Wild magic table 5e. Wild Magic Surge. Wild magic table 5e

 
Wild Magic SurgeWild magic table 5e  A sorcerer whose innate arcane ability comes from the wild forces of chaos can unleash surges of untamed magic

4 to 32. He laughs as he charges toward the frost giant who dared poach his people’s elk herd. 14 Your clothes and any armor you're wearing explode d100. As written, the wild magic ability suggests the sorcerer roll a d20 after every non-cantrip spell, and on a roll of '1', wild magic happens. DM's Guild Link for Wild Magic for Every Class. Having a high Charisma, a good Constitution, and equally good Dexterity is the most. This one could be scaled up and it probably the one that would want scaling most of all. Any creature within 5 ft of the point of impact takes D4 force damage and Is knocked prone. Also can pick up the shield spell and mage armor to help your AC. 11. You can't tell what. In addition, if the one who consumes it isn't a spell caster, they will receive 1 random cantrips and 1 random 1st level spells. If the Result is 1-5, nothing happens. See more ideas about dungeon master's guide, dungeons and dragons homebrew, magic. 10 You cast animate objects, but may only target one tiny or small object. In this case, my players acquired a cursed magic item, a coin, that has a bond to chromatic dragons. . Finally, we have the Aeor wild magic table. The target’s body chemistry is slightly altered. Wild Fire Table has good/nothing/bad odds of ~65/25/10. In case 1: You do not regain Tides of Chaos. On a failure, they take 8d6 damage of the. Once per turn, the DM can have you roll a d20 immediately after you cast a sorcerer spell of 1st level or higher. Constitution is your spellcasting ability for this spell. I've seen a few of these floating around, but some of them seem too repetitive, while others had far too game-breaking effects. The Wild Magic Surge table contains a variety of effects. Wild Magic Table 5e. I like the idea of holding all your weapons in a giant bundle until you Rage and then deciding on your style. Provided that the creature has been dead no longer than 10 days, the. Learn how to use your innate magic from the Wild Forces of chaos that underlie the order of creation. This is especially true when the enemy happens to be a 6-foot-tall, bloodthirsty, axe-wielding maniac. Roll on this table at the start of each of your turns for the next minute, ignoring this result on subsequent rolls. 05-06: You are immune to being intoxicated by alcohol for the next 5d6 days. $49. Casting spells should feel like a high stakes gambling experience where anything and everything could. To determine whether a Wild Magic Surge occurs, roll a 1 on the d20. It's normal to grow attached to a character, and it sucks to put the possibility of a surprise TPK that no one can do anything about above their head, no matter how slim the possibility is. At Higher Levels. D&D Beyond’s free character builder makes it quick and easy. The official wild magic surge table is found in the Player’s Handbook. The path of Wild Magic is one that I love flavor-wise, but falls a bit short in mechanical power. If a Wild Magic effect is a spell, it's too wild to be affected by Metamagic. Wild Magic Table: Your innate magic comes from the Wild Forces of chaos that underlie the order of creation. If rolling on random tables is your thing, then this is the character build for you. 4. by Harry Menear. Spoiler: Design Notes and Goals. 1-2. Any beasts in immediate area become awakened for one day. If you would cast a spell with your wild surge, you do so ignoring the restrictions of your Rage. You touch a dead humanoid or a piece of a dead humanoid. The results will be compared with that of the Wild Magic Surge Table. For 1 minute, you emanate Wild Magic aura around you in a 30-foot radius. A Wild Magic sorcerer's abilities in D&D 5e hinge on a d100 roll with 50 different potential effects, which has a chance to happen every time they cast a spell. But this table just has one thing written on it: DM is a dick (angels from super natural level of dick). The PHB one is really fast to use, and it'll be months if not years before you hit all of. No plan — no matter how well conceived, contrived, or executed — survives contact with the enemy. If the spell cannot affect the caster, it fails. The way it works is simple: When you miscast, roll 1D100 on the table that corresponds to the level of spell slot used. Except the thing is so fucking chaotic and harmful that if you. As usual, a d20 roll occurs anytime you cast a spell of 1st level or higher. " Since you are casting a spell, and have access to meta magic, you can definitely us meta magic such as careful spell on the spells you cast