Status quo stellaris. Also you get improvements from getting vassals, I think. Status quo stellaris

 
 Also you get improvements from getting vassals, I thinkStatus quo stellaris  If a system is claimed but not fully occupied then it won't trade ownership

Legacy Wikis. I went League of Non-Aligned Powers and flattened one of the awakened empires, then settled status-quo with. Status quo is not white peace, being forced into a status quo is not a bad thing necessarily. Legacy Wikis. that status quo means you gain all systems you. I was under the impression that whilst in a war with an empire, attempting to either make them a tributary, or a vassal, or even liberate them, if you declare a status quo peace, so long as a single planet was conquered in the process, whatever territory you occupied from the enemy would split off to be a tributary/vassal/liberated empire in service to the. 1. C. Nightmyre Mar 21, 2020 @ 12:47pm. Status Quo Peace, didn't get occupied claimed systems. Stellaris 50526 Bug Reports 31044 Suggestions 19185 Tech Support 2913 Multiplayer 377 User Mods 4633 Stellaris AAR (After Action Reports) Console edition 1219. by info i read and previous wars. If the capital is claimed, one of the unclaimed planets will become the capital and remain as the original empire. The term status quo ante bellum (often shortened to status quo ante) is a Latin phrase meaning "the state existing before the war" so that would be peace. If you’re fighting an independence war the only way you remain a vassal is if you surrender. The War in Heaven can end with a status quo, leaving the galaxy with two Awakened Empires. A status quo peace gives you ownership of each system that you both claimed and fully occupied. #2. The capital will not be part of the new vassal empire. You must destroy (i. The most common way to end a war is status quo, systems you claimed and conquered belong to you, as long as your wargoal was conquering. The status quo peace is like a compromise if u own a claimed system when a status quo happens you get said system and vice versa , u don’t usually need to bomb planets you just need to make a bigger army to take them, the status quo can be forced on you 2 years after you hit 100% war exhaustion and vice versa, in order to achieve your wargoal u need to. 3. You needed claims on them. ago. It is possible to see the achievements sorted by the percentage of users that managed to complete each achievement by going to the game's global stats at Steam . I checked the file integrity and no issue there. Yeah I've got no clue what happened. This is because, rather than the pre-war status quo that you might have thought it refers to, in Stellaris wars it refers to the current status quo of the portion of your war goals that your military has secured. g. Status Quo means that each side keeps whatever systems they have: 1: Fully occupied and 2: Claimed Surrendering means that even if the enemy hasn't actually occupied your systems, they'll still get them (along with whatever the war goal was, like Humiliation). but if a system is claimed and occupied by your enemy it will also transfer ownership. Actual result: Unconquered part becomes your vassal, a disloyal one because "ethics enforcement" didn't happen. Claims are independent of war reasons. Stellaris actually considers the war_leader property (same as CK, for example) and it's how it determines who gets to do peace. I still don't have all their planets under the control and if I'm forced to Status Quo, they'll most likely respawn with all of. I just want to say, for all of the good changes here, status quo peaces are ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. . to view what Empire ID the empire you want has, use the command "debugtooltip" and hover over their Empire. [Cepheus v3. So I went and conquered few systems and one planet from B yet it still wasnt enough so I. Sure, alright then. Be aware you cannot get his homeworld if you status quo and you need of course a world from him except his homeworld to lake a vassal. You need to expand as much as possible, the more systems and colonies the better, each of those gives points and once the 40 years are over the points are divided by 15 and your trait gets improved. CryptoYou can capture as many systems as you claim beforehand. Also, exhaustion doesn't matter that much. I’m playing as pacifist/Democratic, and have founded a. They're not actually claimed, they're already under your full control. It usually is used by the AI when War Exhaustion reach 100% and the attacker hasn't pushed them into. #2. Achievements have no in-game effects, the achievement just pops up in-game and then added to the player's Steam profile. The AI shouldn't be able to call a status quo without you accepting. The War In Heaven broke out, and I'm far away from either fallen empire. Play as a. ˌstādəs ˈkwō/. Select the system (s) you want to claim. Given how it's not an ideology war but subjugation war I expected a new empire to be created as a vassal of mine but something completely different happened. Status Quo is ruining this game for me. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. #3. shadowtheimpure • Fanatic Xenophobe •. This could also let the AI pressure a player to accept status quo, and it would allow multiple empires to peer pressure the leader into accepting status quo. 2. Furaigon • Shared Burdens • 7 yr. The only variables that I can think of are that it maybe has to be (a) a war to make the enemy into a Subsidiary-type vassal and/or (b) there must be multiple defensive. if you click those you can open up the war screen itself and. . In the case of a vassal and an Overlord, you can declare war if you want to break free from its rule and act as an independent subject. Other Paradox games don't have Status Quo, they have White Peace instead; they're not the same thing, and the name was chosen in part to try and clarify that. Each side has a war leader. Once their war exhaustion reaches 100%, you can force a status quo peace. - When does the system flip to being mine?Warfare is a recurring theme in Stellaris. take every planet of) every single one of your enemies in order to win. Sometimes, in other situations, "Status Quo" is short for "Status Quo Antebellum", but not in Stellaris. You say they had 1 on occupied planet left, if that was their only planet then ofc status quo would do nothing. Do I have to wait until our side exhausts ourselves or there are some other conditions for ending the war?Stellaris Real-time strategy Strategy video game Gaming comments sorted by Best Top New Controversial Q&A 420BlazeItF4gg0t • Imperial Cult. Television. Status quo has a few different effects: Vassalization, tributory, hegemony, scion, or ideology wargoals (if you capture at least one non-capital planet) will create a new. all previous battles which i ended by status quo gave me everything i had additionally taken, aswel as systems i have claims on. 2. Declared war on an inferior empire, not realizing that they had an defensive pact with someone. But as soon as my war score reaches the threshold where the opponent would accept to surrender, the war automatically ends with status who. It only starts to matter if you're the attacker, both sides get to 100% and you haven't achieved all your goals yet. If you want all their systems, vassalize and integrate. Fluff Busting ( FB ) Purity. The expected result of this war ending would be for all of the systems that I control at the time of peace to become a new vassal nation with my empire's ethics. And previously I settled the war by achieving the war goal but the branches were still there. Mainly: Status Quo means that the war has reached a point where total victory is unlikely for either side, and both sides agree to stop hostilities and settle for whatever gains or losses they have suffered. by info i read and previous wars. I just want to say, for all of the good changes here, status quo peaces are ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. Right now "Settle Status Quo" is exceptionally more powerful than achieving your own War Goals, and generally you can achieve your own war goals 9/10 times by simply settling the status Quo. Jerry Jul 28, 2018 @ 11:29am. Instead what happened, my enemy in the war said that it's time to finish this war and blah. Status/Quo (middle option), both sides take control over all systems they have claimed and fully occupied Total War is even simpler: You take any system you fully occupy as soon as you occupy it, while the war is going on. (by your opponent) And 24 months after your opponent hits 100% exhaustion, your opponent can be forced into Status Quo (by you, but that nearly never comes up because the AI always accepts at 100% itself). My plan was to seperate the territory of it into 2 because he has 2 planets. "Achive war goal" is really only needed if you claimed everything. If you can push one side of the war to 100 war exhaustion, a status quo is much more likely. So I started a vassalization war on empire A and fully occupied him (all systems and planets). A status quo is not annihilation. It was a status quo offering. Three columns for the three actions detailing the current acceptance of them and who gets what if you were to press them now. 432. You can normally get all your wargoals in a status quo deal. Wired. Loyalty doesn't matter to me, I always status quo to fracture them and the taxes ensure they'll never. . 5. For AI main combatants: When the enemy is willing to automatically accept a Status Quo peace, fleet strengths are either close or unfavorable, the AI's own war exhaustion is > some threshold (maybe 60%) and it stands to come out ahead in both systems and colonies, it should have a 5% chance each month of proposing a Status Quo peace. I checked the file integrity and no issue there. So the overall strategy follows: stockpile influence, make claims during peace when your are nearly capped on influence, claim all you want right before you declare war. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Currently fighting a war with my neighbor to free 7 of his 9 subjects, and was wondering: if I ended Status Quo, would they fall back under the other Empires purview or would they come over to my side? Mostly cause I don't wanna spend a half a century occupying all of his and his allies planets lol. In your case, I think the AI was just willing to accept a status quo, it wasn't forced on them. This makes it significantly more difficult to maintain branch offices as a megacorporation needs to not only defend successfully, but to defeat them completely. Go to Stellaris r/Stellaris. Your ally, not you, was the war leader and he forced peace. ago. If neither side has fully occupied systems they have claims on it becomes a de facto white peace. #1. ago. Since the vassal was created from your empire, it will copy your tech and civics. The other two planets are in their own systems, so I should still get a vassal from the status quo. Also you get improvements from getting vassals, I think. Every fleet you destroy causes War Exhaustion and brings you closer to enforcing a status quo peace. i was led to believe. That's how simple it should be. Stellaris should just allow you to attack anyone at any time. The other two planets are in their own systems, so I should still get a vassal from the status quo. How do we conquer other empires in Stellaris? Welcome to war goals and casus belli. So my ally declares a status quo peace, and doubles his territory, but I lose the entirety of my outer colonies solely because they were occupied, despite. Status Quo means you keep all the systems you currently occupy and have claimed, or just currently occupy in a total war. Status Quo means that each side keeps whatever systems they have: 1: Fully occupied and 2: Claimed Surrendering means that even if the enemy hasn't actually. Thats why learning AI which is becoming a big. Hmm. Yes, that can end in a status quo, so long as it isn't the War in Heaven. Stellaris - Occupied planets not registering. I just want to say, for all of the good changes here, status quo peaces are ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. The Stellaris system sounds bad, and actually isn't very historical. With Subjugation, it will be your subject, and you can keep them or integrate them as you wish. • 5 yr. So you use X amount of influence, this increases the AI's willingness to accept status quo by Y amount (maybe influence x 5), if they then do status quo they get that influence. This can mean you gain and lose systems at the same time. There are no other mechanisms tied to it. So the end goal of a containment war is to destroy the threat, how you choose to do this (wipe them out completely or. In addition to living under a narrow definition of electoral democracy, Americans are often told that it is rude or distasteful to bring our political. 1. I believe there's an exception for systems with inhabited planets as I think you have to have actually invaded them, but I'm not sure on. why when i press status quo they get my teritories ? theres is the same result when i press surrender. I thought this was supposed to turn the systems i claimed and occupied into my subject and make them pay me some of their resources,but instead it looks like they just became my systems. The hard part about this achievement is Getting war in heaven to fireOpen comment sort options. No limitations - Megastructures The perfect mod for building them everywhere. Elitewrecker PT Apr 29, 2018 @ 12:48pm. If you want the enemy to surrender, you actually need to defeat them (that means conquering their colonies). #2. What RAR said. . Your leader requires an upkeep of 25 alloys. Xaphnir May 23, 2022 @ 10:58am. After the war, assuming you capture some planets and a new vassal is formed, then you can hand off the systems you captured in the first war to that new vassal. but I have over a dozen planets in that. Because my plan is to vassalise it, i declared war with "impose ideology" causus belli. A. After they have been your vassal for at. This article is for the console version of Stellaris only. Neriel Feb 28, 2018 @ 2:17am. The newly installed leader should have a temporary but very high governing ethics. The author of this thread has indicated that this post answers the original topic. They existed, for sure. It means the actual (semi-justified) status quo as of the end of the war. Then settle status quo. War exhaustion is just the timer - when a side can enforce a status quo peace. My war leader was prevented to ask for status quo during more than thirteen years because the enemy wasn't occupied at 100% by our forces, until the enemy chose to submit to our. There should be some actual power i get by choosing to betray expectations and ignore promises. It feels weird to expend so much effort just so other empires will hate me again, but the alternative is a galaxy trapped in the status quo. If you don't end the war before, the AI will force the status quo in 2 years. I can move the window around but can't close it. Trabber Shir Feb 28, 2018 @ 2:23am. The End Threat war is a Total War (all purifier style empires only fight Total Wars). Ending a War. Conquer enough for Status Quo 3. In fact, as long as there’s an empire that’s not a Fanatic Pacifist, war will inevitably break out. In this video I am going to break down the basic ways that we can go to w. After a long war with a neighbor, my war exhaustion hit 100% before I could take their capitol--no biggie, I figured, I've occupied a bunch of planets that I had claims on, so i should end up with like half their territory. Impose ideology war, completely conquer some systems (including the capital), status quo the war. For you to force peace without surrendering, you need to get their war exhaustion to 100%. Age of Wonders 4. why am i only offered the systems i have claims on?? settling status quo did not give me the