poe enemies killed by your hits are destroyed. 60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies. poe enemies killed by your hits are destroyed

 
60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemiespoe enemies killed by your hits are destroyed  Item class: Gloves

This is a level 53 Weapon, and the skill is inherently level 1, but don't make the looks deceive you. You would have a 45% chance for cursed enemies you kill to explode, a 20% chance for non-cursed enemies you kill to explode, and a 25% chance for cursed enemies your minions kill to explode. The skill does nothing but add Insanity buff to the player. Enemies take 25% increased Damage from Trap or Mine Hits Enemies have 80% less Movement Speed when the Debuff starts. Axe Mastery "Enemies killed by your hits are destroyed" does not seem to always work And corpses randomly have extreme amounts of health (not counting. 30 % increased Fire Damage Ignited Enemies Killed by your Hits are destroyed. Enemies killed by your minions now also grant energy shield regeneration. Ignited Enemies Killed by your Hits are destroyed After years of subterfuge, sabotage, and sacrifice, Sarn had become a powder keg just waiting to explode. 68. What is the benefit of destroying enemies on kill? Question | Answered Saw this on the Cremator passive. For more damage, you can seek modifiers like DoT Multiplier, or even some Attributes with Flammability on Hit. 6) Critical Strike Chance: 6. Infernal Blow Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. PoE Discord (#wiki) in:. g. Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage. What you're seeing is generally the result of enemies dying to ignites or poisons inflicted by your totems. ninja, Community Wiki. body armour. Ignited Enemies Killed by your Hits are destroyed. Ignited Enemies Killed by your Hits are destroyed. Totems are not "you", so mods such as "X when you kill/hit an enemy" will not apply. 11 +(20-30)% to Cold Resistance +(25-35)% to Fire Resistance (60-80)% increased Burning Damage 40% of Cold Damage Converted to Fire Damage 10% increased Light Radius Ignited Enemies Killed by your Hits are. (1. They carry a Lantern with them that serves as the container for that specific Poe Soul. This allows the poison inflicted by Viper Strike to deal far more damage over time. You start with 300 Resolve, and 0 Inspiration, and any time you get hit by a monster or trap, you will take “Resolve Damage” in addition to regular PoE damage, and your Resolve and/or Inspiration will. (New) Minion's Accuracy Rating is equal to yours. The shaper mod on maces. Ignited Enemies Killed by your Hits are destroyed. (New) Gain Accuracy Rating equal to your Intelligence. 30% increased Fire Damage. Gain (15-25) Life per Enemy Killed Nearby Enemies Killed by anyone count as being Killed by you instead Try as you like to hide the blood on your hands. 40 % chance to Poison on Hit. 6 seconds, and you want it to hit at least once in the time it takes for your degen to tick through the last 10% of enemy health. Buying PoE Currency here guarantees the best prices, prompt delivery, and the best quality of service. It will only make my fire burn brighter. ) [confirmation needed] Insanity 10% more Damage with Hits and Ailments against Enemies that are on Low Life; Attacks with Axes or Swords grant 1 Rage on Hit, no more than once every second; 40% increased Effect of Onslaught on you; Enemies Killed by your Hits are destroyed; Bleeding Mastery: 5: Moving while Bleeding doesn't cause you to take extra Damage 3. Enemies Killed by your Hits are destroyed Hinekora bound Kitava to a rock that Kitava could not lift with all his might. "Your Maps Are Alluring Sextant". 68: Inpulsa's Broken Heart Inpulsa's Broken Heart Sadist Garb Evasion: (427-491) Gain 10 Life per Enemy Killed Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage "The finest prosperity grows from the direst carnage. Place into an allocated Jewel Socket on the Passive Skill Tree. Dexterity’s Accuracy Bonus instead. Bleeding you inflict deals Damage 15% faster. Gain (15-25) Life per Enemy Killed Nearby Enemies Killed by anyone count as being Killed by you instead Try as you like to hide the blood on your hands. Tukohama Tribe. 