via the wild magic table. The Wild Magic Surge table contains 50 different effects that can be triggered by a Wild Magic Surge. Something Fishy: the caster is left smelling of fish. Immediately after you cast a sorcerer spell of 1st level or higher, the DM can have you roll a. 2) For the next minute, all attacks against you have advantage but you have advantage on all attacks you make as well. Essentially on a Nat 1 or a Nat 20 attack roll, the string will automatically trigger a d100 bad effect or good. Клацніть тут, щоб ознайомитися з нашим посібником із таблиці дикої магії та з тим, як використовувати цю непередбачувану форму магії для Чарівників у 5-му виданні D&D. Make a wild magic table of wild magic tables, so that you have to roll to see which table you even use, adds a ton of unpredictability to the use of wild magic 😁. Determining the wild magic effect involves the roll of a d100, although there are only 50 possible outcomes. Each time the goblin casts a spell, there is an accompanying surge of wild magic; roll on the Wild Magic Surge table. A Homebrew Expansion for 5th Edition Dungeons and Dragons. This wand has 7 charges. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. Wild Magic Table. Wild Magic Surge 5e, an Add-on Module for Foundry Virtual Tabletop. DM's Guild Link for Wild Magic for Every Class. Kliknite ovdje za naš vodič Wild Magic Table i kako koristiti ovaj nepredvidivi oblik magije za čarobnjake u 5. Controlled Chaos At 14th level, you gain a modicum of control over the surges of your wild magic. Barbarians primary ability is Strength, their saving throw proficiencies are Strength and Constitution, and they have a Hit Dice of 1d12. A half-orc. Wild Magic Table 5e. 11 Roll a d10. If you get +1 AC, lean in with sword and board. A Wild Magic Surge can happen once per turn. Effect. In case 3: You do regain tides of Chaos. Excellent! Thanks so much! Purchased item: Expanded Wild Magic Table | 5e | 5th Edition | D&D | DND | Dungeons and Dragons |. Compatibility: 0. It continues to increase until you roll on the surge table. Magic classes in particular fascinate me, and the one that caught my eye the most is the wild sorcerer. Additionally, there is nothing in the Wild Magic sorcerer writeup that. Not what you’re asking for, but I improvised based off the vanilla wild magic tables when homebrewing a one shot with “wild magic grenades”. Additionally, I have formatted it in the same style as the PHB's wild magic surge table, using the Homebrewery. Fey Wild Wild Magic Table [5e] I made a Wild Magic Table intended to be used in homebrewed campaigns which visit the Fey Wild, or DMs and players that want a wild magic table that is more themed around fey and natural magics. Wild Magic Storm (5e Environment) A bright, multi colored cloud rolls into the valley. #3 Feb 8, 2021. 5e: Revised Wild Magic Surge Table. All creatures casting spells of 1st level or higher while in the radius must roll a d20 for Wild Magic. A Wild Magic Surge has a 6% chance to summon one or more creatures. This guide is meant as a deep dive into the Wild Magic Sorcerer subclass. This table is for a person who wanted a wild sorcerer and wanted to shoot fire at things, I think it. Sorcery Points. See mored100. All constructive comments and criticism are welcome. At level 14 you get even more control over your rage magic. My DM made contacting the chosen god of my PC the d10000 wild magic table. Fireball. You grow a number of inches equal to the roll. The "Expanded Wild Magic Table | 5e | 5th Edition | D&D | DND | Dungeons and Dragons | Digital Download" is a perfect extension of the principles of Wild Magic as offered in the 5th Edition of D&D. It is taken directly from the Player’s Handbook (page 103). $. A separate instance, The Tides of Chaos recharge, is an immediate use of the wild magic table (no roll to see if it activates). If you roll a 1, roll on the Wild Magic Surge table to create a magical effect. The use of the verb 'can' allows the DM the flexibility to have the surge roll occur as little or. Roll a d20 and consult the following table to determine the effect, if any. Roll a d10. You might have endured exposure to some form of raw magic, perhaps through a planar portal leading to Limbo, the Elemental Planes, or the mysterious Far Realm. The Wild Magic table in the PHB is . This is the Wild Magic Surge Table’s subsequent actions depend on the result of the roll. If you roll a 1 on the die, roll on the Wild Magic Surge table (1d100) to create a magical effect. Spells and abilities that let you work with shadows instantly fail. Caster’s hands become covered in sticky goop. While raging, the Wild Magic Barbarian produces a random magical effect from the Wild Magic surging within them. Something Fishy: the caster is left smelling of fish. Confusion. Basically an expectation by level 7. If the creature has 5 or more ranks in Spellcraft, it gets a +2 synergy bonus to this CL check. Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. Sep 4. Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. 2. 3. Surael • 8 yr. They have proficiency with Simple Weapons, martial weapons, light Armor, medium armor and shields. Wild Magic Surge Bundle PDF: D300 Table, Wild Magic Items, Wild Magic Subclasses. These buffs vary from adding to your AC to teleporting you around the battlefield. A. A homebrew D100 Wild Magic Surge Table with a lot more power than the original. PDF. Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. At 3rd level, your body reacts to the presence of magic. The envelope contains a letter from an anonymous fan and a chocolate bar. I think that's the only proper way of designing the subclass. The Wild Magic Barbarian is one of the most unique options in D&D 5e. DnD 5e – Expanded Spell Lists for Non-Tasha’s Sorcerer Subclasses. First some clarifications. Every spell you cast creates a progressively larger. Welcome to a Wild Magic Table 5e Guide. The Wild Magic Surge Table. Feywild Shard. --1 -- !import-table-item --Wild Magic Surge --Your size increases by 1 category for the next minute. Wild Magic Table. As an action, spend 2 sorcery points and select any 1st through 5th level spell in your known spells list. Dungeons And Dragons Homebrew. Plus, a feature like that would ensure that you couldn't get a bad effect, which I think needs to be an important risk to the subclass (much like it is for the wild magic sorcerer). The D&D 5e Wild Magic Sorcerous Origin doubles down on this chaos by infusing utter randomness into almost every ability. 0-1. Preface. If the effect requires a saving throw, the DC equals 8 + your proficiency bonus + your Constitution modifier. Roll on this table at the start of each of your turns for the next minute, ignoring this result on subsequent rolls. Barbarians are already D&D 5e 's most durable class, but this comes with the expectation that they will take damage. Also at 3rd level, the magical energy roiling inside you sometimes erupts from you. 2. Wild Magic. It was a simple spell. The Sorcerer was simply trying to make a light. If you want more. #1. You can replace the result of any roll on the Wild Magic Surge Table with the influenced roll. A sorcerer’s origins are sorcerous, and this is where their abilities come from. For example, the table for the Wand of Wonder is about 50% negative towards the target. 9 You cast magic missile as a 5th-level spell. Each dart hits a creature of your choice that you can see within range. The fun of Wild Magic Barbarians is that they can support variable action economy without feat investment. The Wild Magic sorcerer is one of the original fifth edition sorcerer subclasses, appearing the Player’s Handbook. Immediately after you cast a sorcerer spell of 1st level or higher, roll a d20. A close review of the possible results will reveal that most of the effects in the original PHB table appear in this table as well. This is a table of 50 different effects that can trigger, while Wild Magic effects range from growing a long beard to transporting the sorcerer to the Astral Plane. The detailed guide to the 5E wild magic table is given in the player’s handbook. Wild mages are particularly adept at exploiting zones of wild magic, and they are much less likely to experience deleterious effects while casting spells within wild magic zones. Random Roll: d50 = 14. It was made more for our particular game than for widespread use, but. Rage clearly says that RAW you can't cast spells. This inherent randomness makes the class deliberately hard. Character Optimization – DnD 5e – RPGBOT. We are sharing wild magic table 5e today, so let’s start the topic. Like others, it has a result for all 100 sides of the dice, unlike the base table which only has 50. Review by Sam West, Twitter:@Crier Kobold. Suggested Price $0. If you want to be TRULY wild, use this revised table. If the result is greater than or equal to half your level, roll on the wild surge table and the surge result occurs. 7-8. This way it stays engaging while not TPK'ing you and your friends at any level. This consistency can enhance the overall D&D experience in the video game. If the result is a 6, roll on the Wild Magic Surge Table. While a plant, you are incapacitated and have vulnerability to all damage. We also did a bunch of tweaking so the results make more sense when triggered by someone who isn't a sorcerer. 