I felt it was extremely unrealistic. pipo. Stellaris Gemini-Razor1911. About to start my first war and trying to understand the concept. The_Serbinator Apr 19, 2018 @ 4:23am. Words. I just want to say, for all of the good changes here, status quo peaces are ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. This page was last edited on 11 January 2022, at 23:01. Everything is glorious. Showing 1 - 9 of 9 comments. How do I get this? I honestly miss the old war goals system. Only options are to. The other fix would be to have the war end as soon as you peace out X, but that would go against Paradox's design decision for alliances in Stellaris. Achieve War Goals -2100 lol. Unfortunately yes. Do you have to achieve all your war goals to declare peace. Comparing IRL wars to Stellaris’s, I realize that Stellaris could have a mechanic that monitor’s the public’s approval of the war and become a modifier to army and alloy production. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. X being the Empire ID of the empire you want to takeover to either force a surrender or status quo. But I can't select the option. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. For example, I just decimated this AI's entire empire. Etch your name across the cosmos by uncovering remote celestial outposts, and civilizations. White peace means that only held territory is considered in the resolution. 381 votes, 77 comments. Title This thread is archived New comments cannot be posted and votes cannot be cast Related Topics Stellaris. Sometimes, the best thing to do in EU and perhaps Stellaris, is to set your first war's goals in a way to break up his alliances, or force him to. You have 12 months in game to set your war goals in a defensive war before you can no longer set them. You can declare victory once a Wargoal has been met. Once the war is over, release it as a vassal (subsidiary). g. So basically conquer via claims/conquest war goal -> immediately release as vassal -> give new vassal nation the systems you want via trade -> grant independence -> immediately demand tribute. Stellaris Real-time strategy Strategy video game Gaming. It says demanding unoccupied systems and planets but its a secret fealty war over vassals so I am not. SkyrimsTrueNord • 21 days ago. The OP is describing two unrelated wars that happen to be against the same nation. Status Quo? They go free. Search our database of 60 Stellaris war goal IDs. ago. 4. Comparing IRL wars to Stellaris’s, I realize that Stellaris could have a mechanic that monitor’s the public’s approval of the war and become a modifier to army and alloy production. In this video I am going to break down the basic ways that we can go to w. Instead if you declare war on someone and decide to exceed 100 warscore and want to grab all of the enemy's planets, then other empires should have a diplomatic penalty with you since you are being too expansionist and aggressive. Achieve War Goal also gives you all systems you have claims on, independent from whether you occupy them or not. I'm currently having subjugation war. Every war I get into ends in a "white peace". I was at 29% War Exhaustion and they were at 100%. Usually what you want to do is claim some of their systems go to war and force a status quo. something-quirky- • 2 min. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. Hi guys. 100 warscore should not be a hard cap. By occupying more stuff, and primarily your actual goals. ago. Great job ruining a great game, im ♥♥♥♥♥♥♥ done. r/Stellaris. Start a new game with only 1 FE and yourself as a purifier type empire 2. How can I stall for time during a war, to maximize my chances of claiming enemy systems before the war fatigue clock runs out? Does continuing to insult them make them less or more likely to capitulate automatically? I thought for sure there was an edict or ascension perk that would affect this, but I can't find it. I started a secret fealty war to “check” an empire trying to take over the galaxy and it turned into 4v5 royale. Found it. When their WE hits 100%, focus your fleet to occupy their critical systems (i. use the "Play X" command. R5: Commonwealth of Man is my neighbor and was formerly in a Defensive Pact with my Empire. The attacker does not get ticking warscore at all, space battles outweigh planetary occupations (sucks if you can only get one spacebattle out of your enemy), the capitol is just another. Views: 164,800. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. #10. Depending on circumstances you might not need to push into (native) slaver territory or even win the war against them, per se, as long as your war with the Sathori ends before your war with the slavers (and at a time when you have control of all the Sathori territory that you want to gain). Do not know which of the 20+ Empire's I've beaten into submission we're meant to be vassilising. The status quo effect of the Subjugation war goal is that, if you fully occupied at least one planet owned by the target empire that you did not claim, then all of that empire's systems that you fully occupied but did not claim are. Hopefully having 2x or 3x the required warscore for 100% will allow me to conclude these wars the way I'd. Go to Stellaris. Step 6: crash your economy because you choose a conquer war goal insteed vassalizing and enjoy micro manging all. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. I tried sending my fleets into their territory, the starbases and outposts change to green, although the galaxy map's territory borders don't change, but the value on the "achieve war goal" button in the war screen never seems to change in my favour to a point where I can select it. 2240-2250 Finish Battleship tech and Neutron launchers and begin my first war to fill my Bio-Trophy worlds. Essentially, it's a way to end a war or conflict with a particular nation in the game, without having to achieve the. I think it should probably require more than 60 war score to achieve, and if an empire is the same size as you, (if large) it should not be possible to vassalize them. You have the perfect start. I declared war on an empire and their allies and I've conquered all their systems, occupied all. I'm new to Stellaris and in my 2nd campaign. Cannot achieve vassalize wargoals I'm playing as a feudal society empire right now, waging a war of subjugation on the empire to my west. Additional comment actions. Status quo and only status quo takes into account current occupation of systems between combatants, and both of their war goals. Once their war exhaustion reaches 100%, you can force a status quo peace. Elitewrecker PT. Considering the fact that my border's getting adjusted (to put it one way), I'm still not convinced this isn't a glitch. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. If you click on the war progress icon at the bottom then you can set war goals if it is still early on in the war. However you’ve found yourself in a war, your Empire's ultimate goal is not only to survive but also to thrive in the galaxy. Achieve War Goal also gives you all systems you have claims on, independent from whether you occupy them or not. 4. It seems to me that when declaring war in Stellaris, there is little reason not to set everything you possibly can as a war goal: even if your actual strategic goals are quite modest, you can just select the goals you actually want when negotiating peace, and if you managed to rack up more warscore than you expected, then possibly you can. r/Stellaris. This gives you a way to end a war immediately at any time, at the cost of giving your enemy everything they want. Why. Since in Stellaris, you can only ask for items in your wargoals set at the start of the war, you will not be able to take and keep planets from his allies (unless they were part of your wargoals). purging a species, invading primitives, eating pops) to come with a chance of being uncovered as a galactic menace. step 5 : repeate step 3 to 4 untill you win the war. The goal of this was to clean up how often the AI would form relationships with empires that were nowhere near them. If it sounds kind of purgey or cleansey, it's probably a total war. Decleared war on an empire to make them my tributary. 11. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 3 (9d15) What version do you use? Steam What expansions do you have installed? All as of 21-5-2022 Do you have. assimilators have a total war casus belli and other empires get a containment/end threat one against you. In just one year, that's 3600 minerals conserved. Easy solution is blow up a few planets ai generally surrender after some time. ZeeGermans27. The more you're trying to accomplish/gain by a war, the more significant the amount of work you must do to get a single % point. Executing the above command would make the empire with an ID of 9 declare war on the empire with ID 4. The war screen for vassalization and liberation wars is really deceptive. If you war goal is something like subjugation, you'll need 200 points to get them to surrender (-100 base, -100 for subjugation war goal). com Originally posted by Darksynapse: Every war I get into ends in a "white peace". enemy is at 100% war attrition. And let factions peace out individually. In case of total war the war ends with whatever each side has at the moment of the status quo. The only systems I have claims on are occupied, as are the planets in them. The peace_on_player command in Stellaris is used when you want the targeted country to offer peace to the player. ) You should be able to declare victory. I am waging a war for claims as my. Reply. xenoscumyomom • 2 yr. choppo Jan 25, 2022 @ 3:47am. How do I know when the. Achieve War Goals means that your enemy will surrender to you. Otherwise, if their war goal is to conquer, you better hit "Achieve War Goals" to avoid losing territory to them. ago. 412K subscribers in the Stellaris community. Move slaves to the colonies at at energy-only costs to get them to the 10 pop upgrade limit, so you get both administrator jobs for better unity/aminities, improve. Basically, a status quo says that if. #3. An enemy empire managed to capture some backwater colony with 