5 % of Life per Poison affecting Enemies you Kill. There are tags on top of each skill gem when you. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. Jewel. If a debuffed enemy dies while poisoned, Pestilent Strike inflicts a secondary chaos damage over time debuff on enemies around them, based on the poisons on the slain enemy. Buying PoE Currency here guarantees the best prices, prompt delivery, and the best. Exploded enemies do not leave a corpse on death. [1] Arcane Heroism. Do I have to hit the monsters with GC to freeze them, then hit them again in order to shatter, or can they shatter streight away? If they can shatter streight away, what determines if they do?. (2-75) to (3-113) Added Fire Damage Fires 3 additional Projectiles 60% of Physical Damage Converted to Fire Damage +(0. Verdant oil. 10% chance to gain Arcane Surge when you Hit a Unique enemy. 0: Now grants 10% more damage if you've killed recently (from 20%). You're already quite fast, but increased Movement. (New) 50% increased Accuracy Rating at Close Range. 0 metres Requires Level 68, 113 Str, 113 Dex 40% increased Global Accuracy Rating Adds. Unstoppable: Leather Belt: 68 +(25-40) to maximum Life Adds (5-7) to (11-12) Physical Damage to Attacks (20-30)% increased Stun Duration on Enemies Nearby Enemies are. 0: Due to a number of changes making it much easier to reliably stun tough enemies, many bosses are now immune to stun while stunned and for a short time after the stun ends. Version Changes 3. Enemies Chilled by your Hits can be Shattered as though Frozen. When an enemy is killed by a character's attack, that character gains an amount of life equal to combined life gain on killing blow bonuses from passives and all. Totems, shattered monsters, and enemies removed by certain effects cannot leave corpses. poe. Enemies Killed by your Hits are destroyed while Insane (15-25)% less Physical and Chaos Damage Taken while Sane Regenerate 10% Life over one second when Hit while Sane Within each of us exists a being of pure malice, held back only by the lies we tell ourselves. Totems, shattered enemies, and enemies that are destroyed (e. It's possible that ailments caused by your minions also work this way, either that or enemies killed by DoTs caused by minions count as your kill. Enemies you hit are destroyed on Kill. Ignited Enemies you hit are destroyed on Kill: Cry Wolf: 30% increased Warcry Duration. 68: Inpulsa's Broken Heart Inpulsa's Broken Heart Sadist Garb. 00 secCan Store 1 Use(s)Use Time: 0. Enemies Killed by your Hits are destroyed while Insane (40-30)% less Physical and Chaos Damage Taken while Sane Regenerate 10% Life over one second when Hit while Sane Within each of us exists a being of pure malice, held back only by the lies we tell ourselves. If your content has been incorrectly flaired, please change it! Additionally, for live build/POE discussion and question answers, feel free to ask in the various question channels on the Path Of Exile Discord!. 0-510. Multiple Leeches can occur simultaneously, up to a maximum rate) Flavour Text: Hinekora bound Kitava to a rock that Kitava could not lift with all his might. Level: 1–20. 0-510. You can facetank most of them as long. Life gain on kill, mana gain on kill, and energy shield gain on kill is a form of recovery that instantly restores an amount of life, mana, or energy shield respectively when the character kills an enemy. Ascendancy: Berserker. Vendor Offer 10x Alchemy Shard 13x Alteration Shard Weapon DPS Physical: (450. Effectiveness of Added Damage: 200–250%. Enemies Killed by your Hits are destroyed while Insane Regenerate 10 % Life over one second when Hit while Sane (30–40) % less Physical and Chaos Damage Taken while. 