status quo stellaris. Other Paradox games don't have Status Quo, they have White Peace instead; they're not the same thing, and the name was chosen in part to try and clarify that. status quo stellaris

 
 Other Paradox games don't have Status Quo, they have White Peace instead; they're not the same thing, and the name was chosen in part to try and clarify thatstatus quo stellaris

If I choose Status Quo, the enemy breaks into 2, a loyal vassal with my civics (liberation essentially) and an independent but pathetic enemy. Being a synthetic race that wants to destroy everything in the galaxy should NOT stop me with this horrible mechanic. So my ally declares a status quo peace, and doubles his territory, but I lose the entirety of my outer colonies solely because they were occupied, despite. I just want to say, for all of the good changes here, status quo peaces are ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. 5. Liberation wars isn’t always an option, it depends on your empire, but that’s how you do it. Not evil and desirable enough. Later, you can release any systems you don't want as a new vassal state. 1. Click make claims. #2. 3 - Cede control of the systems you occupy, done by a button on the starbases. A wargoal of imposing ideology forces the defeated empire to adopt the victor's government and ethics. The penalties should start after that you refuse a status quo peace request made by the enemy and should increase overtime beyond -20%. CryptoYou can capture as many systems as you claim beforehand. Heavy emphasis on the fully. I recently started a subjugation (vassalization) CB and steamrolled their whole empire, but I'm torn between Status Quo and enforcing complete vassalization. Iklaendia • Voidborne • 5 yr. they took the. It can be forced when your opponent gained 100% exhaustion and was lake this for a couple of years. Confirmed Stellaris - Subjugating part of an empire through status quo subjugates the. What do? Total victory is unattainable, and surrender is for chumps (this is SPARTA!!!), so you have to make the most out of status quo. Stellaris Dev Diary #295 - Armies, Sectors, Messages, and More. Mein Hauptgegner hatte zwar noch irgendwelche Vasallen, die ihn unterstützten, aber eigentlich sollte es in dieser Situation kaum noch jemanden interessieren, wenn diese versuchen politisch oder militärisch noch ein bisschen rumzupupen. 4 - Wait. In the case of a vassal and an Overlord, you can declare war if you want to break free from its rule and act as an independent subject. 1. Subjugation Status Quo 2. You were NOT the war leader. This could also let the AI pressure a player to accept status quo, and it would allow multiple empires to peer pressure the leader into accepting status quo. No limitations - Megastructures The perfect mod for building them everywhere. Nightmyre Mar 21, 2020 @ 12:47pm. The other two planets are in their own systems, so I should still get a vassal from the status quo. I just won a war, claimed the systems ofc earlier and I'm with fleets in many of the systems of my enemy but after clicking on "status quo" I don't get the systems I seem to control. If you've already occupied all of your targets systems and planets, try the "status quo" option. Claim and occupy the systems, declare a status quo peace, and the systems become part of your empire. I wish a peace offer for a war involving a federation could be proposed by any member, since it needs to be put to a vote regardless. The section below describes these actions in detail. Go to Stellaris r/Stellaris. I just want to say, for all of the good changes here, status quo peaces are ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. If you win, the old empire will remain and will just change ethics. However when an empire surrenders in an ideology war, this doesn't happen. So my ally declares a status quo peace, and doubles his territory, but I lose the entirety of my outer colonies solely because they were occupied, despite. Do I have to wait until our side exhausts ourselves or there are some other conditions for ending the war?Stellaris Real-time strategy Strategy video game Gaming comments sorted by Best Top New Controversial Q&A 420BlazeItF4gg0t • Imperial Cult. Gerglagagerk Ravenous Hive • 7 mo. schreiber. After i asked for a status quo (they were at 100% war exhaustion but it was less than a year so I dont think it was forced peace), I got the 3 systems I had claims on, but also the 5 more i had occupied (no claims) including one with a planet, which became part of my new Vassal, with good relations too. That's how simple it should be. i was led to believe. I thought this was supposed to turn the systems i claimed and occupied into my subject and make them pay me some of their resources,but instead it looks like