The weapon lasts 10 rounds, has decent durability, does a reasonable amount of damage, and has a non-negligible chance to hit. playing BG3 made me realise why clerics are expected to be using weapons. But Spiritual Weapon needs 3 turns to land as much damage, 4 considering that it starts its turn later as a summon. Unlike in tabletop, monks in BG3 have the ability to make any weapon they are proficient with (except weapons with the Heavy or Two Handed properties) a monk weapon. Silence: Lv 2: Illusion: Action Level 2 Spell Slot: Create a sound-proof sphere. On a single class rogue the BG3 thief extra bonus action it is about equivalent to arcane trickster in power, as you grow in levels the less impact. Agreed. ago. Then when you get past level five, upcast spirit guardians. 2018-10-08, 08:24 PM (ISO 8601) Spoilers. From that point on, it is basically carrying a shield, and spells. Changed: No more PAK files. This can be overcome with the Spiritual Weapon spell as it uses a Bonus Action to attack while you can cast other spells or make your own attack with the normal Action. Range: 18m Resource(s) Req: Spell Slot 2, Bonus Action A community all about Baldur's Gate III, the role-playing video game by Larian Studios. #3. Spirit Guardian and Spiritual weapon is just Soo good. . Mace. This ability allows them to channel positive energy into their weapon, adding their Charisma Modifier to their attack rolls. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier. Spiritual Weapon Enhanced. lsx file on this line for level 2 spells. Spells to consider are Aid, Hold Person, Silence, and Spiritual Weapon. It does have health and can be targeted with attacks, which I assume Larian did to avoid abusing the AI with stealth. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier. The list just stays there, with the only active option being "Cancel End Of Turn". Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Spiritual Weapon. Each post shows a tooltip. You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. Domain Spells (Level 7): Stoneskin and Freedom of MovementBG3 Beginners Guide; BG3 Combat Guide; BG3 Guide – Best Early Game Spells; BG3 Guide to Spellcasting; BG3 Best Cantrips Guide; BG3 Barbarian Class Guide. There has been many times that I’ve been able to keep a squad of enemies from hitting my characters just by slapping down a spiritual weapon in the middle of them. When you first meet her, you will be escaping the Nautiloid with Lae'zel. Given the limited number of spells at low lvls not quite sure how she is to be used since she cannot hit much or cast much. Cleric is a Class in Baldur's Gate 3. Duration: 10 turns. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. It's too high a slot for something that requires an attack role every round and can easily be lost. VIEWS. Only one Spiritual Weapon may be summoned at any time. The Maul is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. Gather your party and venture forth!BG3 is the third main game in the Baldur's Gate series. Lasts for 10 turns. Let us know in the comments if we’ve overlooked any other spells you think. Spiritual Weapon, Guardian of Faith (did not try Conjure Elemental and some others but I assume they work just the same) Spells it does not work with - Cone of Cold. Any help would be appreciated. Its resources are a Bonus Action and 6 m / 20 ft of Movement Speed. Equipping this weapon gives you Immunity to falling damage. The Halberd is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. And then when level 5 happens, Spirit Guardians. ・ Blood Sacrifice. Evocation Cantrip. Spell Slot Level 4 [edit source](1) Take a short rest. Sleep spell is the perfect non-lethal option at low levels. All in all, I would say SW is a great spell in DND, but not quite as much in BG3. This Weapon receives its own turn in combat. Spiritual Weapon already gets resistance to everything and immunity to psychic and poison. It can be wielded in either one hand or two. g. Spiritual Weapon: Halberd. The issue is it becomes the bread and Spiritual Weapon, the butter of the class so it's not that fun to play because in most hard fighters in Tier 2 and Tier 3 even, Spirit Guardians or upcast Spirit Guardians is the answer. Probably the most apparent difference between BG3 and Solasta. Call forth spirits to protect you. It doesnt use the spellcasting mod for the attack and in general really doesnt do any damage. 