12% chance to deal Double Damage with Attacks if Attack Time is longer than 1 second 5. Southbound has "Your Hits can only Kill Frozen Enemies". Tasalio's Sign Sapphire Ring +(20–30) % to Cold Resistance. Life gained on hit counts every hit a skill does. Enemy you or your Minions have Killed Recently, up to 10% per second. As such they stack additively. The modifier also allows enemies to survive the effects of Culling Strike. It's originally a penalty to the 100% damage conversion, but now, it's like a penalty to nothing as the damage conversion % is not high enough to have the need to. Supported Skills Penetrate (20-34)% Lightning Resistance Additional Effects per 1% Quality: Supported Skills deal 0. I’d forgotten about the spiny guys, definitely dangerous. sounds like those mobs that explode, and then some fire ball chases you that then explodes when it gets close to you and one hit kills you. Now grants stun immunity while you have any amount of energy shield, instead of only at full energy shield. Here you can buy, sell, and trade PoE Currency for real cash. Enemies killed by your Attack Hits have a 15% chance to Explode, dealing a tenth of their maximum Life as Physical Damage (Ailments that deal Damage are Bleeding, Ignited, and Poisoned). The Nearby Enemies Killed by anyone count as being Killed by you instead modifier causes Minions, Party members, Allies (e. g. PoEDB provides things come out each league, as well as items, uniques, skills and passives. [1] Arcane Pyrotechnics. Explosions are considered secondary damage. Profane Bloom is a notable Ascendancy passive skill for the Occultist. When the counter reaches certain milestones, the character enters a new rampage tier and a special, beneficial effect is. 73. genjiarmorxii twitch. The player is the cause of the explosion, just like any of the player's skills. 50% Attacks per Second: 1. Enemies Killed with Attack or Spell Hits Explode, dealing 5 % of their Life as Fire Damage damage elemental fire: mace_eyrie 500 2h_mace_eyrie 500 default 0: 68: ScourgeUpside: Enemies you Kill have a 15 % chance to Explode, dealing a tenth of their maximum Life as Physical Damage damage physical: body_armour 10Ignited Enemies Killed by your Hits are destroyed: Goldrim - amazing leveling helmet which covers up all your needs for Elemental Resistances during early levels +(30-50) to Evasion Rating. 2) to (86-94. Ignited Enemies Killed by your Hits are destroyed. Enemy for 4 seconds, dealing 8% of the Killed Enemy’s Life as Fire Damage per second. Does Killed Enemies Explode affix destroy bodies before any on kill effects? Wondering if it works like that, because in that case, it should be very useful for delve, where on kill effects are very dangerous. fish, Path of Exile Fishing Wiki. 1. Corpses can be utilized in several ways, for example: Created (e. Creation, the act of Matter Metamorphosis, is the only secret worth discovering. I looked up what hit means on the wiki, but it said strike, when i looked up strike. If the enemy was not ignited prior to the fatal hit it received, the modifier will not work regardless of that hit. Gain (15–25) Life per Enemy Killed. Only Large Cluster Jewel can have up to 2 sockets. 80. +2 Mana gained for each Enemy hit by your Attacks. 40% increased Onslaught Effect. 60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies. Alternatively, if the grass he hides in is destroyed he will land on. Mon'tregul's_Grasp 1h sceptre: Enemies killed by Zombies explode dealing 20% of their. Enemies Chilled by your Hits have Damage taken increased by Chill Effect. It will only make my fire burn brighter. Pyre Pyre Sapphire Ring Requires Level 11 +(20-30)% to Cold Resistance +(25-35)% to Fire Resistance (60-80)% increased Burning Damage 40% of Cold Damage Converted to Fire Damage 10% increased Light Radius Ignited Enemies Killed by your Hits are destroyed Let winter come. It was discovered through player testing or datamining. Energy shield regeneration is now capped at 30%. The Ignited Enemies Killed by your Hits are destroyed modifier means that ignited enemies don't leave a corpse when killed by your own hits. 0Channelling Skills deal 20% increased Damage. 10 seconds is Regenerated as Life per second. (New) +500 to Accuracy Rating, -2 to. Jewel. If the keyword was "Allies" or "Minions" it would work tho. On Odealo dozens of sellers compete for your attention. 