mwo nav alpha. . mwo nav alpha

 
mwo nav alpha  Spent quite a bit of money changing its build to a 5 ERSL + LBX20 + MRM40 with a standard engine, but I’m 90% certain this build isn’t optimised

nav-alpha. IS mechs don't have omni tech at least for now, but Warhammer has lots of different hardpoints to pack enough firepower. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. Increased heat penalty multiplier to 24. Lich Emperor May 10, 2022 @ 7:35am. max cooldown nodes, speed tweaks, accel/decel, missile rack, skeletal density and armor hardening, couple of heat containment and radar dep. Its a nice little poptart skirmisher and comfy to drive. The lppcs and mrm10s feels the best so far, the one lpl match I had was really good too, but I don't see much of a reason to use it on the shadowhawk rather than the giga quirked wolverine (high mounts yes, but much better. We see our leopard land side by side by the Union we are going to protect which unloads another lance with mechs to fight off the opposing Union dropship and its enemy leopard with its set of mech lances. There are some ridiculously well-quirked IS mechs for this!The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. 17K subscribers in the OutreachHPG community. isengrim. You can, for instance, do an old-school FS9-A with 8 SPL, or you can do something like this and be effective at mid- and short-range: 43 damage alpha with huge beam duration decrease. Awesome 8R, 4xLRM15+TAG, Artemis optional. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Welcome back to MWO! LRM behavior remains unchanged both for IS & Clan per se. Warhammer 9D- 400 engine plus tweak goes 105kph. For reference, a rough "average" match score is about 250 or so regardless of whether your PSR went up or down. The SHS and DHS build could dissipate the same heat per second but the SHS version just has more capacity for the. I've tried most of them so far. #footer_privacy_policy | #footer. Does anyone know how to add hand actuators in mwo. com Reply reply paladinchiro • There are sales on particular mechs every so often, I think right now Inner Sphere Heavy mechs are 50% off. My current statistically best medium is a 6 MPL Nova. First I gotta say, I'm a filthy casual, I refuse to do homework in most games because I want to learn things organically. Here are a couple builds you might try. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Main question. Ilostmycactus Aug 11, 2022 @ 10:27pm. Former is a hair more sustained DPS (insignificantly so as its 1 more DHS), and it moves very fast for its class, or the latter being still faster then most assaults, 28 DHS, and like 80 damage per exposure. I did this because it's not clear when MechDB 2 will support mechcards (the iframes / build summaries that. Warhammer Hero Black Widow - 4 torso ballistics, slightly lower mounted, but a 70t mech. I echo the 2 RAC5 bushwacker. All data transmitted to and from the website is encrypted, and measures are in place to ensure its secure storage. 9 tons left but no more slots to fill I have all 6 MPLs set to chain fire so I just hold LMB and I get a steady stream, the first one is ready again as. Register now, and join us on our discord for more MWO goodness! And. EZ farming. I. You can run MRMs on any IS mech with good hardpoints. 1. #mwo #mechwarrioronline #battletech Centurion D Build Showcase | Mechwarrior OnlineBuild : : Destiny -. Vulcan 5s-max engine plus tweak+masc does 170kph. There's of course the 4 LPL and 4 ERPPC builds, and I've tried 3 UAC10's on the Nanuq, which I've found I don't really like (so far I prefer 2 UAC10, 1 ERPPC, 2 ERML on the Nanuq). 15. To set up an updated tool for the MWO Comp community was an idea by Live1991. You are practically doing 2 AC-20s worth of damage. But the PXH-7s has many advantages: The Phoenix Hawk is faster/more agile with MASC (143 kph vs. ; the obscurity of the Atlas is depressing. You may. Please consider donating to show your support and keep the site running. For me, it's all about winning those trades every time I poke from behind cover. My workaround has been to copy/paste the desired armor value into the field. Gained 0. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Enhanced UAC/RAC nodes now provide Jam time duration to Rotary Auto Cannons as well. BAS-A might be interesting with the ECM + JJ in the CT. org) and ‘mech builds from MechDB (mwo. com). com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. Despite this, no method of data transmission or storage is 100% secure. After saving a build, the saved variant will appear in the page title and browser history. Just wanted to say, tried out the Awesome. 