extra systems i had taken. It will give you details on what you need to do. If the enemy war exhaustion reaches 100, the war ends as soon as you ask for status quo. Status quo and only status quo takes into account current occupation of systems between combatants, and both of their war goals. Relations. Build some (a lot of) assault armies in a colony, then attack the planet with the transport fleet. unclaimed systems will return to their original owners. I've had this ♥♥♥♥ happen to me in two wars now and I'm incredibly frustrated. Hello Stellaris community,. Claim and occupy the systems, declare a status quo peace, and the systems become part of your empire. Stellaris. Thus forcing you to conquer all of their territory (or atleast enough of it until they will accept Status Quo). Forced status quo doesn't make sense for several civics, like Fanatic Purifiers or Hive Minds;. Build some (a lot of) assault armies in a colony, then attack the planet with the transport fleet. By taking planet i mean taking the system, AND invading the planet with armies to occupy it. Then you just gain all your claims and the other saide gains nothing. Claims are also required for a Cassus Belli to start a war. In my game of Stellaris I have a Pacifist government ethos and it has become a problem because somehow a tiny civilization took over a bottleneck system on my border and it is preventing me from expanding or interacting with other civs. 1. 'as it stands currently'. Remove forced status quo. So, after my first very successful game as an Inward Perfection empire, I played some Authoritarians in a crowded galaxy, and after carving off a roughly 'fair' slice of the pie (small empire, space-wise; I was stuck close to the core. . it works both ways though, so if he takes your systems he will keep them after status quo. I'm a tiny empire in the corner of the galaxy. The only difference is that the defender, the overlord, cannot use an alternate war type on the defender. Festival. Surviving Games. See more of Stellaris on Facebook. Any empire that has been at 100% exhaustion for 2 years can be forced into a status quo. attacked me. Synthetic: "Synthetic Awareness". Well, first, do consider surrender. In order to win, you'll have to either eliminate them from existence or grind them down to the point that war exhaustion forces them to. Once you have the Colossus constructed, you can then use the Total War wargoal on anyone in the galaxy for any reason. Defensive war. So my ally declares a status quo peace, and doubles his territory, but I lose the entirety of my outer colonies solely because they were occupied, despite. Stellaris Wiki Active Wikis. 9 ‘Caelum’ Patch. Go for status quo or full victory. Its supposed to help force an end to the war at some point, so you don't spend 40 years fighting over essentially 2 systems, but the forced surrender doesn't seem to effect the AI like it does you. emptiness Nov 30, 2018 @ 1:58pm. status quo endings to most wars just have each side getting everything they have claims on and fully control. Yeah, that's what I mean. Trust growth is a bonus to how fast they begin trusting you. The empire didn't claim any of the systems, only took them over. After the war, assuming you capture some planets and a new vassal is formed, then you can hand off the systems you captured in the first war to that new vassal. A warfare guide for Stellaris can be summarized very succinctly in the following way; to fight wars, both parties declare a war goal, belligerents then engage in open conflict, and then the winner will claim their war goal, or the war will end in a status quo. Stellaris > General Discussions > Topic Details. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning. 5. all previous battles which i ended by status quo gave me everything i had additionally taken, aswel as systems i have claims on. Best. 2 (though in my case my opponent was the one who activated Status Quo) I had declared a subjugation casus belli, was winning big, got to 100% war exhaustion and two years later the opponent force-peaced me with a Status Quo. Occupy those systems completely. x empires in the same time. If you actually read what "status quo" means on the tooltip (right below the button for status quo), it says that the current borders will remain. you’re losing, you / your ally can’t sue for status quo as the awakened empire won’t accept it. Normally you're fighting wars over claims. How does the warfare system work in Stellaris 3. 3 - Cede control of the systems you occupy, done by a button on the starbases. Why my ally received nothing while he had much better success than me. If it's similar to the Vassalize war goal, here's what happens on a Status Quo: All systems fully occupied by the attacker will be turned into a subject of the attacker. People don't seem to realise a status quo is not 'status quo anti bellum', but rather 'uti possidetis', I. If you hover over the status quo button it'll tell you (at least some of, the list will be cut if there are a lot) the systems that will change ownership. When the war ends by Status Quo, the new. Maybe I'm not doing this right. Occupy those systems completely. As you've witnessed, a status quo causes all the systems you've conquered to be formed into a new independent empire. Surrender will enforce all claims. Buster_cherryUA. Considering the fact that my border's getting adjusted (to put it one way), I'm still not convinced this isn't a glitch. The fact that your war exhaustion is 100% means that they can force a status quo peace whenever they want to, but that's just an option available to them. Complete beginner - struggling with meaning of icons - no hover over tooltip. Status quo victories in liberation wars create a new liberated empire each time. OK, I'm a bit confused. 