vile acceleration. That would mean that serration would be better than cryo rounds and the -dmg on vile acceleration hurts me but could be replaced with speed trigger (lower firerate/no negative) and heavy caliber could be better than stormbringer(? Not sure about that). vile acceleration

 
That would mean that serration would be better than cryo rounds and the -dmg on vile acceleration hurts me but could be replaced with speed trigger (lower firerate/no negative) and heavy caliber could be better than stormbringer(? Not sure about that)vile acceleration Personally I would also drop Vile Acceleration and slot in either a Primed Bane mod (which is VERY effective on such a high-status/proc build) or Fanged Fusillade (if you want more Slash procs)

I have only tested it on Cypress so far but, if modded for viral with heat as the progeneter element with the standard viral hunter munitions build with vile acceleration works pretty well. 7; FormaShort; Guide. 5% damage, with just Serration you drop from 265% to 250%, a drop of ~5. Edited December 8, 2014. If an object travels at a constant speed in a circular path, the acceleration of the object is. An alternative to Vile Acceleration is (Primed) Shred. Posted May 7, 2020. オロキン遺跡船 は、オロキンタワーと似たような場所とタイルセットで、それぞれのミッションは、時の流れに放置され、長期的に感染にさらされたために変色した古代のオロキンの船である。. Vile Acceleration is an incredibly useful mod on bows that more than pays for its small damage penalty with a ton of fire rate, and a faction damage mod will add a new multiplicative bonus damage category that you don't currently have (so will be much more effective). Increasing the fire rate will reduce charge time. It increases rate of fire, which for bows is draw time. My build is: Serration, Split Chamber, Vigilante Armaments, Hellfire, Stormbringer, Point Strike, Vital Sense, and Vile Acceleration. 45 at 0. The "x2 for bows" is for all fire rate mods (including negative fire rate mods),. ago. A number of these Orokin Vaults have been located in the Orokin Derelicts. For the 1 remaining mod slot, I picked Seeker to add a massive 2. A quick note for newer players on this thread because you're typically going to be running a plus damage mod like serration the minus 10% from vile acceleration stacks additively so this means that instead of it being a 10% decrease in damage it's. Or something else, even a Malignant Force/Infected Clip. Disgustingly effective at clearing crowds! Spraying in the general direction of the enemy crowd instead of aiming was good practice in emptying the mag for the faster reload speed, too!Shred. Price: 11. . For example, Zephyr's base health and shields are so high that it alone is enough to give her better raw values than some frames using both Redirection and Vitality. Aptitude, Galv. Zhuge Prime just might be my new favorite primary weapon. In any case, I run all three on the Opticor, since the damage is plenty and the downside of the weapon is the minimal fire rate. Primed Shreds punchthrough will destroy its alt fire, or reroll. Arcane: Primary Merciless provides the base damage and procs on bleed DoT kills, while Deadhead does not. More sharing options. Bladed Rounds - In place of the Build's Bane Faction Mod if one don't like using Faction Mods. Shred, Shred, Shred. New batch: 11 Anemic Agility. Instead of Vile Acceleration Vigilante Arments is an option which is just slightly weaker in terms of burst, but offers better for DPS in the long run due to being more ammo efficient. It's as much as Speed Trigger and Shred added together, so you could for example replace those two with Vile Acceleration and an elemental mod. In-game DescriptionFire Rate is a base stat of all ranged weapons, denoting the number of times per second a weapon discharges a projectile, or applies a discrete instance of damage, which normally corresponds to units of ammo being spent (normally one round per shot, and for. Generic build - serration, split chamber, point strike, vital sense, vile acceleration, amalgam daikyu target acquired, toxin 60/60, cold 60/60. Void strike from the madurai school for more damage, and volt shield since its the. All good points except HM which on Ignis is pretty bad. 5% per rank to -15% at rank 5. My lanka has Serration, split chamber, hellfire,stormbringer, point strike, Vital sense, Vile acceleration and a decent riven with 100% critdamage 120% critchance and 70% Heat And for Gara Primed Continuity, Narrow minded, Stretch, intensify, Redirection, Streamline, Primed Flow and Vigilante Vigor. Vile Acceleration - In place of the Build's Flex Slot if one want more Fire Rate at the cost of a bit of Damage. Statistics. Can be combined with Speed Trigger, Spring-Loaded Chamber, Vigilante Fervor and Primed. 