vengeant cascade nerf. Have to leave map, and return for it to re-set. vengeant cascade nerf

 
 Have to leave map, and return for it to re-setvengeant cascade nerf  When you "reload" with Call of Steel, the impales come back to you, replenishing all shards and dealing reflected damage to mobs

Returning projectiles pierce all targets. So your filter combo probably has no one using them. Posted byNot sure if Vengeant Cascade works properly with Spectral Shield Throw. Lightning Arrow Skill Mechanics. Verdant Oil. Quote this Post " Alamirion wrote: Hi, I am having some problems with the transition from rain of arrows to TS. [3. I think Vengeant Cascade will receive a slight nerf but will still be top at the high end. If you've been playing my Vengeant Cascade Ele Hit Deadeye build, you might be wondering how to upgrade it and take it to the next level. Discussion. When you "reload" with Call of Steel, the impales come back to you, replenishing all shards and dealing reflected damage to mobs. Although it is one of the passive skills on the skill tree, players cannot earn it by putting skill points into it. The build is also dead I think if vengeant cascade is nerfed as hard as Im thinking it will be. In my opinion Vengeance Cascade is totally broken for Explosive Arrow builds. r/pathofexile. 3. . LA (5 proj) + sniper's mark (lvl21, 100+ effct, 10 proj) + barrage support: depends on proj speed and distance and position. Deadeye can lose the double damage and be fine champ cannot. For the barrage math, its simply, you can. " It's pretty much dead node without returning projectiles support. There should be sources of % chance for projectiles to return on skill tree, gear, and some. Result. In this article, we will delve into the details of Vengeant Cascade, its widespread usage, the. Monkey-pawning at its worst. I have annointed Vengeant Cascade so these return and pass through the boss. So yes in theory it should hit twice, in practice it does this some/most of the time. Late. Golden Gun Orb — Grants a special one-shot, one-kill gun that only has three. 1% representation, which is lower than skills like dominating blow. There is no way you need assassin for damage, so, if I was building it, I'd definitely go PF as well. considering its cheap if crafting items and not picking top tier watcher(my build most expensive item is watchers that costed 25divs) Posted by anti4z500 on Apr 19, 2023, 5:18:20 AM. Vengeant cascade annoint + pierce is absolutely nuts and it will double your dps on clear setup. zennesu • 7 mo. Maybe have a "returning projectile deals 50% less damage" kind of nerf. 2nd demo video for my Lightning Strike Raider in 3. Vengeant Cascade is absolutely bonkers in 3. It did get a massive early game nerf though so I'll probably run helix until I get to maps. Report. Same reason people used hydrosphere, with chain you hit the target twice so with asenath's chant you can hit the target +20 times every 0. This change benefits nobody except the people solo grinding these. Reply. 21 we got +2 arrow and Vengeant Cascade. Most projectiles with secondary effects. 884. Anointment GGG, There is no way the "Vengeant Cascade" anoint goes live without a nerf, right? With the changes you are making to returning projectiles, leaving Vengeant Cascade with a 100% chance for projectiles to return is like giving every attack build a free Nimis ring. rasmuskl poe. However, Vengeance doesn’t really care about attack speed since it’s triggered. 6. At least it evens damage loss from VC nerf, have to look at the gem numbers. Fun and build diversity hostage of a new massive grind wall. It also requires pierce so yeah it doesn't work with Kineticism anyway. Pistol round Shorty/Classic are more similar since most have 100 health. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. But I knew for sure the new build had to have the new OP gloves - Tanu Ahi, Vengeant Cascade, the best damage aura in the game - Hatred and Heatshiver, which to my surprise the developers didn’t change in POE 3. Attack Projectiles Return to you from final Target. Vengeant cascade works with volcanic fissure, just albeit a bit differently than other skills. Vengeant Cascade was carrying a very weak archetype - that's why most people started using bows etc again - because VC actually made it viable for many people. Sadism Support causes Ailments inflicted by Supported Skills to deal their damage much faster in exchange for a much shorter duration. Did they make nimis reliant on vengeant cacade's previous condition (hitting something) to return but update the language such that they're the ~same (rather than making cascade return without a target which would have been very strong)? are they both ~useless now (outside of nimis spark)? Vote. Nerf to 2% life regen on ignite + fire multi from fire mastery was too. My casual testing with Venom Gyre + Fury Valve does not seem to show any change in the return point, but skills without inherent return might. Reply. AFK trading WILL be added. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. Im new to POE and the next time POE resets I will be playing with my friends for the first time. Even if they had initially put 70% less dmg for returning Proj it still would have been one of the best anoints on the tree. With the new update Hydrosphere can only be hit once every 1 second, which means it no longer procs Vengeant Cascade other than once every 1 second. Im looking for a class build based on my preferences. Vengeance Trigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 1. Most ascendancies have been changed. Tornado Shot is the same as before. In all fairness, Vengeant Cascade 100% needs to be nerfed. 20 because 3. You can currently get it with the Curse Mastery for 1 point. This is quite a big nerf in my view as this build is still a bit of a glass. Vengeant Cascade. So its hard to make all the arrows hit the boss. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. If they decide not to nerf it I would expect to see equally powerful helms for fire/lightning/chaos damage in the future. Flameblast totems used to be very meta several years ago, but they have mostly been a niche build for the past few years. You lose shock, but gain chill/freeze, or brittle. all in all its still amazing build in 3. How much projectile speed Frost Blade needed for Vengeant Cascade? Help The pinned comment in this clip said it needs to be 140% for all of the projectiles reliably return. The result is a well-balanced ranged. After dealing with Eater Exarch, we can optimize our setup further with Eldritch Implicits, Vengeant Cascade, and the Weapon Crucible tree. It's stupidly broken. The suffixes on your bow need work (you absolutely need more base crit chance and some more AS would be nice). Man, ranged poison got multiple changes in a patch with barely any changes: -vengeant cascade annoint removed, support added at -70% dmg so we lose a support for this probably. Obviously the annoint opportunity cost is a million times lower though. Deception Orb — Gives the enemy team “Paranoia” making it difficult to see for them. Vengeant cascade on shrapnel ballista might mean 20 stacks of poison per shot per totem with pierce. Might've happened to heatshiver too. 21) it was all about the crucible trees on weapon/shield and of course Vengeant Cascade which was gutted in 3. Now it just returns to you for a distance that depends on proj speed. " Instead, it now provides "Returning. It can hit same target twice. Its power and. This Notable Passive Skill offers a unique mechanic that can greatly enhance projectile-based attack builds. Vengeant. Mechanics. LA, Ice Shot, KB do not explode on top of you even when you offscreen them, so not like nimis. Opalescent Oil. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. I believe vengeant cascade is for your projectiles not for the minions. Path of Exile Wiki editing functions. 1: A Forfeit button is being added for Stalemates in the Trial of the Ancestors. Maybe rest can only give back a max of half spells rounded down. 150% inc proj speed on return from vengeant cascade is actually quite nice with the Return support gem. Quote this Post. Plus Vengeant Cascade is insane! If you wanted to play a Nimis build in 3. 21 made this build double in fun - the new Vengeant Cascade annoint is completely broken and insanely fun. (patch note did not have kinetic blast change so we think it's a bug) please. New notable Vengeant Cascade causes: "15% increased Projectile Speed, Attack Projectiles Return to you from final Target, Returning Projectiles Pierce all Targets". I hope they don't kill the interaction. Vegeant Cascade is cool but if the first click didn’t clear the second one. And I. you can try kb cf champ also, but generals on juice maps could be rough. Version Changes 3. In Crucible, we may be able to go dual-wield and benefit from an additional claw passive tree. In today's video I'll be sharing my Vengeant Cascade Ele Hit Deadeye build guide. กระสุนที่ย้อนกลับมา มีความเร็ว เพิ่มขึ้น 150%. Some skills can shotgun even with multiple projectiles, but those are. If so, it'll be an insane bossing skill for sure, especially with Savior/Paradoxica in endgame. Items. And it's probably not very easy to get consistent multiple hits in without slower projectiles, because it does not decelerate at any point naturally as far as I could see. Seismic is way, way worse this league. BUT results have shown that Sniper's Mark is actually a bad mark for Vengeant Cascade. The skill in question requires two golden oils and one amber oil. That said at most levels snipers mark plus TS is more single target dps than LA can have so for bossing its dealers choice. The same goes for later in the game: In. many of the non-spark variants are kind of gimmicks. 