5 (34. Max JJs, 2ERPPCs for constant poptarting, 10 SL or ERSL or SPL for loving things up at. But I thought I'd…Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Missile skills narrow the spread of your chainfire MRMs for firehose. I think Fafnir is the most popular, but its hit boxes are ridiculous. Mystlynx has such weird hitboxes that it is still hard to kill if u use jj smashing (both mg and srm variant are good). The Rakshasa is a completly diffrent mech the annihlator in lore was extinct to non-existant in the inner sphere until after the clans Dragoon compromise brought the Wolf's dragoons to the inner sphere bringing with them annnilators and other star league mechs many like the Annihilator never actually existed in the Inner sphere as Kerenksy took them and the plans with him before any major. Juke and dodge even. SMN-B x4 SRM6a - I know the x5 SRM6a build is recommended on Grimmechs, but I like the 4 set a bit better since I retain more armor, slap on a little extra ammo, and I get a CAP to counter ECM that messes with the Artemis system. but smurfy still had a lot of mech and weapon stats (likely out of date) that mechdb hasnt really implemented yet. You can do something like this to it for 60 alpha at over 500m. Currently I'm using the 3 erll build and it just feels bad. MechWarrior Online > General Discussions > Topic Details. Checked my SHoppers Drugmart, and local Magazine shop. ALSO NOTE: Because MWO is playing 4D chess and considers AC-20 and LB 20-X AC to be different weapon groups, you can fire 2 LB 20-X AC and 1 AC-20 at the same time with no ghost heat. Use your team's Atlas/ Rhino as cover while they push in, jump up and then splat 70dmg at 300m. The alternative would probably be something like this: bl-7-knt-l [mwo. Register now, and join us on our discord for more MWO goodness! And above all, enjoy the site!Last year, MWO changed some of the weapon systems in game and one of the changes allows the firing of 3 Snub Nose PPCs (SNPPCs) without triggering ghost heat. . PS you can put 5 ERML in the UAC20 one instead of 4 HML and that's pretty good too. Then clans came in. 42 H/s. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. This build is hilarious, if you double-tap the uac20 you do over 100 dmg alpha. 42) of that heat so you have a net of +6. At least to me. Perhaps an AC10 and some lasers, or an AC20 and small lasers, but it’s a centurion. Burnaby, BC V5J 5M4 Canada. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. org mwo. Hello all, I purchased a Panther in the most recent sale and I'm having some trouble finding my role or position in the team with this 'mech. If you're going to go with shaved legs and XL, make all of your inert gauss ammo crit padding for your components. 1. The alternative would probably be something like this: bl-7-knt-l [mwo. I never found much that I liked, so I decided to build around the rotary autocannon. 4 alpha strikes as opposed to the single heatsink build which dissipates less heat per second but has 4. MWO Comp is pleased to announce the details of the 2023 MWO Comp Championship Series (MWO CS), a worldwide competition that will determine which team is the strongest MWO team in 2023! A collaborative effort between MWO Comp and Piranha Games, the Championship Series is designed to serve as the true end game for. The second fun option is MRM60 (via two MRM30s or three MRM20s, pilot's choice - I prefer the 20s) 2 Snubs or 3 LPPCs and a heavy metal warhorn. MRMs are spread damage, so the alpha is not the same as pinpoint alpha. nav-alpha. MRMs also come in different sizes--10,20,30, or 40. For me, it's all about winning those trades every time I poke from behind cover. Member. Also, during CS22, the Call-to-Arms feature for Competitive Play. The MAD 5M with a LB20X+2Snubs or the MAD 9M with 2MRM40+SLs. Palocles • 13 days ago. AC 20, 3 Large Pulse Lasers, Laser AMS, 4 tons ammo, Light 325 Engine, 7 Double Heatsinks, Light Ferro-Fibrous Armor. Most of the other variants have slightly better peak DPS (like some of the guassvomit [mwo. And you gain 2 tons compared to the 2A so you can still be fast. If this works, that will be amazing. Simple yet effective. I. 5ton armor from mech legs, and a bit from arms. The Flea 20 is one I bought recently (stealth armour). MRMs are for doing less damage but from further away. Problem is, it goes away after half a second, so you can't input a numerical armor value. you can run an lbx 20 and smls on it or do the common mpl hmg build. The other 55% is based on other performance stats. It looks like they left one jump jet on there which is pretty standard in big mechs just to help you go up hills and un-snag yourself from mailboxes. So Tier 5 can be matchmade up to Tier 3. Night star 10P - can do 4 arm mounted RAC2s, with quite high arms, one of the best RAC builds out there. Register now, and join us on our discord for more MWO goodness! And. Serious answer: Instead of figuring out how to make the loading time useful, let's reduce the loading time by getting rid of map voting. But then there's a good chance that it'd be the only one that was worth using!b ) Look for "HSL" quirks the lower-left hand side. Good geometry/hit boxes and the ability to spread damage also help. c) Click on the HSL quirk you are looking for. Flea 17 is one of the best lights in the game. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Fast at baseline plus 140+ with masc. HMN-Any Dakka - Yeah, yeah. Here are a couple builds you might try. 1b ) For the Clan side, you can also choose one (1) bigger ballistic weapon, and a battery of medium or even ER-SML lasers. The better you get at the game the less value you are getting as more players around you actually use cover and ECM and can out trade you. you can fit 2hll and. Can’t find any meta lists featuring an Atlas brawl build (I mean come on, at least feature it in F tier ;. MAD II Alpha has the very hot 2 Heavy PPC/ MRM 60 combo, which dumps 90 damage on a target with super high mounts. Build: 2x SRM 4, 4x ER Small Laser, 4x Jump JetsBuild Link: 1000 Subscriber Giveaway is still happening. com). nav-alpha. Fast Atlas: Only AS7-BH (Boar's Head hero mech), & AS7-K3 can field the very heaviest 400-engine if you wish! (Other Atlas variants max 360-engine. . I dropped my alpha strike weaponry, found a balance of hard hitting but reasonably maintainable heat for a specific duration of brawling, and then cranked up the speed to 118-123 kph. The KFX-PR, COM-TDK, UM-K9, UM-R80 and WLF-GR mechs are also great, but since they are only available for MC I excluded them from the list (though the UM-R80 will be released for C-Bills later, I suppose). 6-9. Stone Rhino Preorder Live. The UAC20 one is good for running around behind your assault brawlers and helping to core out assaults with that 80 damage alpha. I recently purchased the Cyclops sleipnir because I saw many on various sites saying it was good. Try to avoid trading with alpha builds. Thanks for the advice/idea! EDIT: It does work! Thank you so much! Now i just need to convince some unit-mates to give me build links for every Crusader :)no worries. Officially it has a firepower of 40250 but thanks for the double heat-sinks this build (so far at least) can not overheat. I cant put more than one AC on each arm, but I see online builds with 2 ballistic hardpoints on each arm?SKILL TREE ADJUSTMENTS. Keep. Roughneck Hero mech - Bolt - 4 high mounted shoulder ballistics. Yeah been getting a kill or two per game, 1-2 KMDD's and hitting near 500 damage per game. Pir 1 and the laser options are still good. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. Essentially you are one of the fastest and most heavily armored mediums. Uziel 2S is the fastest, but dual ballistic Bushwackers can get almost the same top speed and at 97 KPH the payload space is the same between the two. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. 3 AtO instead of 2. Hunchback IIC-A packs all the magic of the Timberwolf (minus the ECM) into a medium chassis. . Early on in MWO they wanted to more closely mimic the game. 70 damage alpha that you can fire multiple times in a row while having the mobility of a 50 tonner, it just destroys peopleon1-iic 45 alpha and 2. Slap 3 AC/2 or RAC/2 in the right torso and go to town. Things that are working: - Browse (mechs and equipment. org) and ‘mech builds from MechDB (mwo. This mechlab allows to you to: Design mech loadouts and link to them ; Export/Import loadouts from the website into MWO client and. Considering that lasers aren't viable for that, I'd recommend the Archer Tempest, MRM80 + 6 small lasers. meaning 360meters is. Whether you need help with entry level mech builds, would like to share your own creations, or wish to have a discussion about game mechanics, we've been the primary unofficial MW:O community since 2012. When you put your torso deep down the opponent may shoot not only your ct, but even opposite torso. My personal opinion is go for something with good cool down quirks over high hard points, decent mobility and higher ammo. I own all of them, and the Manul is the first one I'd buy. alpha. the quirks are also really nice if you want to drop the ECM, but i really think it meshes well with the playstyle i use to employ this build, allowing the. Problem: Even though there are 2 hardpoints on the shoulder, it always forces one HLL into the shoulder and one lower down on the torso. Madcat II Dakka: [mwo. It. Also, during CS 23, the Call-to-Arms feature for Competitive Play will be active. One mech that I think can be safely suggested is the Mad Cat MK II B - you will need to refit its weapons, but built properly it's very effective both when. 07 GETTING STARTED - DISCORD - YOUTUBE - TWITCH CHANNELS Mwoleagues - Mwoleagues2 - Mwoleagues3 - - INVITATIONALS KNOCKOUT - PRIZES. Vote. GrimmMechs. 