19 seconds, and lose 15% damage, which isn't actually 15% due to how it works. The weapon will do very well against all enemy faction until at lvl 80 armor becomes a problem without a riven. Bows receive a +500% fire rate bonus with Speed Trigger, Vile Acceleration, and Primed Shred equipped alongside Vigilante Fervor. depends on what you're using. Conditionals like Argon scope or bladed rounds might be nice but those are derived from the crit stats. 1 meters of punch-through, allowing it to more easily. I found out that the shots spread into distance like a just fired sweeper prime with or without heavy caliber. Mod for Gas and use Primed Shred ( or normal shred ). NFL NBA. So I tested my Ignis wraith with a 60. level 2 · 1 yr. 6 times your fire rate, for an overall boost of x4. Location or Eneny : Rarity % Chance: Derelict Vault: Rare: 4. Snipers don't have a large enough magazines to need the fire rate, and already fire faster than you would reasonably need. I'm also ignoring low-crit. Vigilante Armaments + Wildfire. With the second one, my build would be something along the lines of Serration, Split Chamber, Riven, Vital Sense, Primed Cryo Rounds, Malignant Force, Vile Acceleration. Can be swapped with [ Vigilante Armaments ] for better sustained but lower burst. When the buff times out, only one stack is lost and the buff duration. Cryptothe only way a riven for the ignis, or any other primary for that matter, can be even remotely useful (on its current disposition) is by having +toxin so it can replace malignant force, the only mod you could legitimately replace and no harm the output of the build. Sourced from official drop table repository. Awarded for killing or capturing the Eidolon Gantulyst. Rifle. On some forum topics, I saw comments from players saying that Zhuge Prime. With Vile Acceleration you can simply shoot twice in . wiki market name: Vile Acceleration tradable: Yes Place Rarity Chance Quantity; Derelict Vault: Rare: 4. Curved plasma channels have been proposed to guide intense lasers for various applications, such as x-ray laser emission, compact synchrotron radiation, and multistage laser wakefield acceleration [e. Vile Acceleration is a Corrupted Mod for rifles and Bows that increases their fire rate by 15% per rank to 90% at rank 5 but decreases damage by -2. Otherwise, a +285% bonus. You can aquire "Vile Acceleration" by farming these locations, npc or missions. Vicious Spread is a Corrupted Mod which increases the damage and spread of shotguns by 15% and 10% per rank to a maximum of 90% and 60% at Rank 5,. 5% per rank to -15% at rank 5. Arcane Acceleration and Rage, despite being worded for rifles, seem to apply onto bows as. Both weapons benefit greatly from over-the-head explosions with Crit mods. Reddit community and fansite for the free-to-play third-person co-op action shooter, Warframe. This mod can be used in conjunction with Fomorian Accelerant, effectively doubling the Drakgoon's projectile speed on top of giving each. would be using a MOA companion with 100% status chance with radiation + viral status damage on an AOE gun. + tox woudl also let you keep the ability to switch between viral/corrosive as. However this will require another forma to add a D polarity and further, will restrict elemental damage types to Cold, Viral, Magnetic. Link to comment Share on other sites. Stacking damage without a lot of damage types don't do that much and primary merciless will. Really I just don't think the non prime has much other than the incarnon going for it. Stacking damage without a lot of damage types don't do that much and primary merciless will eventually be a nice replacement for serration. Let's consider a generic primary with only one mod slot. ★★★★★. You save a little more than 0. Hey, oh by the way I'm running Serration Level 8, Split Chamber Maxed, Heavy Caliber Level 8, Point Strike Maxed, Vital Sense Maxed, Malignant Force and Stormbringer Maxed, and Speed Trigger, dunno if the Vile Acceleration is worth the 15% damage dropoff. CryptoSourced from official drop table repository. Use either vile acceleration or primed cryo rounds instead of it. A quick note for newer players on this thread because you're typically going to be running a plus damage mod like serration the minus 10% from vile acceleration stacks additively so this means that instead of it being a 10% decrease in damage it's more like a 3% decrease in damage. Ignis is effectively a mid spread continuous shotgun in its mechanics. Standards: Split Chamber, Serration, Heavy Caliber. Since