3 pops, and THEIR occupied percentage went up 12%. But I did notice non-military stations give war score, as you wrote, and it seems like a good way to get those last few points. I got into the war because im the galactic emperor, but after I sent some ships and destroyed ther fleet and invaded their planets I checked our war status and it seems that my ally cannot achieve war goals. If all capable colonies were ceded this way, the occupied systems won't be released. You can see their war goal there is not total war related, it’s Domination, with the vassal icon. Now I have thrashed them I look on the negotiate tab and I find I have an empty war goal list and the only options seem to be white peace them or surrender myself (lol). If you're missing anything change your map to Diplo view and look for red you're not occupying. There are three ways to achieve victory in Stellaris: Domination, which requires you to own 40% of all colonizable planets. You can only get a warscore of 100, a few planets maybe 3-4 will easily max that out late game. If you want to do it for RP reasons, sure that’s fun. For impose ideology, all systems you fully occupy will be turned into an empire with your ethics. It's listed as a defensive war (Desperate Measures edict works) and my federation's war goal seems to be vassilisation. It's a Total War CB that you can use against Genocidal Empires. Your starting empire ID is always 0, so this would cause empire with ID 9 to declare war on your empire. At this point I have taken roughly little over half their systems, including having landed troops and occupying the planets I control. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. It's a total war cb (war only stops when one side is totally destroyed or both sides sign a white peace, keeping all conquered stuff) against genocidal empires. Try to hover your mouse at Enforce your demand in war panel. No influence gain, or penalty. so. Hover over the "achieve war goals" button to see what affects it. paradoxwikis. You could get dozens of planets in a single war that way. I've pretty much wiped out 80% of my enemy's fleets, captured the majority of systems and planets, and is constantly staying at zero, literally not going higher. iirc each war exhaustion % is 1 point:. If you go domination tree, you can demand vassalization (even with an X) and then force it. If all capable colonies were ceded this way, the occupied systems won't be released. CryptoGo to Stellaris r/Stellaris. Sometimes, the best thing to do in EU and perhaps Stellaris, is to set your first war's goals in a way to break up his alliances, or force him to. 4 What version do you use? Steam What expansions do you have installed? Synthetic Dawn, Utopia, Leviathans Story Pack. Wipe Them Out Nemesis. However, I’m still missing 55 points in my war goal to vasalize someone. I'm not sure if someone has mentioned this but the war goals don't work really. Status quo and only status quo takes into account current occupation of systems between combatants, and both of their war goals. 7. If you fail to achieve the war goal within a certain amount of time the ticking war score will begin to tick in the defender's favor. lol). Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. Go to Stellaris r/Stellaris • by GreenShockwave. Ending a War. War in Stellaris: Me: conquered all their territories, destroyed all their fleets, am in the process of painting/occupying their worlds, enemy war exhaustion at 96%. They should add more war goal options too - for a game made by the people who made CK and EU, this game's war system is woefully lacking. 1. On the right side of the war screen is your enemy. Either declare war on that empire, or settle status quo. l_x_fx. Wasn't the only issue that I had with this particular playthrough. Or either of you having a colossus. think in all conditions other than your surrendering that the border status should revert to what it was prior to the war. a neighboring empire declared war on me, I selected Bring into the Fold as my wargoal even though I just wanted 3 systems and knew I probably wouldn't actually achieve the war goal cause i didnt feel like slogging through all their systems (plus they were at war with someone else, might screw with the Acceptance. ago. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. For the very life of me I can not seem to work out to how to claim conquered systems! In my first game I had occupied every enemy world but I accidentally clicked Surrender instead of Achieve War Goals or Settle Status Quo, and it ruined my entire game as I was playing on Ironman mode. But honestly for anything other than Seize the Galatron, you’d end up basically doing an all-out war due to how war exhaustion is handled in the current version. In a stellaris multiplayer game yesterday we declared someone a crisis by the galactic council. Great job ruining a great game, im ♥♥♥♥♥♥♥ done. Now I'm trying to finally push the last of the ♥♥♥♥ bigots out of my area with the help of my federation but they're currently. Now I'm trying to finally push the last of the ♥♥♥♥ bigots out of my area with the help of my federation but they're currently. Only occupied and claimed system that will be yours after the war ends. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. . surrender_acceptance = <int> – Determines AI surrender acceptance. Business, Economics, and Finance. 11. Vassalization wars are impossible to win. In this video I am going to break down the basic ways that we can go to w. #10. This will mean that smaller nations that are part of a larger Federation will be easier to achieve war score on, but will have a significant pool of war exhaustion. The best part of war exhaustion is that "apparently" the game counts the ameba bubbles as a very valuable ship because when I lost it on a war on its juvenile from my war exhaustion jumped 8 points by itself. So if you claim some systems and initiate a war of humilation, so long as you capture those systems during the war and settle status quo, or force them to surrender, you will get those systems. Steps to reproduce the issue. Mine tells me what exactly I gotta do to make them bend. • 1 yr. Also note: All branch offices on planets whose owners have a commercial pact or federation with victor are transferred to the victor. Best. You will now be able to declare war on empires with opposing ethics to force them to adopt your own. In general the best approach with conquest (claim) wars is to complete as many objectives as you can as quickly as possible and then peace out the instant the AI will accept a status quo. We are now done with the war but we can't peace out. It might be that certain War Goals are restricted (maybe there is a type of war goal that only militarists get, for example, or a war goal unlocked through technology). Well, now the tides have turned and I am ready to launch my war for independence. If you didn't make any claims you don't keep any systems. total war empires war goal is the complete conquering and destruction of the opposing. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. ,as applicable. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. I want to note that another empire currently occupies 2 of their planets since they are also at war. If you hover over "achieve war goals", "status quo" or "surrender" you can see what happens, what gives and whats keeping you from selecting the preferred war ending. To avoid that you need to win the war before that happens to you, by bringing their surrender acceptance to a level where they will surrender. 3 (9d15) What version do you use? Steam What expansions do you have installed? Do you have mods enabled? No Please explain your. Then I don't really know. Screenshots are needed here for us to see what's going on. The war exhaustion system in stellaris is quite different. 5][a361] Literally unplayable bug. Which makes no sense. To achieve war goals, you generally need to occupy every star and planet on the enemy's team. • 10 mo. When you declare war in Stellaris, you have to state what your aims are; what the war is actually about. How to "Achieve War Goals" (or, at least, functionally do the same)? : r/Stellaris • by LeftRat Shared Burdens How to "Achieve War Goals" (or, at least, functionally do the same)? So, I haven't played in a long time, but it seems to just be impossible sometimes to achieve war goals. Status Quo Peace. they will of course try to win the war they started. That’s one of the best parts of stellaris; if you wanna play a way other people don’t, fuck em, do what you want. All Total Wars ONLY end on white peace. I started agressive war against an opponent who had defensive pact with his neighbor. Enormous procedural galaxies, containing thousands of planets. I'm occupying more territory than I had claims for meaning I occupy every planet I claimed and then some more. rules pretty harsh now: -must have domination tradision. r/Stellaris • 21 days ago. the OP claimed that "the AI wants to wage war forever". A searchable list of all war goals in Stellaris, along with their IDs for use in cheats and console commands. Stellaris. why would they sue for a white peace when their war exhaustion is only at 45%? they will force surrender soon after they achieved the required war goals or peace out if the federation also hits 100% WE before they can. choppo Jan 25, 2022 @ 3:47am. - Deep & Varied Exploration. Except when I try to declare war, there is a vote in the federation (hegemmon) that my overlord controls, and it. Reply reply C0mrade_Ferret • You can now mouse over the "achieve war goals" button in the war screen to see what systems and planets you're missing. You may have chosen the wrong war goal. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Destroying as much of their fleet (s) as possible, to make them weaker the next time you attack (presuming you will) You can make claims on systems during a war, but they charge you more Influence to do it. They've also been sitting at 100% war score for quite some time. So, tried many times to request independence, but this gets rejected every time, because they claim to "not trust. What does the "Achieve War Goals" button say in the war status window? If you can meet all of the negative conditions (claim all territory, etc. End Threat Nemesis. Just have a high end tech or a option for fanatic purifier spiritualist to declare crusade. . There is no reason for a faction with every Starbase captured to be forced to stay in a 50. Superior in relative power. The same situation as the OP is that "clearly won yet impossible to force peace". Constant_Pack673 • 20 days ago. Easy solution is blow up a few planets ai generally surrender after some time. Ya I posted a screenshot there of my war goals. DLC. g. May 19, 2016. Your war goal is to “end threat” because that’s the default you get against awakened empires. . A Weapon of Mass destruction should be making empires capitulate. . The downsides of the Imperium are utterly horrendous and it is absolutely always a downgrade to your power and/or your ability to increase your power. If it's not possible to fully vassalize or liberate an entire empire, the war screen should just say so, and "Achieve War Goals" should do the same thing that "White Peace" does now - tears off a chunk of the enemy empire and forms a new nation. i'm not sure if other war types can be used on them. End Threat CB works the same as a total war cb, which means that with this goal when you take a system, you will notice that the borders change to you owning it straight away instead of border changes occuring after peace is made. ago. This mod adds several new war goal types to Stellaris to give you (and the AI) more options for your offensive diplomacy. The acceptance scope for "Achieve war goals" in a subjugation war is the sum from the following parts: Demanding Surrender: -100 (constant) Vassalize Wargoal: -100 (constant) Penalty for demanding unoccupied systems: -10 x systems (optional) War Exhaustion: 0 to +100 (percent of war exhaustion of enemy) Occupation: 0 to +100 (percent of. It says I need to get animosity casus belli in order to wage a war of humiliation. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. That means if you're in a war against a Federation or a Defensive Pact, you need to fully occupy every planet and star owned by both. It was around year 2300, so mid-game, and it was a humiliation war. There is actually something to be said for paying attention to the game giving you a red warning flag. 407K subscribers in the Stellaris community. An enemy empire managed to capture some backwater colony with 3 pops, and THEIR occupied percentage went up 12%. Best. After prosecuting the war the federation side is at 100% war exhaustion but will not end the war after 2 years at 100% exhaustion. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Nightmyre Mar 21, 2020 @ 12:47pm. Novel War Goals - completely new wargoals [ENG/GER] This mod adds several new war goal types to Stellaris to give you (and the AI) more options for your offensive diplomacy. The Assimilation* wargoal is just there to allow you to actually do it. If you are a total war empire with a vassal, your vassal can make claims and will get systems you take and there is nothing you can do about it. I had claims on about a third of a neighbors systems and then declared a subjegation war. Steps to reproduce the issue. I'm currently occupying all their systems and planets (actually I'm occupying the most systems and all planets, while my subject and other independent guy occupies some systems). I'm at war with another empire. Occupied system doesn't meant you will get it after the war ends. #5. This is accomplished in a variety. Most of its weight comes from occupied planets so carpet sieging planets is the best way to win a war fast. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. Just wondering if I should list every option such as vassalize,. This will tell you why the AI is not surrendering. You can see it on the Twitch stream here. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. I have an Empire listed as inferior that has kind of cut off my expansion. I go to war, and I have to occupy every sector they own, and every planet they own, kill every fleet they have, then wait for war exhaustion to let me status quo. 0 unless otherwise noted. You do not (despite what you might think), require 100 warscore in order to end the war. 6. Do you have to achieve all your war goals to declare peace. Content is available under Attribution-ShareAlike 3. status quo = each side keeps any systems they have claims on and have full control over. Having unoccupied claims gives you -10 for each system and -100 for each colony. In an offensive war, I have occupied every system and planet. Total…Novel War Goals - New war goals for Stellaris. Title This thread is archived New comments cannot be posted and votes cannot be cast Related Topics Stellaris. 5. You’d need to crush their navy, their allies’ navies, their vassals’ navies if any; take over most if not all the. Fights will still take a long time, but the attacker doesn't need to conquer 50% of a Federation spread across the galaxy to achieve a war goal on one of its members that is. For example - you could have a war whose goal is Humiliation, and you'll still get your claims if you win the war. If that worked or was just lucky with war goals finally being pushed through who knows. Overall strategy: Tech rush. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. The status quo peace is like a compromise if u own a claimed system when a status quo happens you get said system and vice versa , u don’t usually need to bomb planets you just need to make a bigger army to take them, the status quo can be forced on you 2 years after you hit 100% war exhaustion and vice versa, in order to achieve your wargoal u need to take the planets with armies a majority. To avoid that you need to win the war before that happens to you, by bringing their surrender acceptance to a level where they will surrender. You have to actually take the systems you claimed, pay attention to planets, you need to occupy those as well. Stellaris is kind of simplified compared to other titles in war score. e. That's unrelated - you're describing a situation that involves multiple nations who are fighting on the same side in a single war. How do I achieve war goals . A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…Description Stellaris - v3. Sep 7, 2022 Jump to latest Follow Reply Description Cannot achieve war goal after invading target's systems [v3. The AI attacked me, and I selected a humiliate war goal. Winning a war outright is meant to be difficult unless you have truly overwhelming power. Can't rebel against my overlord! I was vassalized by an AI empire, and at the time they were ahead of me in both science and military strength. You need to reach your war goals. I cleared that entire area with my fleets, with armies following along and set to. About to start my first war and trying to understand the concept. Douglasjm • 1 yr. It's strange that the war score logic works this way in Stellaris; for comparison, CKII's war score gradually ticks up or down over time depending on who maintains control of the objectives -- so. When an AI empire is about to declare war it. Usually the listed warscore modifiers make it very clear why you can't force the defeat onto the enemy, e. fmalfeas Mar 21, 2022 @ 9:17pm. Jormarn. Achieving war goals for multi empire wars I know this is a common complaint but I really hate how hard it is to achieve war goals when taking on multiple empires. Typically, by being a fanatic purifier (or them being a fanatic purifier). I use a UI mod, so I don't know if what the option says when hovering over the "achieve war goals" button. the nature of war has evolved from the CK2 model). It's strange that the war score logic works this way in Stellaris; for comparison, CKII's war score gradually ticks up or down over time depending on who maintains control of the objectives -- so. Peace out via status quo and prepare for the next attack in 10 years. Which makes no sense. •. The occupation percentage is 0%. Stellaris Real-time strategy Strategy video game Gaming. For example, I just. r/Stellaris • 3 yr. E Ceding Planets A and B) and by using the definition you would get warscore per month. You will be presented with many options as demands, and “Vassalize” is one of the options. Stellaris. KompactKing • 1 yr. Stellaris War Goal IDs. Add a Comment. The max amount of points you can accumulate is 250: Max 100 from their war exhaustion See full list on stellaris. I can't seem to win a war no matter what I do. Negative relations with all other empires (though not nearly as bad as genocidals), start the game with the ability to abduct enemy pops with the raiding bombardment stance instead of plain bombardment, and the ability to declare war with the casus belli of despoliation which forces them to pay you resources when you achieve it. it works both ways though, so if he takes your systems he will keep them after status quo. Reply reply CMDR-Onipherous • Total annihilation is the only way to defeat an enemy. I'm. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. The only connection between the two are that claims give you the Conquer casus belli, whose goal is to conquer the claimed systems. To vassalize your enemy, you must win the war outright by getting them to surrender. humiliation of your enemy or to make them have the same ethics as you do. 3. If you only manage to status quo them, any systems you occupy, as well as any planets, will become a new empire that is your vassal, with your civics. The more claims you have on them, the more difficult to achieve a victory. ago jselph17 How to achieve war goals? Question I've been at war twice with this empire and every time I claim a few systems there's a -700 or something next to. The number that appears next to it is the number to care about, and if you hover over it, it'll show you what you still have to overcome in order to win the war. Name. There are two ways to end a war. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. I think it might have something to do with the fact that during the war, another AI was fighting the same enemy (Lokken) as I was.