8kph) tossing in another heat sink allows for. nav-alpha. Systems: Command Console / Beagle Active Probe / Laser AMS. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. ago. Also, during CS22, the Call-to-Arms feature for Competitive Play. Non laser stealth mech builds : r/mwo. Clan ATM had major changes, basically losing its IDF (Indirect Fire) mode, aka shoot over the hill. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. 3. Typically, MRM-heavy or exclusive mechs are ones with torso mounted missile hardpoints. 2 in each arm to reduce the chance of gauss rifle explosions (transferring damage into side torsos) and out of CT/head into the ERPPC side torso so those are less likely to crit out on backstrikes. You increase in Tier (from 5 to 1) by performing actions that give score and your match score being compared to the matchscores of everyone else in the game (including the enemy and your own Team). It’s a trial mech in a laservomit configuration right now so you can take it for a test drive. Poke with the ER PPC and melt off their armor with the medium lasers. I've been using the light PPCs to scare opportunists from being too bold at range. A single JJ can sometimes make the difference between getting your missiles to clear low obstructions, especially the arm mounted launchers. #7. Sep 30, 2021 Should probably get the Twitter up and running again. sneaky snek has a bunch of videos that give a good idea of how to use it. But on an Atlas MRM40 just doesn't cut it. SHC-MI right arm has ammo quirk that really helps as well as the heat and range quirks from the left arm. Some say that is a failure but I say that is character" or some such. . Get In Touch. The best ones are - FNR-5B, CP-S, VTR-9A1. Spent the rest of the match chasing fights that were over before I got there. 1. Modern Naval Warfare is the next generation naval combat simulator, which will immerse you in the dark and unforgiving world of the modern high-tech naval battlefield. The other popular one is the 27W. One is denitely "Nav Alpha" for working on mechs and ideas for them outside of the game (google nav alpha mechbay), MechDb. NotFrankZappaToday • 8 mo. They have ATMs instead which are different. The pirate will be one of the fastest knife fighters in the game limited to mostly lasers. If they do land a hit with lasers or missiles moving will spread out the damage between your components. Yo! I play with heavy lasers quite a bit. The Marauder II Alpha is the best mech in the game. How we got from Before to After mech layout, as below: 1. pdfs "IS" and "Clan hitboxes. Most people are going to sensibly stick in endosteel right off the bat, or plug in a Clan XL engine, etc. isengrim. Super nasty and a awesome brawler. Posted 28 July 2023 - 04:16 AM. ~Removed/shaved 0. 0 - BETA view changelogEquipment menus in the Mechlab are now collapsable. MechDB takes precautions to ensure the security of your personal data. isengrim. com. sorry for the long absence, MechDB is back with an all-new 2. Victor 9B- AC/20; 2 x SRM 4; 2 Medium lasers light Engine Jumpjets are important as an ambusher. I'm partial to skirmishing at medium range. Zeus. 310m, w/ full range tree)I think medium mechs are a good starting point for beginners to get use to the movement system and weaponry of mechwarrior. org mwo. There is no denying it is a strong mech, but doomsaying over a high alpha is just wrong. The mad dog has excellent hit boxes, so its easy to torso twist damage into those tanky side torsos. Using RVN-4X you can attach: 2 ER Large Lazers 1 Double Heat sink 5 Jump Jets 2 HMGs with 1 ton of ammo 1 Beagle Active Probe XL 225 engine Ferro Fibrous Armour and Endo Steel StructureGrimMechs has one build for this mech which is a deadside AC5/HPPC setup. Cool shots are mandatory. The ECM/masc Phoenix hawk is probably the best medium in the game. Omni builds are fine, but need to use the CT for obvious reasons. You can do all that with a Thunderbolt 10SE, but only at reasonable firepower: If you're running IS heavies, you'll want to drop some speed to pick up better firepower. Basic idea is a mostly brawler, can alpha everything with no ghost heat. Welcome to GrimMechs! This site is an ISENGRIM project created by Tarogato and Scuro and is supported by our community contributors - a tireless legion of trusted and proven high-tier competitive mechwarriors who live the meta and are dedicated to providing the community with curated mech builds, mech-ranking lists, and the occasional tutorial