29. You can begin a Wild Magic Surge on any of your turns to randomly draw a number of spells from your Deck equal to your proficiency bonus. In case 2: This scenario is not allowed. Immediately after you cast a spell of 1st level or higher, roll a d6. The Path of Wild Magic table is pretty small (only 8 outcomes). 03-04: A spectral shield hovers near you for the next minute, granting you a +2 bonus to AC and immunity to Magic Missile. So far I have maybe turning magnetic (not too strong) for thirty seconds. I’ve been running 5e for a little over a year. I tried to follow each class's themes and characteristics, but you should definitely customize the chart to fit your character. laserllama's Alternate Barbarian: Expanded (Update) - A Multitude of Additional Options for the Alternate Barbarian Class including Twenty Savage Exploits, Four Barbaric Feats, and Nine Primal Paths: The Deep, Favored, Inferno, Mutant, Packleader, Reaver, Titan, Warde, and Wyrmblood! PDF in Comments. HSS = Highest level spell slot available to you. If the impact is a spell, it’s too wild to be influenced by your Metamagic. Wild Magic. Fireball. Components: V, S. 206 upvotes · 26 comments. If you score less than the cutoff you then roll on the Wild. 14 Your clothes and any armor you're wearing exploded100. Nicely done. Duration: 1 minute. Hi all, new DM here, about to run my first campaign. " So, in other words, if you cast a spell using a 9th level spell slot, you'll trigger a surge on a roll of 1-9 on the d20. 5th-level transmutation. At Higher Levels. The cutoff for triggering a Wild Magic Surge is not 1, but somewhere around 12-14 (i. If you roll a 1, roll on the Wild Magic Surge table to create a random magical effect. Sorcerers can trigger surges off every leveled spell (and. 0661 Caster can't use magic for six hours after ingesting meat . One creature or loose object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. Napsauta tätä saadaksesi Wild Magic Table -oppaamme ja kuinka käyttää tätä arvaamatonta taikuutta Sorcerersin 5th Edition D&D:ssä. Sometimes called psionicists or mentalists, these wizards interact with the multiverse through the lens of their psionic aptitude and awareness. Almost every effect is negative. Lift your spirits with funny jokes, trending memes, entertaining gifs, inspiring stories, viral videos, and so much more from users like baggony. CeruleanRuin. Expanding the Wild Magic table to match the 100 options available in the tabletop game would be more faithful to the source material. It also adjusts the odds of wild magic surges based on spell level and casting class. See Also: Best Feats for Wild Magic Barbarian 3rd Level: Magic Awareness and Wild Surge. Changelog: v1 => v1. #2. The table shows the effects that might happen when a Wild Magic cast goes wrong. 13. If you got to be dumb, better you get tough. Wild Magic Wild magic is a kind of magic that can’t be controlled, and Gnomengarde has long been a source of it. Wild Magic Table 5e : dnd Guide. A Path of the Wild Magic Barbarian has been exposed to the beautiful, intensely emotional, and rampant magic of the Feywild, the Upper Planes, and other realms of supernatural power that can profoundly influence people. When you enter your rage, you trigger a Wild Surge effect. When you cast a spell of 1st-level or higher roll a d20. It's pay what you want so download for free, use it, and support if you like it. Wild Magic Sorcerer Abilities. Increasing Strength should be a Wild Magic barbarian build's top priority. Average Rating (79 ratings) Everyone makes mistakes, and when you’re playing with the very fabric of the universe, sometimes those mistakes have surprising, harmful, or spectacular consequences. The reasons are clear: Most players don’t like unpredictability. 5-6. d100. Any time you roll on the Wild Magic Surge table, you gain one extra use. At level 10 you get to reshuffle your rage magic whenever you got hit or fails a save throw, so, if you got a bad roll, all you have to do is to throw yourself into danger. If you roll a 1, roll on the Wild Magic Surge table to create a magical effect. 10. Thus I would imagine that being summoned by a chaotic event doesn't necessarily predispose them to help the sorcerer. Wild Magic Table 5e. by Prince Phantom. The 5e table, for reference. The more ideas the merrier. This wand has 7 charges. 