they just became my systems. . Yeah, it does create a new empire with your government type and you do not need to make any claims. Every system you occupied, but not claimed goes back to it's owner and only served to bring you a tiny bit closer to forcing your enemy to surrender. The only difference is if you win they pay you 1000 credits per closed branch, but if you settle status quo you pay them 1000 credits per closed branch. Trust growth is a bonus to how fast they begin trusting you. So, in order to keep a system I've won in. I just want to say, for all of the good changes here, status quo peaces are ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. Status Quo on impose ideology? I just got surprised by Stellaris once again Stellaris'in. Mechanically, status quo, as well as 10 year truces, is in the game as a deliberate anti-snowballing mechanism to make sure one power does not grow into an all. (by your opponent) And 24 months after your opponent hits 100% exhaustion, your opponent can be forced into Status Quo (by you, but that nearly never comes up because the AI always accepts at 100% itself). but if a system is claimed and occupied by your enemy it will also transfer ownership. Thread starter XtopherMuc;. However, something is confusing me: forced status quo peaces. This is hard to do without conquering every bit of the enemy space. I sort of knew going in that there was a nice benefit to settling status quo in a broadly successful war of Subjugation: the new empire created as your Vassal will have your ethics, meaning they won't be disloyal. but I have over a dozen planets in that. Agreed, it is totally stupid. When a side's War Exhaustion hits 100% they can be forced into a Status Quo peace after 24 months. Forced status quo doesn't make sense for several civics, like Fanatic Purifiers or Hive Minds;. You can claim 10 system of an enemy and manage to occupy all relevant systems and planets except 1, so being forced into a status quo means winning 9 out of 10. Status quo and only status quo takes into account current occupation of systems between combatants, and both of their war goals. Be aware you cannot get his homeworld if you status quo and you need of course a world from him except his homeworld to lake a vassal. Stellaris. jaydub1001 • 5 yr. Status Quo Peace, didn't get occupied claimed systems. 414K subscribers in the Stellaris community. It is a good game-y trick though to try to avoid an initial assault. all previous battles which i ended by status quo gave me everything i had additionally taken, aswel as systems i have claims on. If the capital is claimed, one of the unclaimed planets will become the capital and remain as the original empire. This happened to me too in 2. For AI empires 'being forced' just means their acceptance will always be positive once they've reached that. So I invaded conquered systems and had my armies take a planet. alexti Field Marshal. What typ of War, what your demands are etc. Your leader requires an upkeep of 25 alloys. As you've witnessed, a status quo causes all the systems you've conquered to be formed into a new independent empire. Clicking the button will show a view where all of your and your opponents demands are listed (similar to how the war demands pre 2. 0. I just claim some of their systems and planets, win the war (through Settle Status Quo), grab those, and Create a New Vassal on my conquered systems, with their species as said vassal. ago. yeah just take it back in the next war, gives you a fun goal. An example of the usefulness of forced status quo in my experience is when I was playing these fanatic materialists. So my ally declares a status quo peace, and doubles his territory, but I lose the entirety of my outer colonies solely because they were occupied, despite. Ok, thanks. You weren't "winning" all wars if you were going for a partial status quo. Until then, they will auto-accept if you settle status quo when they are at 100% exhaustion. Both sides are maxed out on War Exhaustion and I'll be forced to Status Quo in a few months. Build some (a lot of) assault armies in a colony, then attack the planet with the transport fleet. Once their war exhaustion reaches 100%, so that both sides are at 100%, 2 years later the war will automatically end with a status quo peace. You needed claims on them. I did not, i conquered it, still they could get away with it. So I went and conquered few systems and one planet from B yet it still wasnt enough so I. Claims are independent of war reasons. "Existential Expulsion" is one of the types of total war allowing either side to simply take territory directly instead of going through 'claims' and the like. juergen Feb 27, 2018 @ 2:07pm. . . It's annoying how many times the AI will reach 100% exhaustion, try to