vile acceleration minus damage is additive. IGN: NoMoreFAIL, MR31, PC. I would never, ever, put Vile Acceleration on a sniper rifle, let alone Rubico Prime. Some prefer Primed Furry over Berserk because they hate that wind-up time you have to "suffer" through to get to the full speed. You could also go for status + slash, using fanged fusilalde and 3 60% status/dmg mods. I don't think I really see the point of vile acceleration on the Ignis, but I can't really say since we don't have the update yet on console. Sourced from official drop table repository. my personal mod layout is this obviously change the elements where necessary. Since Vile Acceleration is +90% fire rate and -15% damage something like -30% fire rate + 80% Damage would be objectively worse DPS wise, but on many weapons it could still be beneficial for different weapons. Fanged Fusillade is another great addition and will help with some procs as well. If you run with rhino than. . The doubled fire rate bonus from vile acceleration far outweighs the extra time you spend reloading in terms of dps. Speed trigger, Shred, Vile acceleration. Definitely go with Speed Trigger (or Vile Acceleration, if you have it) over Shred. Perigale having similar damage per shot in the burst is good but the Rubico prime has better crit and the normal Rubico is literally equal. Extreme DPS increase and you never run out of ammo regardless, win-win. Personally I'd swap out vile acceleration for a dual stat and bladed rounds for vigilante armaments for the multishot It hits like a truck, level 130+ index dudes and empyrean officers die in 1-2 shots, it's like my eidolon hunting Redeemer Prime in terms of damage but AoEyou would use the riven to replace an elemental mod (cold or toxin), and free up a slot from the other elemental mod; in the freed slot you have the option of slotting Vile Acceleration or Heavy Caliber. Overall you have 44% less DPS if you replace Vile with Vigilante, nearly halving your DPS. Endo Farming Guide. Vile Acceleration is a Corrupted Mod for rifles that increases their fire rate by 15% per rank to 90% at rank 5 but decreases damage by -2. Three 60/60 mods: Toxin, cold, then heat(in that order), or electric, cold, then toxin against Steel Path Corpus. Yes, it increases your DPS, but it does so in a way that doesn't improve your ammo economy. The AoE proc is a strong bonus as well. The issue with the Ignis Wraith is that Vile Acceleration is a must no matter how you look at it, so it's harder to build than a regular crit weapon. A crit build with viral is optimal. The Charge delay reduces to roughly 0. Each arrow spawns a swarm of sticky appendages on impact. Vile Acceleration can't beat that even though I prefer it as well. Vile Precision – reduced recoil, reduced fire rate Tainted Mag – increase magazine capacity, reduced reload speed Vile Acceleration – increased fire rate, reduced damageVile Acceleration is worth the tiny drop in damage for the hefty boost in fire rate. It's definitely got a few drawbacks, given the really long reload time, but a 300 round magazine, a really strong alt fire, innate punchthrough on both firing modes, and it's wonderfully animated, excellent sound design, and it scales pretty damn hard. Sourced from official drop table repository. I like adding heavy caliber to alot of weapons anyways and its accuracy decrease isnt often all that noticeable on most guns. that 100% form heavy caliber is already added to numerous other 100% and thus each % becomes worth less than the previous. Tenet Flux Rifle losing the beam classification is a massive nerf to its status chance due to how beams interact with multishot. Can be combined with Speed Trigger, Spring-Loaded Chamber, Vigilante Fervor and Vile Acceleration, to provide a 330% (660% for Bows) increase in fire rate while aiming, otherwise 255% (510% for bows); This mod is significantly more powerful when stacking a maxed Metal Auger, increasing overall. 5% per rank to -15% at rank 5. The last two are open to preference. Platinum Farming Guide. 0 Overextended (after 70 runs, I broke my self-imposed "no trading for self" rule and asked a clanmate for a spare one because I couldn't take it anymore). 35%: 1: Reddit by Pepito. It is considered required for any Lanka build IMO. That said, I managed to upgrade the build by replacing Vile Acceleration with Primed Shred. I also like to slap on shred instead of speed trigger or vile acceleration for that punch through, but that's just personal preference. Notes []. . 5-3x when the Eidolon is down, just shoot his body a few times. 