0 You can't do that with core difficulty. Ignited Enemies Killed by your Hits are destroyed Let winter come. Can't get one shotted. If enemies are running towards you, you can withdraw and let your tanks engage them. 0-510. ; 3. (New) Gain Accuracy Rating equal to your Intelligence. (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) Pyre Sapphire Ring +(20–30) % to Cold Resistance +(25. " - Doryani of the Vaal: 22: 30% increased Stun Duration on Enemies +(25-50) to all Attributes (80-100)% increased Physical Damage Adds 5 to 25 Physical Damage +10 Life. For one, some active skills needs corpses (Offerings, Detonate Dead, Summons, Devouring Totem), but they sometimes can be dangerous too - some enemies are using Detonate Dead (other thing being. Enemies Killed by your Hits are destroyed while Insane (30–40). It counts the total hits aka 100. Axe Mastery is an Axe-themed passive skill. U4GM: Buy Cheap Poe Currency and Items (6% off coupon:. Enemies Killed by your Hits are destroyed Hinekora bound Kitava to a rock that Kitava could not lift with all his might. 59: 45: 45 (212-305) (212-305) (100-150)% increased Armour and Evasion +(19-29)% to Chaos Resistance Gain (15-25) Life per Enemy Killed Nearby Enemies. Regenerate 10% Life over one second when Hit while Sane. Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage:Enemies Killed by your Hits are destroyed while Insane (40-30)% less Physical and Chaos Damage Taken while Sane Regenerate 10% Life over one second when Hit while Sane Within each of us exists a being of pure malice, held back only by the lies we tell ourselves. Version history The Ignited Enemies Killed by your Hits are destroyed modifier means that ignited enemies don't leave a corpse when killed by your own hits. 3% of their Life as Physical Damage Cool the head and cool the blade. 4) % more Empowerment for each Enemy Empowered. They inherit offensive traits from you so for things like create consecrated ground when you hit an enemy it will work but its really the trap that is causing the effect. In gaming, this generally falls under the Chunky Salsa Rule and guarantees instant death, although this could. It now provides Melee Hits have 100% chance to Fortify (50% in non-Ruthless), "Enemies Taunted by you take 8% increased Damage". It means you'll still have issues with on-death effect enemies. The Ignited Enemies Killed by your Hits are destroyed modifier means that ignited enemies don't leave a corpse when killed by your own hits. ago Gotcha, thanks. +(20–30) to Intelligence +(60–80) to maximum Life +(60–80) to maximum Mana Curse Enemies with Temporal Chains on Hit Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near corpses affected by your Curses are Blinded Enemies Killed near corpses affected by your Curses explode, dealing 3 % of their Life as. It does not grant a bonus. 5% increased Attack and Cast Speed while Channelling. 3 % increased Movement Speed. Enemies Killed by your Hits are destroyed Hinekora bound Kitava to a rock that Kitava could not lift with all his might. (60–80) % increased Burning Damage. The chest mod will do its explosion first and after that the mob shatters and HoI procs. 60 secRequires Level 16Desecrates the ground,. Trader083 Gladiator •. 30% increased Damage while in Blood Stance. It will only make my fire burn brighter. The enemy has to already be affected by an ignite before the killing blow is scored. +(12-16)% to Fire and Lightning Resistances Adds (20-25) to (30-50) Fire Damage to Spells and Attacks (25-30)% increased Lightning Damage +(30-40) to maximum Mana Enemies Killed by your Hits are destroyed; Bleeding you inflict deals Damage 15 % faster; 40 % increased Effect of Onslaught on you; 30 % increased Damage while in Blood Stance 15 % increased Area of Effect while in Sand Stance; 10 % more Damage with Hits and Ailments against Enemies that are on Low Life Enemies Killed by your Hits are destroyed. poe. 11 +(20-30)% to Cold Resistance +(25-35)% to Fire Resistance (60-80)% increased Burning Damage 40% of Cold Damage Converted to Fire Damage 10% increased Light Radius Ignited Enemies Killed by your Hits are. 7x Alteration Shard Metadata. 0. I am literally telling you that the change made here was only to some descriptive text. Ignited Enemies you hit are destroyed on Kill: Cry Wolf: 30% increased Warcry Duration. Server: PC, Xbox, PS. Buy PoE Currency Cheap. PoE 3. 