day it's a cantrip. Once you reach 3rd level you can cast the entangle spell once per day as a 2nd-level spell. A saving throw would be appropriate in this case, as would giving the target advantage on that save. this allows you to use druid spells that require plants in areas where there are none . The word, borrowed from the late Greek thaumatourgía, means “the performance of miracles” and refers primarily. Pollen Puff. As an aside, clerics only have about 3 cantrips which are decidedly better than Light, so it's a pretty easy pick by level 4. Most people know at least a little bit, but some are always clueless. I'm playing a warlock with an archfey patron (pact of the chain) and my characters race is a nymph (I used custom lineage to make it). In particular you can get an accurate 24 hour weather forecast and that’s great. I'd recommend Minor Illusion and Friends. Soon she'll pick up another Druid Cantrip. For example, I probably wouldn't take Druidcraft in addition to Prestidigitation and Thaumaturgy, but maybe your character has a compelling reason to have it. Druidcraft is a handy cantrip in D&D 5e. Mending. I’ll admit, before writing this article I didn’t truly. However, Druidcraft provides players with many possibilities for roleplaying and problem-solving. Spell Slots. The answer given by Shank Mugen has a larger number of cantrips but with a sacrifice in other areas. It's another good cantrip choice in my opinion, but it's also another group-dependent one. Casting Time: 1 action Range: 30 feet Components: V S Duration: Varies Classes: Druid Whispering to the spirits of nature, you create one of the following effects within range: You instantly make a plant grow at an accelerated pace. Make potions. It makes a flower blossom, a seed pod open, or a leaf bud bloom. ago. At 3rd level, you learn magical theory or some of the secrets of nature — typical for practitioners of this elven martial tradition. So without further ado, here is our Official Ranking of all of the Druid’s Cantrips in Dungeon and Dragon’s fifth edition. V, S. The problem is that it requires a CON save which many monsters are very good at. Out of the general-use cantrips, thaumaturgy can't light or extinguish a fire but it's. The Druidcraft cantrip can also be used to improve your survival skills. Leafy Speech. Druidcraft.