4. It should be the case that the hegemon is automatically given war-leader status after 1 month. So I started an Ideology war with another empire, and because a third empire declared war on me midway through, I just did a status quo. Forced Status quo lost captured worlds . Got it, thanks! 1. But if the empire has a powerful ally on the other side of the. Just one heads up, the home system can't be vassaled with a status quo, in case those 3 colonies are all in the home system. Systems that aren't claimed are completely unaffected by status quo. The game explicitly says that ending a war with a status quo will result in a white peace, with no border adjustments. Games/toys. I will try to look into the game's code to see where the issue is, but most likely it's a hardcoded thing I can't. You are right, but the main issue people have with wars is not unattainability of formal victory in most cases. Log In. Technically you can get more from a status quo than from the AI surrendering to your demands, but practically it almost never happens. schreiber. If you plan a head for the next time, you can subjugate one empire and set claims on the other one to already eat up a good part of that empire. 4 - Wait. You have to seize the planets. The Swarm isn't really being diplomacy-ed into a Status Quo. The AI's internal evaluation didn't want to accept the status quo before you wrecked its fleet, but changed its mind after. Brought me to the conclusion that i should send small armies to enemy planets, just to lose them and drive up our exhaustion. It just gives you the claims in occupation like its a normal conquest war right now. Stellaris. The status quo button gets replaced with a concessions button. I signed a status quo with the attacker. Can anyone help me. Once their war exhaustion reaches 100%, so that both sides are at 100%, 2 years later the war will automatically. The enemy will only "surrender" when the total victory option reaches green. So my ally declares a status quo peace, and doubles his territory, but I lose the entirety of my outer colonies solely because they were occupied, despite. Since you're not the person who declared war, you can't ask for the status quo. Gilded_Archer • 10 mo. So my ally declares a status quo peace, and doubles his territory, but I lose the entirety of. X being the Empire ID of the empire you want to takeover to either force a surrender or status quo. The term status quo ante bellum (often shortened to status quo ante) is a Latin phrase meaning "the state existing before the war" so that would be peace. or you need to have captured the systems you've claimed in order to keep them during a status quo. Most of the time you do not need a declared victory to gain your goals. I'm disappointed, because Stellaris's first few hours. Yet they reject a status quo peace even though they've lost. I settled for a 'return to the status quo' and all but 1 system became a protectorate so. If you actually read what "status quo" means on the tooltip (right below the button for status quo), it says that the current borders will remain. Go for status quo or full victory. Status Quo cancels the secret fealty and prevents the vassal from having another secret fealty for 5 years. This article is for the PC version of Stellaris only. In Stellaris the faction embracing old ethics should either be removed or should grant a temporary stability debuff among pops embracing the old ethics. ideology wars will create a new empire in status quo if they have captured any non-capital planets. If you want to just take whatever you like and peace out at leasure, you need a total war casus belli in which case ownership transfer should be instant (for purifiers that is the case, but i never tried with normal empire and colossus). If it is still far away I just keep advancing till it is greenlit. Battle of The Toys. Stellaris is a bit nicer and assumes that you as a leader decide to see the wisdom in their words, when their frustration bar gets high enough. I did not occupy the planet (I don’t know how or that I had to) and everything else was cut and dry to my other wars (only been on Stellaris for a few days now) Reply More posts you may like. The Megacorporation is the one that has to fight to keep their offices. So I invaded conquered systems and had my armies take a planet. Just be a fanatic miltarist, hit that like button, oh wait I mean supremacy diplomacy stance, and not care about anyone. Thread starter XtopherMuc;. ago. You force demands. There's no reason 'Status Quo' should automatically mean 'Status Quo Ante Bellum'; the fact you have to add those extra words on kinda gives it away. Mein Hauptgegner hatte zwar noch irgendwelche Vasallen, die ihn unterstützten, aber eigentlich sollte es in dieser Situation kaum noch jemanden interessieren, wenn diese versuchen