1 metre: Granted Skill: Tags: Tier Text: Stats # Stat Id Minimum Maximum; 1: ignited_enemies_explode_on_kill: 1: 1: Spawn weights # Tag Weight; Generation weights # Tag Weight; Modifier sell price # Item; 1:. The skill does nothing but add Insanity buff to the player. Safe and Instant Delivery. 11 +(20-30)% to Cold Resistance +(25-35)% to Fire Resistance (60-80)% increased Burning Damage 40% of Cold Damage Converted to Fire Damage 10% increased Light Radius Ignited Enemies Killed by your Hits are destroyed: Abberath's Hooves. WTFyoukay • 4 yr. Don't actually need Herald of Ice when you are only looking to remove corpses. Bleeding you inflict deals Damage 15% faster. The Ignited Enemies Killed by your Hits are destroyed modifier means that ignited enemies don't leave a corpse when killed by your own hits. 1k+ hp is not pointless. Viper Strike Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. 0 metres Requires Level 66, 95 Dex, 131 Int 30% increased Global Critical Strike Chance (150-200)% increased Spell Damage Gain (100-200) Life per Enemy Killed Gain (50-100) Mana per Enemy Killed. Ignited Enemies Killed by your Hits are destroyed: Snowstorm: Notable:. Buy PoE Currency Cheap. 10. Strike skills are melee skills which hit a single target or all enemies with a melee's swing radius. Here is the bug report from December. (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) (Inherent effects from having Rage are: 1% increased Attack Damage per 1 Rage. ; 3. You would have a 45% chance for cursed enemies you kill to explode, a 20% chance for non. Name Icon Stats Category; Cremator: 30% increased Fire Damage; Ignited Enemies Killed by your Hits are destroyed; Notable:Icon Name; Double Strike Performs two fast strikes with a melee weapon. Ignited Enemies Killed by your Hits are destroyed: Berek's Respite - provides a good amount of Fire Damage for your Skills and spreads Ignites from killed Enemies. until it runs out of corpses or has destroyed 22 corpses. Kitava vowed that when he broke free, he would devour every soul in Hinekora's domain. second one: ignited enemies have to be killed by your hit to be destroyed. However, keep in mind that only the initial explosion of the fire trap counts as a hit - if the enemies die to the ground effect their corpses shouldn't be destroyed much like they shouldn't be destroyed by skills like righteous fire or the ignite effect of Herald of Ash because those also don't count as hits. 6–2. 3. However, if you want something like gain a charge or other buff when you hit an enemy it will not work since those things will be granted to the traps that cast the spell. Enemies Killed by your Hits are destroyed Hinekora bound Kitava to a rock that Kitava could not lift with all his might. Gain (6-8) Life per Enemy Hit with Attacks Adds (30-40) to (60-70) Cold Damage to Attacks +(20-30)% to Cold Resistance Enemies Chilled by your Hits have Damage taken increased by Chill Effect Chill Enemies as though dealing (60-100)% more Damage: Can be obtained as a reward for defeating the Ramako tribe in the Trial of the. Escalation Brimstone Stalker Sentinel. Enemies killed explode. Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned Additional Effects per 1% Quality: Cursed Enemies have a 0. " - Doryani of the Vaal: Jagged Maul: 22: 30% increased Stun Duration on Enemies +(25-50) to all Attributes (80-100)% increased Physical Damage Ignited Enemies Killed by your Hits are destroyed: Berek's Respite - provides a good amount of Fire Damage for your Skills and spreads Ignites from killed Enemies. ) and is combined of any 5 damage types (physical, fire, cold, lightning or chaos). Obliteration wand: Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage. Champion: No longer provides "100% chance to Taunt on Hit", "15% increased effect of Non-Curse Auras from your Skills" or "Your Hits permanently Intimidate Enemies that are on Full Life" in Ruthless. It does not grant a. This is based on when I played with Arakaali's Fang a few times, and when enemies died to the poison inflicted by the spiders, it would cause more spiders to spawn. Acceleration Shrines and Tailwind cannot be used to. 3. Attack Speed: 85% of base. Enemies Killed by your Hits are destroyed while Insane (40-30)% less Physical and Chaos Damage Taken while Sane Regenerate 10% Life over one second when Hit while Sane (Boots) Rare Boots - Boots should get you Life, Resistances, Attributes, and Spell Suppression. 