1. The Greatsword is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. Spiritual Weapon is a summon as a bonus action that doesn’t take concentration and scales excellently. Enchantment (+1, +2, +3) This weapon is magically enchanted. Summon a floating, spectral weapon of your choice that attacks your enemies alongside you. That doesn't work in 5e if the pikeman can still hit the goblin. BG3 is the third main game in the Baldur's Gate series. Sacred Weapon is a Action in Baldur's Gate 3. create/animate undead, flaming sphere, spiritual weapon and planar ally. Description. This. So in 3-round fight it's not worth to cast. Here’s a list of all the Weapons with the Extra Reach property in Baldur’s Gate 3. Spiritual Weapon Enhanced. 146 PHB) Specific rules allow: a ranged weapon to attack a target within 5 feet with disadvantage. A lower dexterity means you aren't great at ranged combat which BG3 is especially good at. On a successful Save, targets still take half damage. - Spiritual weapon is the obvious one missing from the cleric list. It can Fly using its Movement Speed. Guidance is perhaps the most useful cantrip in all of Baldur's Gate 3. Crimson Mischief, Duelist's Prerogative, Balduran's Giantslayer, Gontr Mael. Only one Spiritual Weapon may be summoned at. To add to this, a single level in wizard, now go learn misty step from a scroll. This will cause the drows to join you as an ally, making it much easier for. BG3 is the third main game in the Baldur's Gate series. Spiritual Weapon is also very useful in tabletop, although BG3 heavily nerfed it by giving it its own turn in initiative and letting enemies attack it. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. I'm going to be making a non-lethal character, I haven't decided on class yet, and was looking at my ranged attack options, Thorn Whip cantrip is a melee spell attack with 30ft range. Bless, Goodberry, 2: Aid, Lesser Restoration, Spiritual Weapon, Spike Growth (sadly not compatible with Spirit Guardians due to. The spell itself only needs a 2nd level spellslot and a Bonus Action to cast, but what puts it on A-tier is the fact that it doesn't require concentration. " " Fixed the Spiritual Weapon VFX being too bright. Gather your party and venture forth!Spiritual Weapon: Cast the spell at level 6 once per Long Rest. Your best option would be a warlock or a cleric. Originally posted by Hex: This is 5e, magical weapons are non-existent. Take away its Fly action or fix the obvious bug. It is granted by the mace called The Blood of Lathander. 1d8+Spellcasting Ability Modifier Force. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. There are tons of combinations with. Concentration is required to maintain certain spells. I have no explosives. The exception to this is the Cultist Brand, which deals 1-8 Bludgeoning Damage. A party of 4 turns into a party of 10+ depending on if your teammates also have summons. The Spiritual Weapon spell has a casting time of 1 bonus action and range of 60 feet. 2. The Spear is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. Rest of your levels go Fighter for Armor and Weapon Profs and AS. Why do not Clerics have Spiritual Weapon spell in BG3? Spiritual Weapon is example in Solasta that is DnD 5th edition rules more or less. Clerics also get animate dead for skeleton or zombie minions. Even a modest pair of Gloves in BG3 can help a character tremendously, so be on the lookout for them, and. Caster can't become Invisible while Concentrating on. Weapon Properties in BG3. Engulf a target in a flame-like radiance. BG3 is the third main game in the Baldur's Gate series. Duration: 10 turns. They made some really odd choices with Spiritual Weapon when adapting it for BG3 that I'm still a bit split on. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment. In BG3, each type of weapon has different ranges, damages, and other features (Finesse, Versatile, Dippable, etc. To make it worth spending an action — you need to cast it before the battle as preparation. If you spend a move action directing it to attack a target, it will continue attacking that. Keep. Character Build. damage in a 6m/20ft blast centered on the target. Crown of Madness, Spiritual Weapon (which a Bard can get with Magical Secrets) etc. In Baldur’s Gate 3, the Cleric class represents divine spell casters who draw their power from a specific deity or a divine source. 