660. Roll a six sided dice. When you have a Wild Magic Surge and roll a 1 on the d20 for that feature, you now roll on the Wild Magic Surge Table. Duration: Concentration, up to 1 hour. Go crazy with ideas guys. Fey Wild Wild Magic Table [5e] I made a Wild Magic Table intended to be used in homebrewed campaigns which visit the Fey Wild, or DMs and players that want a wild magic table that is more themed around fey and natural magics. Recently, Codename: Morningstar had the preview of the Wild Magic system that comes bundled with the first 5e Dragonborn art to be seen. On a plane with the wild magic trait spells and spell-like abilities function in radically different and sometimes dangerous ways. You can use your reaction and pay two sorcery points to roll a 1d4 and apply the result. Table: Wild Magic Surge (1d10) 1 The spellcaster and everyone within 100 feet lose all their hair. If you roll a 1, roll on the Wild Magic Surge table to create a random magical effect. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. What’s missing is the risk that wild magic presents. 2 You are possessed! A Demon inhabits your body and tries to influence you by whispering in your mind how great it would be to commit acts of evil. Pronađite Wild Magic Table 5e DnD. 2 degrees Celsius for the fruiting bodies to grow. I do not believe there is an offically written for what you are looking for. A piles of sticks turns into a swarm of poisonous snakes! A herd of sheep all pass out at the same time, and then. "Any time before you regain the use of this feature, the DM can have you roll on the Wild Magic Surge table immediately after you cast a sorcerer spell of 1st level or higher. Wild Magic Blood Magic Table: Went from 8 options to 20! I added more variety to what a player can roll. DM demands you roll a d100 for the wild surge table since you have used Tides of Chaos. The target, naturally, is the intended recipient of the magic, or the one to be affected by the casting. Wild Magic. If you roll a 1, roll on the Wild Magic Surge table to create a magical effect. Some raw magic may have been exposed by sorcerers that claim Wild Magic as their source of sorcery. Find out the effects of your Wild Magic Surge, Tides of Chaos, Bend Luck, Controlled Chaos and Spell Bombardment features. --1 -- !import-table-item --Wild Magic Surge. I’d have them roll the d100 and it would say they turn blue, so I’d say that the enemy was now covered in ice, but still alive. 11 Roll a d10. Roll twice on this table, use both effects. To determine whether a Wild Magic Surge occurs, roll a 1 on the d20. Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. Fun and smart additions to the game, the friendly Discord of Many Things, and thousands of past. Dex: We only want to fill out medium armor unless you’re rolling for stats and end up with 3 high rolls. If you move a 1, then a magical effect will be produced. Wild Mages in Faerûn. The Wild Magic Barbarian is one of the most unique options in D&D 5e. A5E is 100% compatible with 5E, however, it is a core ruleset. The sphere spreads around corners, and its area is heavily obscured. If you score less than the cutoff you then roll on the Wild. e. I welcome any suggestions!. Didn't even think about how it's a negative with those feats though. Table: Wild Magic Surge (1d10) 1 The spellcaster and everyone within 100 feet lose all their hair. Roll a d10. You can cast the detect magic spell without using a spell slot or components. More or less, positive effects stay positive, and negative effects stay negative. Until your rage ends, you can use this effect again on each of your turns as a bonus action. Wild Magic Surge. Wild Magic Surge: Roll on the Wild Magic Table: 97: Accidental Overcharge: Your spell instead uses up a spell slot of any level higher than the level you cast it at (you choose). Magic Awareness is basically paladin’s Divine Sense for magic, like a hybrid of it and Detect Magic. Table of Wild Magic Effects; d% Effect* 01-10: The spell rebounds on the caster with normal effect. It falls off if your attunement to it ends. ) The DND 5th Edition Wild Magic table will cause you to become a potted plant if you roll a 41 or a 42: You turn into a potted plant until the start of your next turn. 4: Just a straight up weapon buff. They believe that wild magic is the purest manifestation of the Weave, and seek to further understand and use it to protect the rest of creation. With two active groups and several one-off sessions, I’ve only had one player at a convention that embraced the concept of wild magic. D&D5E: WILD MAGIC BARBARIAN GUIDE we talk about the enigmatic wild magic BarbarianSupport us on patreonlegion for. There is no randomness, you are screwed either way. They had to chisel his head out and then kill him. Great point Reply. The rules for concentration (PHB pp. 07-08: You gain resistance to all damage for the next minute. The fire spreads around corners. While holding it, you can use an action to expend 1 of its charges and choose a target within 120 feet of you. Extended Wild Surge Wild Magic Table. The fate die determines whether it’s a positive neutral or negative effect. 