40% increased Accuracy Rating against Unique Enemies. Gain (6-8) Life per Enemy Hit with Attacks Adds (30-40) to (60-70) Cold Damage to Attacks +(20-30)% to Cold Resistance Enemies Chilled by your Hits have Damage taken increased by Chill Effect Chill Enemies as though dealing (60. Totems cast by players use their skills according to the player's stats, including modifiers from. This means that the average hit will do about 16% more damage than the bottom roll, down from 25% more. requirements: +70 Maximum Life 60% to Elemental Resistances Optional affixes: For instance, it's well-known that Inpulsa's "Shocked enemies you kill explode" (which has the exact same phrasing) does trigger if you kill an enemy in the same hit that shocks them. Ignited Enemies Killed by your Hits are destroyed Let winter come. Verdant oil. Enemies Chilled by your Hits have Damage taken increased by Chill Effect. PoE Links. Enemies Killed by your Hits are destroyed while Insane. Gain 10 Life per Enemy Killed Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage "The finest prosperity grows from the direst carnage. (Enemies that are Debilitated have 20% less Movement Speed and deal 10% less damage) (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) Buy PoE Currency Cheap. 25% chance to Poison on Hit. Gain 10 Life per Enemy Killed. Ignited Enemies Killed by your Hits are destroyed. Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage:Yeah you cant really become tanky in poe, even with 90% all ress, CI and insane armour the game is filled with curses, multiple hundreds % inc dmg modifiers and other tons of bullshit. 00-4. in those few sec it stops, you need to. Since inpulsa's mod requires the enemies to be shocked and it says that the explosion can't shock it is clear that it can't chain by itself. Enemies Killed by your Hits are destroyed (Leeched Life is recovered over time. Notable Passive Skill. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). 9. Adds (90–110) to (145–170) Physical. The recording, shared by the Ukrainian navy, shows a barrage of rockets being fired into the night sky during the defence of the Black Sea port of Odessa in the early hours of. A melee single target attack skill that converts 25% of physical damage to chaos damage and has a high chance to poison the targeted enemy. [Undocumented This change was not documented by any official sources. drone strike — launched in retaliation for an Islamic State-claimed. Version history Enemies Killed by your Hits are destroyed while Insane (40-30)% less Physical and Chaos Damage Taken while Sane Regenerate 10% Life over one second when Hit while Sane (Boots) Rare Boots - Boots should get you Life, Resistances, Attributes, and Spell Suppression. Added Fire Damage Support. Corpses can be utilized in several ways, for example: Created (e. High hp enemy corpses (such as champion and unique bosses with "extra life") can possibly kill you in one attack. 30% Attacks per Second: 1. Enemies Killed by your Hits are destroyed while Insane (40-30)% less Physical and Chaos Damage Taken while Sane Regenerate 10% Life over one second when Hit while Sane Within each of us exists a being of pure malice, held back only by the lies we tell ourselves. Enemies near corpses affected by your Curses are Blinded Enemies Killed near corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage Cool the head and cool the blade. 0: Added to the game. ; The base distance an enemy is knocked back by knockback effects is now. It will only make my fire burn brighter. It is possible to counteract this effect with flasks containing the 'of Heat' suffix, and the Unstoppable passive node. " - Zeel, Vaal Tinkerer Vendor Offer 4x Alchemy ShardYeah, just on top of map mods those enemies hit HARD and are actually rather tanky. Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage. of the Crusade. 