2. Most damage and killing actually come more from the martial classes (fighter pally barb) at level five you will get access to spirit guardians and that will replace bless as the go-to concentration spell. and it can be replicated with a cast of Spiritual Weapon as well. Read on to learn more about this spell, its effect, range, and duration, as well as the classes that can use this spell, and more! Spiritual Weapon is in the game! In Fextralife new video, there is a small snippet of Shadowheart summoning a spiritual weapon. 7 years ago, I started working on joinable NPC and spell guides for Baldur's Gate: Enhanced Edition and Baldur's Gate 2: Enhanced Edition. For other tips, you can visit our BG3 guides hub. Lacerate(): Slash at your target's vital points to make it Bleed. You need to "command" it constantly and, in my opinion, that is where your spellcasting modifier should count, not when you conjure it. 100 turns . Sethan is one of the Greataxe Weapons in Baldur's Gate 3 . Turn your weapon into a Sacred Weapon. Heavy Crossbow, Longbow. Spiritual Weapon; B-tier:. would be so nice. Creatures. It has a higher chance. 2. Duration: 10 turns. Spiritual weapon. BG3 is the third main game in the Baldur's Gate series. Only for a Bonus Action, you can summon a ghostly version of a weapon of your choice. Location: UK. Simply put, in Baldur’s Gate 3 the best classes revolve around the ability to take multiple actions within a single combat turn. Properties Cost: Action Damage: 1/2 Normal Weapon Damage Details. Spells are regulated forms of magic energy that can be used for dealing damage to Enemies, inflicting Status Effects, buffing Characters, or interacting with the environment. The wording of spiritual weapon should be pretty clear: you (aka the caster) are the one making the attacks. If you plan to summon them in BG3, you can keep the Abyss Beckoners gloves on all the time. The latter, on the other hand, is great for Clerics that don’t want. Orphic Hammer. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. Best Spells by Level for Shadowheart in BG3. Sure, SW will pay off if it lasts 6+ turns in combat, but it's not exactly realistic with 20 HP. With you, Gale, Shadowheart & Wyll it turns into 19. Sword of Justice. The skinbuster is a weapon that provides the players with Force conduit as they deal damage to the enemy. BG3 is the third main game in the Baldur's Gate series. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Has anyone tried using the Fly movement with their Spiritual Weapon? It's embarrassing at best. Abyss Beckoners (Found in the back of the Zhentarim cave at Waukeen's Rest) "Demonspirit Aura: The wearer's summoned creature has resistance to all damage except Psychic damage. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. 3K votes, 304 comments. Only one Spiritual Weapon may be summoned at. As far as control does, it halves the enemy speed. Summon a floating, spectral Greatsword that attacks your enemies alongside you. Spell - BG3 Summon a floating, spectral Greataxe that attacks your enemies alongside you. The tank needs to stand within 5 feet of the goblin. Nyrulna: Glowing: This object shines with a glowing light in a radius of 6m/20ft. The flight is okay; what bothers me more is that it can be attacked (in 5e a spiritual weapon is invulnerable) plus enemies get attacks of opportunity against it. • 3 yr. Characters with Reach Weapons can attack enemies and make an Attack of Opportunity from farther away. Contents. 6 Level. In Baldur's Gate 3, the Flaming Sphere has like 15 hp or so, and monsters do attack it (and the sphere has its own attacks). Spells List for Baldur's Gate 3 (BG3) / Spiritual Weapon: Maul Spells List for Baldur's Gate 3 (BG3) Spiritual Weapon: Maul. Spiritual Weapon. Game: Baldur's Gate 3 Level 2 Evocation Spell. The idea is to abuse the Spiritual Weapon Cleric Spell (hence Divine Soul Sorc) which allows you to summon a ghost weapon and as a bonus action, attack for (X/2)d8+cha (X is the spell level). Spiritual Weapon is a level 2 Evocation [force] spell that conjures a floating weapon for one round per level. Then cast it on yourself, and hover over the tooltip for your weapon. Spiritual Weapon One of my favorite cleric spells in 5e, and it's absolutely awful. The best Barbarian multiclass options in BG3. The way this impacts AoE spells is also disappointing. Description. I