and. it's not like those other games because those are generic war games with no soul or history. ago. ago. 5ton ammo by shaving armor from head/arm/legs. nav-alpha. The case module is used for when you have an ammo explosion or if a gauss explodes, it prevents the damage from spreading to other parts of the mech. Cool shots are mandatory. Started MWO recently and got in love with Kaiju back in MW5, and definitely want to learn how to Assaults with him. Register now, and join us on our discord for more MWO goodness! And. com). MechWarrior Online > General Discussions > Topic Details. Usually either 3 PPC (or 3 LPL) + 10 ERuL for trades or 2 LPL+6SPL+6ERuL for brawls, the latter being my favorite build by far. I wouldn't call that useless. Its mounts are a bit low-slung so you can't hill hump very well, and they are on both sides of the mech so you can't cleanly side-peek either. 2. c) Click on the HSL quirk you are looking for. You are playing a game where 50-point alpha strikes are nothing exceptional. I have a Griffin, can't remember the model number but it's the only one with ECM. After that, the Ambush is my next-favorite, and when combined with the Manul you can make the "pay-to-win" laservomit Sun Spider. I am with you about the fonts! A little bigger and the colors on Black are nearly unreadable. Overall has about the same heat efficiency but has a stronger Alpha and more Armor. Just pulled 709dmg with it. I've read some people use double ac 20 or double hgauss/gauss. Register now, and join us on our discord for more MWO goodness! And. The high torso mounts and small hill-peeking profile also means you can expose minimal part of your mech while getting both ERPPC's down range. 70 pinpoint alpha strike, virtually no. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. If stare time concerns you, swap things around a little for a brace of cMPLs for still slightly better sustain and even more damage than the LB-20X. Sure this is a useful tier list, but in PUG games other Mechs can also shine. 0 website. ~Removed/shaved 0. I echo the 2 RAC5 bushwacker. Spent the rest of the match chasing fights that were over before I got there. Uziel 2S is the fastest, but dual ballistic Bushwackers can get almost the same top speed and at 97 KPH the payload space is the same between the two. The Marauder II Alpha is the best mech in the game. How's this mech as a light hunter/Iron Dome support for assaults and heavies? Got sick and tired of getting LRM'd to death, so I decided on this. Its a bit of a kitchen sink build, I'm sure there are things that should be done to optimize it. 0 website. Canada & USA 1-800-667-8743 | International +1 604-436-5900. com. nav-alpha. The crb-20 is has no jump jets so it can't poptart. com] The two have similar damage outputs, with the Large Pulse Laser version having a smidgeon worse performance, but you get all your weapons at about the same weapons distance. That also being said, ams ammo explodes, so if you don't have a safe place for it, that is a reason to go LAMS. 144 damage alpha, 96 sometimes if you're unlucky. Ah, that build is slower than snail slime and can barely put out enough damage to kill maybe one light and another assault, even assuming all rounds land on target. EG for Marauder II 4A (LFE 350): + More heatsinks than the Stalker, higher alpha, less heat per alpha, less laser duration, Jump Jet, more armor, similar speed to the Stalker. Last edited by The Fifth Horseman ; May 10 @ 12:49am. . org) and ‘mech builds from MechDB ( mwo. Armor: 138 Clan Ferro. What is MWO meaning in Navy Rank? 1 meaning of MWO abbreviation related to Navy Rank: Vote. VGL-A can also be fitted as a decent brawler. 7700 Riverfront Gate. Well its good in that the others were not tanky enough. Usually either 3 PPC (or 3 LPL) + 10 ERuL for trades or 2 LPL+6SPL+6ERuL for brawls, the latter being my favorite build by far. SHS now raise your heat cap higher than DHS. X-pulses seem work better for more maneuverable mechs that can flank the enemy or avoid drawing fire, so only really work well on specific mechs. what mechs do you have lying around? lots of older mechs are viable again and there are some unusual builds which can do work. com] Handheld mech that requires little in the way of thinking. delete :: MechWarrior Online General Discussions. 5 (34. The madcat LRM boat [mwo. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot…For example The wlf-2 largely does the roll just flat out better without ecm with ~20-30 kph faster, almost the same armor, smaller size, more agility and its going to alpha ~2 more times before reaching the heat limit. u/Alias_Mortis. Most folks use 300-engine or at most 325-engine for more weapons though). MechWarrior Online™ Legends is a tactical, 'Mech-based online shooter set in the vast BattleTech Universe. Don't alpha, and use the fact that you have decent speed and jump jets to quickly poke and shoot before getting back into cover. Aim for something in the 60-70 kph range. Choose your engagements wisely (ie, bully isolated mechs and keep the enemy guessing where you will be in the next second) and you will be the bane of the red team. Also, during CS22, the Call-to-Arms feature for Competitive Play. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. No general chat to ask technical questions and such about our mechs, unbalanced matchmaking, EU player sent to Oceania server (yay 200+ ping. Under the terms of the lease, driver training, autocross and drag racing were removed. 36 comments. A bigger AC is actually better for this than two LB10's. Tonnage: 20. This will be a bit awkward. Generally, an Atlas wants to dump a huge alpha strike, then twist to absorb damage on the arms while its weapons cycle. Lasers suck is a horrible take to the point that I just don’t know how you could ever even consider it, you stripped legs AND TORSO before an entirely empty arm, XL engines are perfectly viable on brawlers and skirmishing lights, and your SRM snub build has almost no ammo to the point where you might as well drop the srms and go dual snubs. While shielding with the left side try to pick your torso up, so it will be only left side availible for your enemy to shoot at. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Also traded 2 shots of the AC20 for UAC20s and 1 more DHS. Essentially you are one of the fastest and most heavily armored mediums. First I gotta say, I'm a filthy casual, I refuse to do homework in most games because I want to learn things organically. com ). You can access the site here: If you would like more frequent updates or to talk about features/report bugs etc, you may join the MechDB discord:. com web site? Slow loading, not loading or invalid data?#mwo #mechwarrioronline #battletech Marauder II 4HP Build Showcase | Mechwarrior OnlineBuild : : WWE. If you want to play in a group search for one in the MWO forums or Mechwarrior 5 discord. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. Most IS heavies can run AC20 2 snub, some have suggested the Mad 5M, others include the Thanatos (the variant with ac20 quirks), Warhammer 6R, & Catapult K2. Register now, and join us on our discord for more MWO goodness! And above all, enjoy the site!Hag/20. Something that you might want to add regarding ammo, is that mech db's mech lab (mwo. Or on mwo. Online MWO reference and mechlab. ago. The roughneck is another great brawling mech, with better mounts than the orion. Are these two weapons really horrible, or is there a right. 4 heat efficiency, and about 50m jump capability. Got in a hiatus because of just low interest in general, and high stuffs happening in my life. 700 something in a raven 4x. implemented to make that variant possible to field. If stare time concerns you, swap things around a little for a brace of cMPLs for still slightly better sustain and even more damage than the LB-20X. Pretty great build for new players, I think. nav-alpha. © Valve Corporation. EZ farming. ago. He also regularly updates it with announced mechs, so mechs that haven’t even been introduced are on there for theory crafting. Of the ones you listed fury is pretty good. I wish they'd swap out the 10% missile cooldown on Scorch for a 5%. Flea 20 is an perfect light to get used to with ecm. The Clans had fewer mechs in a battle group, but better. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. The LB10s are relatively fast cycling, the SRMs are slower to cooldown. Good armor for a medium as well. My experience, and I have a lot of it, is that what works today may not work tomorrow and what. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Downgrading to LB-10X and adding a couple of cERMLs will give you less alpha, but more sustainability (3. 0 has the majority of its features built in, but some are still in progress and the site is a bit rough around the edges. com). So, -1/2/3/4/7 , -6 as a special addon, and a unique Hero. ago. The nature of the teams and maps also factors into all of this and it's what makes it preferable to have a high alpha or some high DPS at one given range rather than having low alpha in many different situations. Nova Cat B, 6xLRM15+TAG. 2. The weapons will have a tighter grouping that the Thanatos suggestions. Display results as threadsThe 7R, with 7 medium lasers will be interesting, right up until you lose the right arm/torso. There's a player run contest for highest damage in an Atlas running right now, the point leader is like 1700 damage and 7 kills. Nightstar UACs: [mwo.