2 meter at Rank 10, respectively. Drop Sources. So, Vile Acceleration is better for. u can get it when u have enough standing i. It negates the negative from Critical Delay and drops the bow draw time to less than half of the default value. Vile Acceleration is a base damage bonus, so it's additive with other sources of base damage like Serration. 0%. Suddenly, that 1 DPS is now 3,548 DPS. The damage penalty is not noticable at all. 5% per rank to -15% at rank. The "innate multishot" is just that for each unit of ammunition, you are getting multiple "projectiles. You shouldn’t have put a vazarin polarity, should have put naromon for infected clip so you can change your elements, since cryo rounds is basically the only vazarin rifle mod. So. 4 seconds draw time. +45% Fire Rate (x2 for Bows) -7. I've slotted in Vile Acceleration here, as it is a major DPS and proc increase. Vile Acceleration is actually a good choice, it helps with sniper combo building which is one of the main ways of increasing damage output. 2 meter at Rank 10, respectively. Basic HM Prisma Gorgon. Vile Acceleration + Speed Trigger will make charge nearly instantaneous. +60% Fire Rate (x2 for Bows)drop heavy caliber and possibly the riven for vile acceleration and Hunter's munitions, or if you dont want ot drop the riven(or dislike Munitions) drop heavy cal for Acceleration. Serration with Speed Trigger gives you 2. Firstly , replace vile acceleration with primed shred (if you have it) and pointstrike with critical delay. Pretty much the same. Vigilante Armaments. Most of the time I use Vile Acceleration instead of Primed Shred. Could be useful in Vauban's and a few other frames loadout. Even with it installed, the IgnisW does not consume ammo that quickly. #6. 5 ) 3250/1300 = 2. I got a CC CD -fr with a pretty good cc stat, but i. Place. It is a great single target bow, vile acceleration is needed for the charge rate and internal bleeding can change its forced impact procs into extremelely strong slash procs. Since vile acceleration minus damage is additive. Crit Delay = +40% Crit Chance, - 36% FR thus having 86 84% FR, +40% Crit chance, Punch Through, -15% dmg This to Balance my Crit chance and FR, with 5 7 open slots for dmg and utility. Distinctive characteristics: Vectis has no clip, so there's no extra downtime every 6/10 shots. Dropped in Rotation C of Orphix Venus Proxima or Veil Proxima missions. Also, the -15% damage from Vile Acceleration stacks additively with the +165% damage from Serration (so it's just +150% base damage with those two mods together). Can be combined with Vile Acceleration, Spring-Loaded Chamber, Vigilante Fervor and Primed Shred to provide a 330% (660% for Bows. Xata's Whisper to keep arcanes up, but also the bubble has a NASTY synergy with the punch-through from Shred; a spectacle to see. Cryo Rounds & the 90 Tox mod, Hunter Munitions, I got CC + MS on the riv. Highly recommended: vile acceleration, hunter munitions, viral damage (cold+toxin mods of your choice) Primed Fulmination. This. Vile Acceleration is a Corrupted Mod for rifles and Bows that increases their fire rate by 15% per rank to 90% at rank 5 but decreases damage by -2. 5% per rank to -15% at rank. PC Member; 7. Report Save. Chamber / Galv. Our proto-braton now does 320% damage. This is not the most recommended build as it has no fire rate and prevents you from building combo, instead that build is usually for general/lure. I would never, ever, put Vile Acceleration on a sniper rifle, let alone Rubico Prime. ago. 14 votes, 12 comments. Serration with Speed Trigger gives you 2. Rewarded from Operation: Arid Fear by earning 100 points or more. Anonn 20 16. Vile Acceleration is a Corrupted Mod that increases the fire rate of rifles and Bows by 15% per rank to 90% at rank 5 and reduces the damage by -2. I have been using an Ignis Wraith, pretty typical build with Hunter Munitions, Vile Acceleration, Serration, Galvanized Chamber, Rime Rounds, Malignant Force, Thermite Rounds, and Heavy Caliber. The Opticor, it already has a 7 mod loadout effectively. More sharing options. 9 Vile Acceleration. At each of the following instants, is the magnitude of the ball's acceleration greater than g, equal to g, less than g, or 0? Explain. 0. ★★★★★. My build before the Riven: Amalgam Serration, Amalgam Daikyu Target Acquired, Split Chamber, Point Strike, Vital Sense, Vile Acceleration, Infected Clip, High Voltage My first thought was to replace Amalgam Daikyu Target Acquired with my Riven. 