22. Split projectiles flying. I don't think Pathfinder will get nerfed massively but I do think Nature's Reprisal will get a nerf to chance to inflict Withered. The Vengeant Cascade nodes of all just feel mandatory on all of those abilities because of how good it is. If you decide to use Assassin's Mark instead, staying close-ish to the boss will be enough. Might have to go Impale Spectral Helix Champion based on the % added effectiveness, also going LL with Bloodthirst would be even more insane damage. definitely going to give this a go at some point in the league. Went in blind with Vengeant Cascade on Cobra Lash. On both Eater of Worlds and Shaper it felt like my dps was far lower than it should be and I did not see the visual effect of my blades returning to me. If you have enough proj, it's kinda better because of that. Also is shield crush now just bis with the vengeant cascade nerf . Anoints on amulets can activate any passive on the skill tree, including the hidden ones like Vengeant Cascade. Also looks like these supports are on weaker side of things. #pathofexile #poe #crucible #guide #arpg #tutorial #build #buildguide A discussion on Vengeant Cascade and why it is so popular in Crucible league. Poe ninja has seismic at a . Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return. Only 1 projectile can hit the mob, but it hits 2 times as all of you already know. ago. So how is the return mechanic going to interact with Shattering Steel? I know the general mechanic of pierce, chain and fork is pierce -> fork -> chain. and then somehow are able to travel 2x the maximum distance to. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Vengeant Cascade was gutted really hard in 3. Wanted to play it last league but i didn't want to level up another character lol. Quote this Post. Uzzerzen • 4 mo. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. Panopticon is currently 1 amber 2 gold, my guess is it changed with the Vengeant Cascade nerf this league. First we need to understand how to abuse vengeant cascade in single target setups. Vengeant Cascade. The Kinetic Blast projectile creates explosions not like 3. Preferably a ranger build (PF/Deadeye/Raider. + Pretty good bossing with ballistas. This is done through 2 weapons with 10% reduced each, 25% reduced on Window of Opportunity passive cluster, and a. Lightning Arrow has built-in Conversion of 50% Physical to Lightning. Kinetic Blast Attack, Projectile, AoE Level: (1-20) Cost: (15-16) Mana Attack Damage: (140-155)% of base Effectiveness of Added Damage: (140-155)% AoE Radius: 14 Requires Level 28 Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area. You can just alt+mouse over on tree for any notable to see the recipe. Only nerf was vengent cascade and that was just converted into a skill. Toxic Rain (either selfcast or ballistas) Have good clear good dmg good sustain good tankiness good speed. In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. Most bow skills that fire projectiles and take Vengeant Cascade. Min. Posted by Panemix on Dec 18, 2019, 10:01:31 AM. Posted by mb131rc on Aug 28, 2023, 3:44:03 PM. Edit: I'm dumb, it's a yes in 1) erpunkt • 6 mo. This passive synergizes well with the Bow Mastery that increases damage based on projectile speed . If you play closed maps (anything with walls), you can get by on much less. Reply. Especially for essence mobs, as the ones with 5+ essence felt like theyd kill my totems as soon as they were summoned. Toxic RainAttack, AoE, Chaos, Duration, Projectile, BowLevel: (1-20)Cost: (7-11) ManaAttack Damage: (50-72)% of baseEffectiveness of Added Damage: (50-73)%Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. While vengeance cascade nerf was expected, it turned out to be boring. But the possibility of Heatshiver nerf - this is scary. I haven’t seen this discussed ( excuse me if it was or if this is an interaction that cannot work ) but Vengeant cascade grants 150% projectile speed to returning projectiles, et the bow mastery that grants modifiers to projectile speed apply to projectile damage would then increase returning projectile damage by 150% right? so it’s kinda like old vengeant. Just tested it with low damage on low lvl mobs just to be sure. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. It did need a nerf at the time, but they nerfed it so hard that it was worse than many mid-grade rares. Posted byDo you think the new reworked Vengeant Cascade is a better option for the anointing? Edit: Well, I tried it, and it's quite amazing - can't imagine this without it. If you assume that one does every time, then boom double damage. Maybe they are finally going to remove the 50% more multiplier on the gem or something, but else leave it alone if we are lucky. Claw's not that great, so probably 4~5mil dps assuming 1 hit + 3 proj + 5% shock; also getting bit extra st dps from tornado. It's not worth doing it now. Vengeant Cascade is for sure getting a nerf. Posted by yankuch on Apr 4, 2023, 7:09:27 PM. Ultimatum WILL be back in maps. Chain + 2 projectiles + Focal point + Gathering winds. I had a build with 18 mill. It costs 2 Golden + 1 Amber Oil. They don't. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. I would conclude the average hit number is about 4. I am very happy with the playtesting with this notable in particular. And for some unkwon reason on the left of the enemies seems. Panopticon is Amber Golden Golden now maybe they got exchanged after vengeant cascade nerf. It shows the 11 anoint only nodes like Vengeant Cascade. all in all its still amazing build in 3. Tornado Shot is the same as before. At close range you will lose damage compared to no point blank and point blank and at long range you will lose dps compared to no far shot or far shot. View Staff Posts Post Reply. PSA: new return breaks tornado shot. Welcome to Vancouver's most active nerf community! As a group we aim to host and promote regular Nerf Wars for all ages in Vancouver BC. As expected, since this data set isn't normalised, Clear Oils are seeing the most use. Additionally, with the change to vengeant cascade, we now get every secondary projectile to overlap for just an annoint, which results in 975% more damage for splitting steel (with 15 projectiles) - an equivalent damage effectiveness of 2257%. ago. ago. Over half of the patch notes are Ruthless exclusive changes. Also forum/reddit users: "Nooo, don't you dare touch Vengeant Cascade, Exploding totems or anything else we like! oMg nO fUn aLlOwEd gGg". It used to be the returning projectile would explode at your feet, guaranteeing a damage zone you could stack onto the boss. Those pierce everything, so they never return. It looks like Spark + Nimis interaction was fixed this league so Vengeant Cascade probably wouldn't work even if it did impact spells. So this one might be the single strongest interaction I've ever seen on any unique, in this setup I use a single projectile caustic arrow which splits into 4 from sniper's mark, which then all return to the target and hit it. The second form deals damage but its nothing compared to what damage your doing (it deals 2 times the damage of 1 single arrow every 0. Vengeant Cascade is a passive on the skill tree that recently went through a rework, leading it to become very powerful for any projectile-based build. How big of a hit dps wise it really is? I know there is the new support gem, but using it means removing a damage support from the setup. Hey guys, here is vengeant cascade lightning strike raider build. 21. Skill functions and interactions. Report Forum Post. Can now support skills with the Minion gem tag to affect casting them, but still cannot modify the skills of minions. 70% less on a level one support gem, where that is the only stat that can scale. Most oil use follows the natural rarity. If anything try to rush the annoint vengeant cascade on a decent amulet for Ice shot, it will feel really good. This was the ONE good use of VC, an anoint only passive since its release in blight league and now its gone. Hey guys, the league is going to end soon, so we're messing around with underused skill and play some meme builds ~ Here's one of our epic build discovery us. Sadism Support. I've been doing juicy 100% life legion / essence farming with panopticon, and swapping to vengeant feels like i doubled my damage. 14 Standard. 22? Will it help skills with low projectile speed return more consistently and provide more returning projectiles without needing to have a high proj speed to start? Or does it make projectiles that are already returning just fly further behind you, thereby improving clear speed?Also is shield crush now just bis with the vengeant cascade nerf . Forum Index » Gameplay Help. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Please revert the nerf to spellslinger, make it usable again. You will lose a ton of damage. It spins around while flying in a large spiral, damaging enemies in its path, and bouncing if it. Join. . This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the dps on forward-firing projectile attack builds. Pvp7 • 6 mo. 95% less damage. Spell Cascade Support can now support Triggered Spells. One last thing to consider, vengeant cascade will be dead at the end of the league. Its possible that deadeye node that chains on ground hit would fall under the same conditions. Let's force everybody on the new lottery carousel. This support makes projectiles return to you, getting double hits on enemies, and gives you maximum distance damage from Far Shot. That would make for a very bad showcase (this is also why GGG new skill showcases usually look pretty underwhelming). It frees anointment, helm enchantment, and few passive skills. This is big when the entire concept of the build is stacking insane amounts of poisons per second with molten strike shotgunning. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. It doesn't matter if it's one projectile or. With 40% proj speed (and Vengeant proj speed) they do. But it still wouldn't get around the fact that MS projectiles explode and thus. In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. Only time they do more damage is in mid range. 21. Vengeant Cascade using Nova + Barrage + GMP: 12 arrows = 24 hits * 62% less = 812% more damage. I was thinking of doing something like this or Splitting Steel with saviour + beltimber, does fury valve. Vengeant Cascade nerf is something that's gonna hurt more, but still doable, even now not every version of this build uses it. 65. Weapon range increases the area of. S. This is quite a big nerf in my view as this build is still a bit of a glass. You do this so that you pierce the boss, then the arrow comes back to you to hit the boss again. Support gem says 70% less damage on return, but there is a bow mastery that gives "proj speed = added proj damage", meaning it greatly increases bow return dmg. As for buffs, I'm hoping bleed in general and Gladiator specifically get some love. The Vengeant Cascade Anointment is mandatory, as it simply doubles your Damage. 150% inc proj speed on return from vengeant cascade is actually quite nice with the Return support gem. 3. The phys bow will retain much higher value if you take it to standard. This support makes projectiles return to you, getting double hits on enemies, and gives you maximum distance damage from Far Shot. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far. Even if you shit out 500 projectiles, only 1 returning projectile can hit the target twice. Spectral Shield Throw scales DPS based on the armour value of your shield, meaning you don’t need to buy an expensive weapon like most attack-based builds. Indigo Oil. I think that you could get some nasty wallbouncing action. Secondary projectiles of TS never returned AFAIK, same for scourge arrow. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Nimis. " Instead, it now provides "Returning Projectiles have 150% increased Speed. There is even a picture available where you can see comparisons between each combination. Vengeant cascade is so broken, it will definitely blast. Unique, Amulets. Vengeant Cascade is the most fun I've had in a long while. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. 1. Additionally, Perfect Crime basically died. How does vengeant cascade interact with Tornado shot? Do the primary or secondary projectiles return? It used to be the primary projectiles only. The distance you aimed at initially will determine how far back the projectile returns. But I honestly wanted to try to change to Lighning arrow from TS because of the vengeant cascade annoint, could be fun. 21 Crucible. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing. 20 is explosions around my character(all explosions will around my character like in video) but 3. The Hydrosphere interaction was changed some time back, so that you can only hit it once a sec so it doesnt work anymore. . Vengeant Cascade - 15% Increased Projectile Speed. i run purity of elements, have 79/78/79 all res, vengeant cascade, probably need to work on chaos res, bosses go down smoothly but the skills/links themselves do not clear much aoe at all (even with gmp which makes vengeant cascade really feel nice). Posted byNimis. In addition, I decided it was time. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. ago. Vengeant cascade WILL NOT be nerfed and will also fire 2 additional projectiles. I think with Vengeant Cascade effectively doubling the damage of LA (more with Far Shot), TS is only really better at clear, and that's with all that in place, a +2 phys bow and hatred scaling setup. Meditate could be optional but it needs to be superior to rest. Huge undocumented nerf to Nimis KB. Let alone the hydrosphere behind the boss. Then in a tabula I have a second setup for Toxic Rain to deal with bosses since Caustic has low dps pre-Nimis. Do you think the new reworked Vengeant Cascade is a better option for the anointing? Edit: Well, I tried it, and it's quite amazing - can't imagine this without it. 21 it's not working correctly so we think it's a bug because some explosions is far from character. The last 2 years have been rough and in the last year in particular we've been getting so much nerf and clawback that it's hard to see where the game is going. You would run your 5L LA + Pierce during maps and + barrage during pinnacle bossfights, remember to have at least 1 pierce on gear / tree when using barrage. 21 PoE Crucible LeaguePoB : No PoB because I need to make this concept into an actual build fir. Posted by yankuch on Apr 14, 2023, 2:07:24 PM. Result. Cascade is just double damage for vanilla projectiles (ele hit/la/ice shot on single-target). #poe #pathofexile #ancestors 0:00 Intro, scope of vid0:29 Summary Of Biggest Changes - Vengeant Cascade and Legion 5-ways Nerfed Hard0:51 Impact of Legion 5-. Nimis will still exist unless GGG decides that it dies too but Vengeant Cascade users are only paying an anoint slot while NTR users are paying a ring slot and on an Uber Eater of Worlds drop while VC only. Nimis acts as a double duration for spark, which is an insane damage buff. lvl up and transition from EA to Siege ballista is rly nice and smooth. Even after the nerfs (or rather, removal of Vengeant Cascade), Splitting Steel seems strong. Yes ice shot shotguns, but they will not automatically explode on top of you anymore from returning. (25-35)% increased Projectile Damage. Lightning Arrow is much worse in PoE 3. Whether it's the case or not though, you definitely want to run sniper's mark on ice shot, it's by far the best. This is one of the best builds I've played in ages and in Crucible League,. Let's partially recover our lost power by gambling on another botched and dishonest RNG system or pay what will presumably be the most expensive weapons ever crafted. Fury Valve also works with the "Kineticism" Keystone. This is quite a big nerf in my view as this build is still a bit of a glass. vengeant cascade is op in the current state. Ignite Reap/Exsang (100% fire conversion, debuffs do fire DOT). I'd swap to either panopticon if youre sticking with tornado shot, or vengeant cascade if you swap to lightning arrow for amulet annoint. Vengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league. Also Read: A Complete Guide To Creat Spark Inquisitor Build In Path Of Exile 3. I had a blast this last league playing a poison molten strike build using mahuoxtl's, but it looks all but certain that vengeant cascade is going to be removed, so the build is preety much done (and, tbh, molten strike was lacking a bit clearwise for my taste anyway)Its not as insane as 3. I wanted to showcase the power of the one of the most broken annoints in the game VENGEANT CASCADE. 50% increased Lightning Damage +(10-15) to all Attributes (10-20)% increased maximum Mana Lightning Damage with Non-Critical Strikes is Lucky: Recommended Anointments: Vengeant Cascade (Ring) Rare Ring - those can give you lots of Life and. Every cold skill can do good damage with heatshiver, until that gets nerfed dont worry. Vengeant Cascade abuse continues before its gone!Support me on Patreon for Special Perks Click Show More To Open ⬇⬇⬇Subscri. . Could have something to do with that. The second form deals damage but its nothing compared to what damage your doing (it deals 2 times the damage of 1 single arrow every 0. No, it will not get nerfed. . Acquisition. Personally I can't imagine that SRS gets away without a nerf again this time. The nerf to the Crucible Totem node might be the biggest in the PoE history. -ailments focus on helmet was halved (not used with Wilma's, but if it gets nerfed in the. Wait till ppl find out molten strike vengeant cascade ReplySearching for a claw can be tough since there are so many mods that work positively for us.