10% chance to gain Arcane Surge when you Hit a Unique enemy. Enemies Killed by your Hits are destroyed while Insane (15-25)% less Physical and Chaos Damage Taken while Sane Regenerate 10% Life over one second when Hit while Sane Within each of us exists a being of pure malice, held back only by the lies we tell ourselves. The exception where it applies to a non-attack source is Cybil's Paw Cybil's Paw Thresher Claw Claw Quality: +20%. No longer increases area of effect by 20% if you've killed recently, instead granting 20% more damage against unique enemies. Mechanics [| ]. Your only real defense is how fast you can kill the mobs and with arch modifiers they can get an insane amount of HP. As such they stack additively. Gravebind is a pair of unique Hydrascale Gauntlets Hydrascale Gauntlets. 9. Enemies Killed by your Hits are destroyed while Insane (40-30)% less Physical and Chaos Damage Taken while Sane Regenerate 10% Life over one second when Hit while Sane (Boots) Rare Boots - choose Rare Boots if you need to increase your Ignite Damage and for more Maximum Life and potentially more Elemental Resistances:. 5 seconds. Homepage; Trade; Community. Keyword here is "Spell". (40-60)% more Critical Strike Chance while Insane. 2-93. Southbound is the only item that. Master of Fear notable (Enemies you Curse are Unnerved) from curse cluster also apply unnerve even if the curse was from a curse-enemies-with-level-xxx-xxx-on-hit ring with totem/trap/mines. We would like to show you a description here but the site won’t allow us. You cannot appease dark souls players by making all enemies one-hit-killed and you cannot appease candy crush players by requiring 6 things in a row to score. Freeze your enemies! Shatter them into a thousand pieces! Someone gets frozen or petrified, and is then smashed into itty-bitty pieces. Place into an allocated Jewel Socket on the Passive Skill Tree. Attacks with your weapon, inflicting a debuff on enemies hit by the strike. 40 % increased Life Regeneration rate. Axe Mastery - Enemies Killed by your Hits are destroyed - If you don't like the on-death effects, pick this Axe Axe Mastery. Crimson oil. When you Attack, take (15–20) % of Life as Physical Damage for. Continue reading "Medium Cluster. Culling strike. It doesn't matter if it's 100 projectiles or effects each hitting 1 enemy or 1 skill hitting 100 enemies. Inpulsa's which requires the enemies to be shocked. DesecrateDesecrateSpell, AoE, Duration, ChaosLevel: (1-20)Cost: (11-26) ManaCast Time: 0. 00% (450. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is. Mana on Kill against Cursed Enemies. Radius: 15 Requires Level 12 Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. (40-60)% increased Damage with Poison. g. 50% increased Stun Duration on Enemies 6. Axe Mastery - Enemies Killed by your Hits are destroyed - If you don't like the on-death effects, pick this Axe Axe Mastery. Deals (23-1395) to (33-2092) Fire Damage Explosion deals base Fire Damage equal to (6-7. Name Lvl. It will only make my fire burn brighter. For more damage, you can seek modifiers like DoT Multiplier, or even some Attributes with Flammability on Hit. Elemental Equilibrium is what I usually like to cite, because it clearly says "Enemies you hit" and you can very clearly see the purple glowy debuff effect under enemies when a Totem hits enemies with elemental damage while you have Elemental Equilibrium. Multiple Leeches can occur simultaneously, up to a maximum rate). Ignited Enemies Killed by your Hits are destroyed After years of subterfuge, sabotage, and sacrifice, Sarn had become a powder keg just waiting to explode. Version history [| ] 1. you will eventually get killed by some kind of shotgunning elemental projectile. Anything killed by the explosion is killed by the player. Doppelgänger GuiseSadist GarbQuality: +20%Evasion: 512Energy Shield: 105Movement Speed: -3%Requires Level 68, 103 Dex, 109 IntGrants Level 20 Unhinge Skill(40-60)% more Critical Strike Chance while InsaneEnemies Killed by your Hits are destroyed while Insane(15-25)% less Physical and Chaos Damage Taken while SaneRegenerate 10% Life over one second when Hit while SaneWithin each of us exists a. Character: Marauder. Asenath's_Gentle_Touch gloves: Enemies Killed near corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage. Asenath's Gentle Touch is a pair of unique Silk Gloves . Kitava vowed that when he broke free, he would devour every soul in Hinekora's domain. Right click. Min. (21–25)% chance to Impale Enemies on Hit with Attacks. 