65 times your normal damage at 1. Their clearing time is about the same against level 120ish enemies. Can be sold for 500 Credits 500. Evolutions: Void's Guidance, Retribution's Vessel, Incarnon Efficiency, Devouring Attrition. General Discussion. Drop Vile Acceleration for Vigilante Armaments?? You're absolutely tanking your firerate, dropping it from 1. Grab a Tenora/Tenora Prime, then apply the following: - Typical Serration/Split Chamber skeleton mods. Primary Plated Rounds gives a higher possible dmg buff +466% but this only lasts for 10s and doesn't affect the Incarnon mode. However I had no idea how the Headshot Multiplier is calculated. Since the build is too much focused on the Multishot, the significant mods that can be used here will be the Vigilante Armament and the Vile Acceleration. It's got a huge cost and a lot of the things you'd stick Vile Acceleration on already have enough punch-through. Those are probably the best options. Trivia []Orders. Edited May 11, 2020 by ReppuzanIgnis wraith is. The game…Vile acceleration grants 90% greater refire rate at the cost of 6% total damage, pretty good. very iffy in my opinion, unless you use arcane acceleration which you should probably be doing anyway. Rubio prime with serration hellfire storm bringer split chamber critical delay vile acceleration vital sense and vigilante armaments. This can manage lvl cap demolysts, even easier with a fire rate buff or roar/bane. Synoid Simulor has better AoE DPS due to Vile Acceleration helping you create several singularities quickly. Advertisement Coins. 6 Charge rate on Vandal alone is more than three Fire Rate mods on normal Opticor can gain. And directly to OPs problem: Max zoom and build that combo counter to 2. Do not get hyperfocused on the damage on paper. First build, replace HCal with Vile Acceleration or even better Primed Shred to shoot through walls. Primed firestorm definitely is nice. just wanted to share something neat with. To make Radiation you should use Volt's Shock Trooper as that's a much stronger source of electricity. Without the 8th mod slot, it's got 43225 damage on a fully charged shot. It does depend a bit on your playstyle though - If you. 6 meaning you're getting even more Sustained DPS from the weapon than normal Opticor using Vile Acceleration which I assume most player use at the very least. A 60% bonus Tenet Tetra with 4 mods (Serration / Critical Delay / Vital Sense / Vile Acceleration) and headshotting an enemy has about 50,742 burst DPS Phenmor Incarnon with the Elemental Excess and Devouring Attrition perks using just 2 mods (Serration / Vile Acceleration) and headshotting an enemy has about 164,388 burst. Luo et al. Nearokins • 7 yr. Yeah, Vile should be somewhat better than Armaments. a). Almost identical in DPS performance. Checking out 3 of the current Soma Prime builds. J. Shrewd or Palmaris (26 and 28 Meter Range respectively - there is also Brash for a 30 Meter Range the extra Meter or two is probably not worth the further Damage reduction) Damage is the. Kills grant a buff that further increases multishot for 20 seconds and stacks up to 5 times. 8% CD, 47% multi shot and +46% status chance with a -zoom along with: vital sense, primed cyro, vile acceleration, serration, split chamber, point strike and malignant force (dropped heavy. (Although, some might prefer Vigilante Armaments over. 634K subscribers in the Warframe community. Vile Acceleration is a Corrupted Mod for rifles and Bows that increases their fire rate by 15% per rank to 90% at rank 5 but decreases damage by -2. One important thing is that the Telos Boltor's accuracy is a bit low due to the recoil, so the results may not be the same in a standard combact scenario. My build for the lanka is a 5 forma, 3 V and 2 - and goes like this: Split Chamber, Point Strike, Vital Sense, Hellfire, Serration, Heavy Caliber, High Voltage and Vile Acceleration (Screenshots pending). This mod increases fire rate up to 90%, at a cost of -15% damage. 2 meter per rank for a maximum of 55% and 2. It's suppose to require Electricity. I made an eidolon build using the charged attack with serration, split chamber, point strike, vital sense, vigilante armaments, vile acceleration, hellfire, and stormbringer. Yes it does. 6 times your fire rate, for an overall boost of x4. Also people like using vile acceleration for faster combo buildup Reply reply blueheardt • I will add some people go deadhead for the extra headshot damage on the kill phase, but really that kinda stuff is flavor, granted the build was the generally accessable one (like you should probably use critical delay+ shred or speed trigger over point. My consensus is that Vile Acceleration has the fasted TPK at the cost of ammo efficiency, Bladed Rounds has the best ammo efficiency, and Hunter Munitions seems like it doesn't do anything. You can test it yourself, just read the description. Heavy caliber is within 15plat range. 