5, or 4) it seemed reasonable to pull material from 2e. We have prepared spell cards and creature cards for all possible outcomes in the Wild Magic Table (sheep, modron, fog cloud, grease, etc). The result. These were the results: 34 - Total hair loss. You can edit the compendium rolltable by importing it (open the rolltable in the compendium tab and look for the import text on its popout bar) Importing it will add the table to your rolltables tab, letting you edit it without your chances getting overwritten by game system updates. Wild Magic Wild magic is a kind of magic that can’t be controlled, and Gnomengarde has long been a source of it. I much prefer this as opposed to 5E's very inconsistent singular table. You might have endured exposure to some form of raw magic, perhaps through a planar portal leading to Limbo, the Elemental Planes, or the mysterious Far Realm. To fix the Wild Magic bloodline, you don’t even need to change the rules of the subclass: you just need an. Знайдіть Wild Magic Table 5e DnD. Your height changes by a number of inches equal to the roll. Acid rain begins to downpour in a 60 foot radius centered on you. Whenever you begin the process by casting a spell of the first level or higher the DM will give you the option to roll a d20. 0662 Caster can't use magic items for one turn after casting a spell . Preskoči na sadržaj. The whole point of wild magic is that it is unexpected. So far i am reworking the wild surge table and I've decided to transpond the wild magic sorcerer's first ability over to the Warlock. These are the best DnD Barbarian subclasses 5e, ranked from worst to best: Path of the Berserker. Feel free to add your own tables! Table 1 . Not my favorite but it doesn't need to scale. Take it all the way up until it's 20/20 to pop. You lose concentration on any spells you are concentrating on, and your eyes swirl with energy, and you now passively emanate a 60 feet antimagic cone in the direction you face for the next minute. You lose concentration on any spells you are concentrating on, and an antimagic field surrounds you for 1 minute. Whenever you roll on the wild magic table, you can choose to explode with chaos. Class Archetype – Wild Magic Wild Magic Surge – Level 1. The Circle of Wild Magic is comprised of witches and sages that draw power from the chaotic natural energy of the Feywild instead of the natural energy of the Material plane. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it’s impossible to track which image is real. You cast magic missile as a 5th-level spell. The relevant part of its description states: When you use a Metamagic option on a spell while you are holding or wearing the shard, you can roll on the Wild Magic Surge table in the Player's Handbook. Wild Surge (Level 3). A wild magic surge is a flash of chaotic magic that produces a random magical effect, effects that. The D&D 5e previews keep on sneaking in. 0660 Caster can't use magic for 1d6 rounds after being struck by magic . Generate random wild magic surges for a wild magic sorcerer or any time your players take a walk through a wild magic zone. D20 result: 1-5 = Bad Result 6-15 = Neutral Result 16-20 =. Unique (requires attunement by a Warlock) You gain a +1 bonus to attack and damage rolls made with this magic weapon. I tried to follow each class's themes and characteristics, but you should definitely customize the chart to fit your character. So 3 for a level 5 sorcerer and 8 for a level 16 sorcerer. Since the table in the book is 1-100 but only has 50 results, we added 50 more results while trying to maintain the same ratio of neutral/positive/negative effects. Either way, after the flow ends all spells return to your deck. The issue with most wild magic tables online is that they alter the balance of the sorcerer subclass – most people don’t seem to realize that the wild surge is supposed to be, on average, a risky but net positive feature for the subclass, combined with tides of chaos. Yes, I am aware of how risky it is, but fortunately our group of friends likes the kinds of things it can do, and our DM is gracious enough to change around some of the Wild Magic Surge Effects so. d100. This suggests that rolling on the Wild Magic Surge table as much as possible will do more good than harm, but unfortunately, the dice are fickle with these kinds of things. You lose concentration on any spells you are concentrating on, and an antimagic field surrounds you for the next minute. Wild Magic Surge. ago. Truvate u Wild Magic Table 5e DnD. On a roll of a 1, the player rolls on the Wild Magic surge table. Archived post. That is built into the API. There is no randomness, you are screwed either way. Wild Magic Tables - Google Docs.