50 sec Requires Level 10 Throws a mine that will teleport you to it when detonated. And corpses randomly have extreme amounts of health (not counting boss corpses). Finally, Victario lit the match. 10. Requires Level 8. 6) to. 40 % increased Global Accuracy Rating. Since inpulsa's mod requires the enemies to be shocked and it says that the explosion can't shock it is clear that it can't chain by itself. The buff toggles the modifier of this item: (40-60)% more Critical Strike Chance while Insane and Enemies Killed by your Hits are destroyed while Insane. The Writhing Jar Hallowed Hybrid Flask Recovers (120-168) Mana over 5. Exploded enemies do not leave a corpse on death. Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage:. Server: PC, Xbox, PS. The Ignited Enemies Killed by your Hits are destroyed modifier means that ignited enemies don't leave a corpse when killed by your own hits. On Odealo dozens of sellers compete for your attention. 68. 2. Ignited Enemies Killed by your Hits are destroyed Let winter come. If you were to hit an enemy with the explosion from a fire trap it will explode. 11 +(20-30)% to Cold Resistance +(25-35)% to Fire Resistance (60-80)% increased Burning Damage 40% of Cold Damage Converted to Fire Damage 10% increased Light Radius Ignited Enemies Killed by your Hits are destroyed: Ashcaller Ashcaller. 30% increased Damage while in Blood Stance, 15% increased Area of Effect while in Sand Stance. You can literally just stand in a group of enemies and tank. Enemies you Curse cannot Recharge Energy Shield. Projectiles deal (15-20)% increased Damage with Hits and Ailments for each Enemy Pierced. This means that your Quantity and Rarity will apply even if another player is the one who kills the monster. I don't think the hit-rate is high enough to consistently cull enemies. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). 80 secRequires Level 10Performs a warcry, taunting nearby enemies to attack the user and exerting. The southern Kherson region suffered an overnight artillery barrage, killing a 42-year-old man in his. EDT. (New) +500 to Accuracy Rating, -2 to. Energy shield regeneration per enemy killed increased from 0. 11: 10%: Retaliation Charm Retaliation Charm Citrine Amulet Requires Level 16 +(16-24) to Strength and Dexterity (10-20)% chance to Blind Enemies on Hit with Attacks Blind does not affect your Light Radius Blind you inflict is Reflected. Enemies Chilled by your Hits lessen their Damage dealt by half of Chill Effect (Chill reduces Enemy Action Speed by up to 30%, depending on the. As soon as i hit one enemy with barrage (which is easy, since the arc is really precise), the arrows get deflected at the closest enemy. I'm unfortunately unsure which. 50 sec AoE Radius: 22 Requires Level 24 Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life. Adds 10 to 15 Physical Damage (60–80) % increased Physical Damage. Enemies Killed by their Hits have 25 % chance to Explode, dealing 10% of their Life as. It will only make my fire burn brighter. Cursed Enemies you Kill are destroyed : N/A: Blessed Rebirth. Enemies Killed by your Hits are destroyed while Insane (40-30)% less Physical and Chaos Damage Taken while Sane Regenerate 10% Life over one second when Hit while Sane Within each of us exists a being of pure malice, held back only by the lies we tell ourselves. Teal oil. (similarly, the slightly-different "ignited enemies killed by your hits are destroyed" effect on Pyre & Cremator also trigger if the enemy is killed by the. Warcries Sacrifice 10 Rage if you have at least 25 Rage. Enemies Chilled by your Hits lessen their Damage dealt by half of Chill Effect. Recover 0. 20: The Kitava's Feast Unique Axe now has Socketed Gems are supported by Level 30 Melee Splash (previously level 25). Level: 1–20. Dexterity's Accuracy Bonus instead grants +3 to Accuracy Rating per Dexterity. Ignited Enemies Killed by your Hits are destroyed Let winter come.