9 times rate for x4. Since Vile Acceleration is +90% fire rate and -15% damage something like -30% fire rate + 80% Damage would be objectively worse DPS wise, but on many weapons it could still be beneficial for different weapons. 1 more reply. This mod is available as a Nightmare Mode reward at the end of the mission. 3k damage (with crits factored in) Lanka comes out to 17. Primed Vigor is actually pretty useful for specific niche builds. We highly recommend using Hunter Munitions but just couldn't find enough space. Scope. Sourced from official drop table repository. Build: Serration, Hunter Munitions, Vital Sense, Critical Deceleration, Vile Acceleration, Malignant Force, Hata-Satya, Riven I think this would be decent, another idea is to put crit chance instead of cold on the riven, take Critical Deceleration out of the build and put Primed Cryo Rounds in but that's gonna lead to less crit chanceSee, "when a customer walks in and looking to buy a quarter inch drill, what they actually want is a quarter inch hole" Just because OP only ask about guns, doesn't mean he should be shielded from other information that can help to achieve his goal, which is to kill lv. 5% Damage. Viral/Corrosive procs are maxed out very quickly, and Heat procs are rapidly stacked to very high levels for massive damage. Best. 8=2800 damage with 2 elemantals. Use a bane, double dips on DoTs. Voidrig's arquebex is extremely powerful and can break limbs easily, but a well built rubico prime will oneshot fairly easily and you don't have to worry about spawning your mech. Anyone have a good explanation which is better?I did try viral+hunter munitions setup on Stahltha today. They fixed that specifically. exilus sinister reach or vigilante supplies. Opticor Vandal Serration. 5 x 1+1000 x 0. 8% and a max multishot of. i never used speed trigger either. For edit2, replace thermite round, high voltage, serration for stormbringer, vigilante armament and vile acceleration. Vile definition: wretchedly bad. Vile Acceleration. 8 Transient Fortitude. The only issue I have with this, is how little ammunition comes with the Lenz to begin with. With 60% bonus firerate, it gets to 1. Link to comment. Transient Fortitude is a mod that increases Ability Strength while reducing the Ability Duration of Warframe abilities. People put Vile Acceleration on to pad the Burst DPS number. Crit Delay = +40% Crit Chance, - 36% FR thus having 86 84% FR, +40% Crit chance, Punch Through, -15% dmg This to Balance my Crit chance and FR, with 5 7 open slots for dmg and utility. Honestly, fire rate increases like Speed Trigger and Vile Acceleration are awful. Personally i use shred, it cuts down charge time just enough for nataruk to not feel sluggish and slow enough for me to shoot perfect shots almost every time. Primed Shred's Punchthrough will be more of a hinderance than anything else, so don't use that. Vile Acceleration is interesting because fire rate mods actually increase the status chance of this gun as well as other continuous weapons. its slower , and if you use another fire rate mode+vile acc , then whats the point of using the normal opticor , also faster reload speed+ammo on the mag. 5 therefor a 150% damage increase. Vile Acceleration "Acriata" EXILUS: Vigilante Supplies Quite enjoying this so far. The Incarnon bonus is multiplicative with base damage, so any addition or reduction to base damage is multiplicative with it. " More Multishot on Ignis releases more "pellets," so you get more clouds. The only time even a maxed out primed bane mod would be more damage is if almost all their damage is coming from slash procs, with no direct damage at all, like level 300+ grineer or something, and honestly an ignis. This is a Corrupted Mod, obtainable from Orokin Vaults in the Orokin Derelict. Which makes the Spoiled Strike drops quite an outlier. 8x (a 53% DPS loss), while only going from 3. But let's throw a serration in the mix. The -15% damage from vile acceleration is a very marginal loss, and the fire rate gain is much more potent - you would slot this even with a really good riven. Opticor VandalSerration. the only bow i don't have it on is the rakta cernos since it already draws the arrows really fast. I love this Arcane and feel it should follow the trend of other fire rate mods in that they double the fire rate bonus for bows! I would love to be able to swap out Vile Acceleration for some more damage on my Daikyu while using Arcane acceleration instead, for the QoL and dps increase. Eidolon: Heat 90, Critical Delay, Vital Sense, Serration, Split Chamber, Hammer Shot, Vile Acceleration, Vigilante Armaments. Carrier Sentinel, Vile Acceleration, and the Speed Trigger will be the go-to mods in this build. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Prisma Gorgon (Augment) CrystalSpark (Generic) For most guns, the only source of fire rate should be either from Primed Shred, or from Vile acceleration if you have an excessively large mag. I am mainly using the opticor and my build for it right now is heavy caliber - serration - split chamber - vigilante armaments - vital sense - point strike - Ri. Awarded at Tier 9 in The Duviri Paradox Circuit for Week 1. Posted June 1, 2015 (edited) No it's not useless. exilus sinister reach or vigilante supplies. Dark mode. Rifle. Serration, Split chamber, vigilante armaments, point strike, vital sense, vile acceleration, hell fire, +91. . The 0. Using vile acceleration dramatically increases DPS because you can takes shots insanely faster. Carrying that momentum forward. Cannot be equipped simultaneously with Point Strike. The increase in fire rate is doubled for bows. Losing one rank on Serration for the gain in fire rate/draw speed is definitely worth it. 0 coins. If you stick with Point Strike, you could pair it with Galvanized Scope. 9 slash procs per second. Eggbone87 • literally the most versatile frame debate meExcept now I’m stuck. The Index Guide. If you feel that it's too slow use vile, if you don. Sure, it puts your Burst DPS over if you're gauging it over one magazine, but it doesn't boost Sustained DPS nearly as much because it causes more frequent reloads. the Fire Rate will always be 12. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. It makes more sense to replace Primed Cyro Rounds and Heavy Caliber with Vigilante Armaments and Vile Acceleration to more reliably build combo counter, as well as have a guaranteed chance of shooting two pellets per shot, with a 50% chance of shooting three. Ideally Chroma should be using 2x Arcane Momentum (with Vile Acceleration on sniper) or 1x Momentum 1x (Arcane) Acceleration. Business, Economics, and Finance. 4k Share; Posted November 15, 2016. I'm guessing what these builds are trying to do is double the fire. I just don't think a crit build is worth it on this bow to be honest. for sp: replace vile acceleration with damage mod (better ammo economy) (mod list below) if you dont have weapon arcanes, use (amalgam) serration over bane (serration is stronger than bane when without arcanes) if u dont have primed bane (with arcanes), normal bane is next best alternative. Or run Carrier. You neglected to mention the value of the heal from the Truth proc. The damage reduction from Vile Acceleration is additive with Serration, so effectively reduces it by one rank. I’d go for shred or primed shred over vile acceleration; it doesn’t have too great of a damage output as-is. 3. You should absolutely run vile acceleration. Maximum number of projectiles that can be launched per second. Aka a normal bow with 1 attack speed with vile acceleration which gives 180% attack speed, would go from 1 second to charge to 0. Shred = Punch Through , +30 FR. Some mods such as Speed Trigger, Vile Acceleration, and Shred will increase the fire rate considerably. If you're getting your fire rate elsewhere (Arcanes or your Warframe abilities), swap Vile Acceleration for Hunter Munitions. It require less resources to start killing the limb/eidolon fast. Trivia [] I get that you probably wanted to save forma on the Opticor build, but swapping to 2 full 90% elementals and dropping hammer shot for Vile Acceleration SIGNIFICANTLY increases it's effectiveness, general usability, and fun, dropping a fully charged shot from 2 down to 1. If you use the Burston Prime with Augment and Vile Acceleration, the bursts can be overlapped, indicating that 1/(fire rate) is applied between the first round of consecutive bursts, and not from the last of one to the first of the second. It really unlocks the gun. The charge increase is really noticeable if you need more than 1 shot maybe since you missed or just because you weren't buffed enough. Prisma Gorgon guide by BillBaroud. Vile Acceleration +45% Fire Rate (x2 for Bows)-7. Primed Shred is the Primed version of Shred, which increases both fire rate of Primary weapons by 5% and punch through by 0. (But at the same time any firerate you add makes your ammo economy worse as well as making you spend less time shooting and more reloading. Replace them both with Primed Firestorm and Vile Acceleration (the fire rate increase makes a huge difference).