may have to add it to my list and see if it is just bugged or not. In Baldur’s Gate 3, the Cleric class represents divine spell casters. In BG3, Spiritual Weapon is a summon that can be attacked and destroyed. Elemental. Here’s what makes the Sword of Justice special in Baldur’s Gate 3: Weapon Type – Greatsword. It doesnt attack on the turn its summoned even though that SHOULD be how it works, and it NEVER hits. Start with summoning Spiritual Weapon with bonus action on. 3: weird / phantasmal killer / phantasmal purification. It is the best spell. Spiritual Weapon is a good way to add damage to a fight at almost no cost other than the spell slot (no concentration, uses a bonus action). When you cast the spell, you can make a melee spell Attack against a creature within 5 feet of the weapon. 2. #9. animate dead, on the other hand, is a game-changer, so you really want to consider how you will be using it and how it will affect the campaign. Sneak Attack Hide. The fly button is a bit like jump, it’s just supposed to offer you more verticality. Mikaleus • DRUID • 3 yr. Tabletop, depends on GM, as technically many Eldritch Knight spells need material components which must be held in a free hand--making two handed weapons attractive, as you can pull away your off hand for spells without dropping your equipment, unlike if using a shield or dual-wielding. You can still take damage from area spells. It's decently strong but just doesn't feel right to use. Resistant to Force. All within are Silenced and Immune to Thunder damage. member; 1,639 kudos; 20 August 2023,. Last edited by Hex ; Apr 7, 2022 @ 3:09pm. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Game is fantastic, cleric is otherwise great, everyone is sexy, but spiritual weapon feels terrible. 173. The actions that a Character can perform are based on their Class and Equipment. They have a range of 1. 2. In order for us to make the best articles possible, share your corrections, opinions, and thoughts about 「Harped Sacredstriker Weapon Guide and How to Get | Baldur's Gate 3 (BG3)」 with us!. Spiritual Weapon: Summon a spiritual weapon that can attack enemies nearby. 6 lb 600Spiritual weapon is a spell that only does exactly what it says it does. a reach weapon to make a melee attack beyond 5 feetThe weapon is considered Ethereal, and immune to Lures, Psychic Damage, Poison, and resistant to many others. The fly button is a bit like jump, it’s just supposed to offer you more verticality. It doesn't have HP in the tabletop version and it dies altogether too quickly in BG3. Summoning your own allies, such as familiars, elementals, or Spiritual Weapons, can help draw attention away from your party. BG3 is the third main game in the Baldur's Gate series. Holy Warrior: Cleric 7/Ranger 5. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. As a 5e Warlock obsessive, it saddens me that they don’t offer the Spell Sniper feat in BG3. 10. BG3 is the third main game in the Baldur's Gate series. It receives the following Class Action: A community all about Baldur's Gate III, the role-playing video game by Larian Studios. If you're going to maintain concentration then spirit guardians is always better. with all the verticality on BG3 i find my weapon just wandering around getting to enemies than doing anything else. 18m DEX Save. Seline's Spear of Night, Shar's Spear of Evening. BG3 is the third main game in the Baldur's Gate series. The Duergar race is one of the best races for Clerics in Baldur's Gate 3 because of their powerful Duergar Resilience passive, which is granted from level 1. 1d6: Bludgeoning: 1. See the table below for the other. e. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. I feel like clerics are seriously lacking DPS right now due to the absence of the spiritual weapon spell. Spiritual Weapon’s biggest draw is that it allows for an extra d8 + Spellcasting ability modifier of damage each turn. BG3 is the third main game in the Baldur's Gate series. Heavy armor and martial weapons proficiency: Deal damage and soak up just as much. Jekko Jul 21 @ 9:20am. Summon a floating, spectral Halberd that attacks your enemies alongside you. 1. It allows spellcasters to summon a floating Spear. Only one Spiritual Weapon may be summoned at any time. always feels like a wasted 2nd lvl spell slot. Range. We are Duel Wielding Hand Crossbows for two attacks a turn. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Seline's Spear of Night, Shar's Spear of Evening. There is no restriction saying how many you can have out. Weapon Enchantment: +1. All weapons that aren’t light and can/have to be be wielded with two hands. Cleric Subclasses (Domains) There are seven subclasses for Clerics in Baldur’s Gate 3. If the Paladin instead casts a second level Spiritual Weapon on turn 2, then their turn 2 damage becomes: 0. . BG3 is the third main game in the Baldur's Gate series. During combat, it never seems to damage anyone with its aura - either on its turn or the enemy's. Magic Weapon is a Lvl 2 Spell from the Transmutation school. Gale + 1 zombie + 1 elemental +1 mummy = 4. 65 = 6. Version 1. A spiritual weapon (created by the spell of the same name) uses your bonus action for movement and attacking. When you cast the spell, you can make a. Summon a floating, spectral weapon that attacks your enemies alongside you. A pity. For the most common, nonmagical kind of this weapon, see Sickle. Either that or its bugged. The typical range for melee weapons is 1. All within are Silenced and Immune to Thunder damage. create/animate undead, flaming sphere, spiritual weapon and planar ally. The Greataxe is Ethereal, Immune to Psychic and Poison damage, and Resistant to all. Description. Spiritual Weapon (Lvl 6) Reduce Weapon Enchantment +2 Cleave Lacerate Prepare: The Undead Bane: 1d12+1 Slashing: Uncommon: 1. Description: Infuse a weapon with arcane energy. Each subclass is flavored as a different Domain that the Cleric disciplines themself in. Spiritual Weapons are a type of creature in Baldur's Gate 3. 1~8 Damage. Harper Sacredstriker – Allows you to use Spiritual Weapon at 6th level. This is amazing because you can use bonus action AND it doesn’t cost concentration. It does have health and can be targeted with attacks, which I assume Larian did to avoid abusing the AI with stealth. ago. Spiritual Weapon is already a good spell on TT, and it's only better in BG3, for reasons already mentioned in the other comments. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Actions can be used in both exploration and combat to maneuver across the battlefield or to harm or aid Characters. 5m / 5ft. But even still, I'd usually prefer to spend the spell slot on something more impactful. So most likely the only limit is how many times you can cast them with your spell slots. Flawed Helldusk Gloves. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Also, in Spiritual Weapon’s favor there is the bonus-action casting and force damage over fire. - Clerics are a full support class. Potion of Invisibility: Become invisible for 1 minute. If an attacked creature has spell resistance, you make a caster level check ( 1d20 + caster. They have proficiency with Simple weapons,. 1: compulsion/ greater command. 1d8+Spellcasting Ability Modifier Force. Duration: 10 turns. Spiritual Weapon is a fantastic spell that lets you conjure a weapon of divine energy to attack. Pay attention to which spells they are, so you don’t waste higher-level Spell Slots on ones that can’t be. Spiritual Weapon: Lvl 2: Evocation: Bonus Action Level 2 Spell Slot: No: Summon a floating, spectral weapon that attacks your enemies alongside you. Spiritual Weapon. I may have to add it to my list and see if it is just bugged or not. Spiritual Weapon: Lv 2: Evocation: Action Level 2 Spell Slot: Summons a floating, spectral weapon that attacks your enemies alongside you. You may try to move it closer to the wall. I’m not sure how extensive the deity choices will be, but as each deity has a favoured weapon, it’d be awesome to see your spiritual reflecting your god/ goddess. BG3 is the third main game in the Baldur's Gate series. true. 13. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment. Spiritual Weapon: At level 3, the War Domain Cleric gains access to this spell that is always useful, particularly when your character is engaged in melee. Spiritual Weapon showed up twice in the Patch 8 Notes before being quickly removed: "It no longer looks like you're using the blunt side of your weapon when attacking using Spiritual Weapon: Greatsword. However, obtaining all three items can be a daunting task. I'm level 6 now and considering a dip into light cleric to get even more utility as cleric spells are really powerful in this game. A lot of people like it, but I'm really not a big fan of the spell for the reasons you say. Spiritual weapon is a great spell. Turn your weapon into a Sacred Weapon. You can bind any magic weapon as a pact weapon, as per the rule. Each Domain provides a unique set of new spells for the Cleric to. Sustain a Spell is an action. The trick to beating the Spectator is to let it unpetrify a drow, then hit the drow once to get rid of the charm effect. Gather your party and venture forth!. Properties Cost: Action + Channel Oath Charge Details. 