politisch oder militärisch noch ein bisschen rumzupupen. If they give you a Status Quo, look at the list of the systems that will go to you. But I was just stomping through an enemy faction and captured everything they own, while running a war to conquer with three claims on what I wanted to take. So yes, it is possible to annex another empire in a single war, but generally that won't happen unless you have a good strategy, or are significantly stronger. SO I have been winning a war, enemy is at 100% war exhaustion, I am at 50% - out of ♥♥♥♥♥♥♥ nowhere war ends with status quo with no ♥♥♥♥♥♥♥ explanatiuon why the ♥♥♥♥ it happened? Now I have no idea what happened and cant ♥♥♥♥♥♥♥ touch them for 10 years as I am on ironman. So here's what might have actually happened: 1. Allies receive nothing even if they win you a war. Trabber Shir Feb 28, 2018 @ 2:23am. If a system is fully occupied it has a flag next to it with four "spikes" coming out of it. this will give you the systems you've claimed at the end of the war. Truly annexing empires takes claims, lots and lots of claims. You mainly improve it in the first 40 years. So i thought if I go with the third option, I get the chance to make my ruler immortal. After my ruler collapsed I had the decision to cut live support, keep him on live support or treat him with exotic materials (crystals, gas. Making that happen isn't really viable currently. So here's what might have actually happened: 1. Note 2: Enemy capitals, if I recall correctly, are exempt from subjugation unless their entire empire is being subjugated at once by enforcing your war goal rather than settling with a status quo. Same issue. Ok, thanks. Let then engage the citadel, then jump in with your. You were NOT the war leader. You have to seize the planets. It should show all systems that are claimed by that empire. Once their war exhaustion reaches 100%, so that both sides are at 100%, 2 years later the war will automatically end with a status quo peace. Basically, it helps with diplomacy and forming a federation. } – Either a weight number or a block, containing: modifier_rule fields. 68. all previous battles which i ended by status quo gave me everything i had additionally taken, aswel as systems i have claims on. If you status quo, it creates a new empire with your ethics out of all occupied systems as long as you fully occupy at least one system with a colonized planet (that you don’t have a claim on). Claiming a system from another empire also gives you a claim casus belli which you can use to start a war. However in a total war the rule is: The moment you fully occupy a System you instantly take ownership of it. Foolswalkin Dec 14, 2022 @ 1:42pm. Jul 25, 2010 3. 2. Status quo has a few different effects: Vassalization, tributory, hegemony, scion, or ideology wargoals (if you capture at least one non-capital planet) will create a new empire from the captured systems as a vassal/tributory/ideological ally (but not allied with you. 17. Irrelevant anyway, as the main point of "it doesn't happen IRL" has nothing to do with the fact that, in Stellaris, it is meant to when you declare a Status Quo victory in liberation wars; and in Stellaris, "status quo" consistently means the status quo as of the moment of the peace agreement, not the pre-war one. 6. With a Conquest wargoal, it's very much not the status quo ante bellum, or white peace, which you seem to have been expecting. With Occupation percentage acting as a pro Status-quo Factor. 2) Claim the system. It is status quo peace (where you keep the status quo, all claimed and occupied systems remain if possession of whoever has claimed and occupied them). So i peaced out a status quo with this invading empire of xeons, but somehow their claim on my system was accepted and one of my key research sites…if its claimed and 100% occupied by you, a status quo will transfer ownership of those systems for you. 1. Hovering mouse over the current total gives a breakdown that is pretty self explanatory. 4. All Total Wars ONLY end on white peace. I thought this was supposed to turn the systems i claimed and occupied into my subject and make them pay me some of their resources,but instead it looks like they just became my systems. Both sides are maxed out on War Exhaustion and I'll be forced to Status Quo in a few months. Since the vassal was created from your empire, it will copy your tech and civics. Mine works fine when declaring status quo in subjugation wars, if you manage to conquer all of your target territory but not their ally usually they will left with 1 planet which is their capital, the rest is became your vassal, the thing is if you claim ALL of their planet then status quo will not grant you vassal at all they will get single planet pluss all of their system back. In 2. 1. 3 - Cede control of the systems you occupy, done by a button on the starbases. There's four things you can do: 1 - Accept status quo as-is and just get some of the stuff instead of all of it. Under a Status Quo peace, all occupied systems claimed by an enemy empire is ceded to the enemy. This is simply not true. Okay, I did a search for status quo peace and found that part of the mechanic relies on your claims. My side is winning a war, but half of my systems are occupied because I was fighting on two fronts.