4. Niara #844307 11/02/23 12:16 AM. It creates a magical hammer for use in combat. 1K. Shadowheart (and all Clerics) are missing Spiritual Weapon at the moment, which is a staple combat spell for them in D&D. Xyanyde’s Fire Once per Short Rest, when the wielder misses an attack with this weapon, the target is encased in Faerie Fire. But if you compare it to the cleric using Spiritual Guardians, Spiritual Weapon, and using his action every turn, his usefulness as a character doesn't measure up. I am not sure which one you are! In any case, this list should be useful for you. The Greataxe is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. These gloves would do nothing except. "You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. Casting Spells uses up Spell Slots, the number of which a character has is. Wizard's also have a level 2 summoning spell, Flaming Sphere. A spiritual weapon cannot be attacked or harmed by physical attacks, but dispel magic, disintegrate, a sphere of annihilation, or a rod of cancellation affects it. Summon a floating, spectral Spear that attacks your enemies alongside you. Sustained Damage: 1d8 + 5 (spiritual weapon) + 3d8 (spirit guardians) + 3d8 + 5 (sacred flame) edit: Also I don't know how deep you want to go into subclasses, but Circle of the Land Druid gets the Haste spell on level 5 if you take Grassland Spell Circle. Cleave is a weapon action available to characters proficient in and wielding a battleaxe, greataxe, greatsword, or halberd in their main hand. BG3 is the third main game in the Baldur's Gate series. But that 20' movement makes it harder and harder to bring it to bear as the combats become more and more effected by flying, high speeds, misty steps, and other. In BG3, players can equip three items to gain Force conduit easily. Best BG3 Cleric Race: Duergar. Crimson Mischief, Duelist's Prerogative, Balduran's Giantslayer, Gontr Mael. When the wielder deals melee damage with this weapon, they gain 2 turns of Force. Domain Spells (Level 3): Magic Weapon and Spiritual Weapon; Domain Spells (Level 5): Spirit Guardians and Crusader’s Mantle; Channel Divinity Action (Level 6): War God’s Blessing – Endow a nearby ally with the glory of your god to grant them a +10 bonus to their Attack Roll. Get level 5. The interactions with Concentration are straightforward -- you can't concentrate on two spells, so two spells that summon creatures and require concentration can never exist simultaneously (at least. Re: Spiritual weapon. Description. Transcript. You will become an Oathbreaker if you:. 5m, and they deal Slashing Damage, though some special Greataxes also deal another type of Damage as well. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. See full list on baldursgate3. ) to any attack and damage rolls made with this weapon. 5) + 2(4)) + 0. ). 9(3(3. Spiritual weapon deals: (1d8+5) * 0. Sacred Weapon is a Action in Baldur's Gate 3. Here are the best weapons you can find in Act 1. Use it. BG3 is the third main game in the Baldur's Gate series. ). you can use a move action to redirect the weapon to a new target. Swing your weapon in a large arc to attack up to 3 enemies at once. Also makes it a "magic weapon" for the purposes of overcoming damage resistance and. It has a higher chance of hitting, and emits a bright light. The Greataxe is Ethereal, Immune to Psychic and Poison damage, and Resistant to all other Damage Types. Caustic Band – Deal additional acid damage. A Necromancy School Wizard will automatically gain Animate Dead at class level 6, even if they learned it previously at class level 5. This spell is kind of vital for any cleric to do decent, consistent damage. Spiritual Weapon is a bonus action, and its subsequent movements and attacks are all bonus actions. Your best option would be a warlock or a cleric. Its resources are a Bonus Action and 6 m / 20 ft of Movement Speed. BG3 Full Helldusk Armor Set Guide.