get status quo, I decline it, keep fighting and then when I reach 100%, after a few years it just. Going in I knew I would not be able to complete the full vassalize requirements (as you have to just about conquer them both), so intended to stop at a good status quo point to create a new vassal for me, leaving the shell of the one of former empires with only a. Claims are also required for a Cassus Belli to start a war. I'm also about 60% sure the new empire gets claims on the rest of the enemy territory. Under a Status Quo peace, all occupied systems claimed by an enemy empire is ceded to the enemy. The Swarm isn't really being diplomacy-ed into a Status Quo. You now own the system. A party can only force a status quo peace 720 days after the OTHER party reached 100% war exhaustion. Status quo has a few different effects: Vassalization, tributory, hegemony, scion, or ideology wargoals (if you capture at least one non-capital planet) will create a new. Since you're not the person who declared war, you can't ask for the status quo. So how does this work?I just want to say, for all of the good changes here, status quo peaces are ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. If an empire starts a war with either of the paired wargoals the defender will automatically use the other wargoal and cannot pick another one. It needs to seriously just be removed from the game. I settled a Claims war with Status Quo but I didn't get all the systems I had taken with a claim. In your case, I think the AI was just willing to accept a status quo, it wasn't forced on them. Also, exhaustion doesn't matter that much. You can't get more from status quo than from a victory, but the result from a status quo CAN be identical to a victory. Theoretically, status quo is supposed to be used in a situation where you aren't able to keep advancing against the enemy and haven't yet captured all your claims, but allows you to end the war while still gaining something for your effort (or likewise lose something for their effort, or both even). By that I mean, I decide what I want, territory wise, then try to advance up to that line and core/occupy everything, then wait for a greenlight on the status quo peacedeal. . 6. So I started an Ideology war with another empire, and because a third empire declared war on me midway through, I just did a status quo. 2) Claim the system. I've settled on status quo, expecting to split the empire in two, and have part A, that I am occupying, become my vassal. Easy solution is blow up a few planets ai generally surrender after some time. 2 - Declare war on the federation. I did not occupy the planet (I don’t know how or that I had to) and everything else was cut and dry to my other wars (only been on Stellaris for a few days now) Reply More posts you may like. (The only other outlet I have is blocked by a very powerful neighbor. Yeah, that's what I mean. What do? Total victory is unattainable, and surrender is for chumps (this is SPARTA!!!), so you have to make the most out of status quo. Hmm. Mine works fine when declaring status quo in subjugation wars, if you manage to conquer all of your target territory but not their ally usually they will left with 1 planet which is their capital, the rest is became your vassal, the thing is if you claim ALL of their planet then status quo will not grant you vassal at all they will get single planet pluss all of their system back. Towards the late game, AI that is fairly equal to each other can be locked in perpetual war making it impossible to generate a subjugate or vassalize casus belli. Also you get improvements from getting vassals, I think. Under a Status Quo peace, all occupied systems claimed by an enemy empire is ceded to the enemy. Good Smile Company (ENGLISH)angry_BMO • Elective Monarchy • 5 yr. The status quo screen said that " If at least 1 colonized system is fully occupied, then all systems fully occupied by the attacker will be turned into an empire with the attacker's ethics and the. Stellaris. By ending in status qou, it creates a new bootlicker empire with your government/ethics, who is far easier to control than someone who opposes you and dislikes you for the war. One day, and it's likely sooner than later, we'll likely see the Holy Fury of Stellaris and move on. Stellaris Wiki Active Wikis. war exhaustion is the percentages you see down in the bottom right on the little war icons there. A similar alternative would be to hang onto the systems for now, and then after the truce start a new subjugation war with your enemy. Can't exit and ecs button just brings up the save menu. SO I have been winning a war, enemy is at 100% war exhaustion, I am at 50% - out of ♥♥♥♥♥♥♥ nowhere war ends with status quo with no ♥♥♥♥♥♥♥ explanatiuon why the ♥♥♥♥ it happened? Now I have no idea what happened and cant ♥♥♥♥♥♥♥ touch them for 10 years as I am on ironman. Mainly: Status Quo means that the war has reached a point where total victory is unlikely for either side, and both sides agree to stop hostilities and settle for whatever gains or losses they have suffered. all previous battles which i ended by status quo gave me everything i had additionally taken, aswel as systems i have claims on. Isokonari •. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. We have many fully occupied systems in the territory of an enemy vassal (all but the capital, which is defended by a space dragon), including colonized worlds. Just be a fanatic miltarist, hit that like button, oh wait I mean supremacy diplomacy stance, and not care about anyone. A similar alternative would be to hang onto the systems for now, and then after the truce start a new subjugation war with your enemy. That would all be fine and well if there were still a War in Heaven going on, but the thing is that the war ended over 20 years ago. once one side is at 100% war exhaustion their opponent can force a status quo after two years if they want to. Festival. why am i only offered the systems i have claims on?? settling status quo did not give me the extra systems i had taken. The difference between status quo and a surrender is that in status quo you need to be OCCUPYING those systems, while in a surrender you'd receive them regardless if they're occupied or not (if you manage to do that. shadowtheimpure • Fanatic Xenophobe •. In the course of action, my ally took ~8 systems with planets i took 2 systems without planets. This could also let the AI pressure a player to accept status quo, and it would allow multiple empires to peer. I mean, if it worked like you wanted to you could subjugate 2. If you actually read what "status quo" means on the tooltip (right below the button for status quo), it says that the current borders will remain. Pause the game, type debugtooltip, and find the ID number of your ally by hovering the cursor over their flag on the map. Locked at 100% War exhaustion without possibility for status quo. I went League of Non-Aligned Powers and flattened one of the awakened empires, then settled status-quo with. Allies receive nothing even if they win you a war. noun: status quo; noun: statusquo. The hard part about this achievement is Getting war in heaven to fireOpen comment sort options. It's not actually a white peace, because whenever you occupy a system, it instantly flips fully to your control. 5 What version do you use? GoG What expansions do you have installed? Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse, Megacorp, Distant Stars, Ancient Relics, Lithoids, Federations, Nemesis,. I kicked out a former federation member and am now in war with it. If you force status quo while occupying at least one planet, all occupied planets and starbases will be turned into a new liberated empire. A status quo peace gives you ownership of each system that you both claimed and fully occupied. Magic Online. Once you have the Colossus constructed, you can then use the Total War wargoal on anyone in the galaxy for any reason. ago. Well, first, do consider surrender. Reply. - When does the system flip to being mine?Warfare is a recurring theme in Stellaris. Last edited by Elitewrecker PT ; May 28, 2018 @ 5:42pm. The War In Heaven broke out, and I'm far away from either fallen empire. Then settle status quo. why when i press status quo they get my teritories ? theres is the same result when i press surrender. And decades of military occupation holding foreign land. Age of Wonders 4 looks very promising in. Army Pea May 28, 2018 @ 5:42pm. The vassalization war goal was changed in one of the patches so that on status quo any unclaimed occupyed systems will be used to make a new empire that will be your vassal. Liberation wars turn the enemy empire to your ethics if you win. It's annoying how many times the AI will reach 100% exhaustion, try to get status quo, I decline it, keep fighting and then when I reach 100%, after a few years it just FORCES. Nah only one of the planets is in the home system. If status quo, make sure the enemy isn't occupying any system they have claimed either. I declared a subjugation war, occupied most of my enemy`s lands, got a status quo and created a vassal on the planets i occupied. Status Quo happens when no one gains a clear advantage in the war. The enemy will only "surrender" when the total victory option reaches green. Containment is a total war casus belli (claims and such isn't necessary in a total war and you get stuff you take instantly rather then after the war). Stellaris needs and update where nothing new is added it is just balanced. ago. schreiber. Product/service. Best. . The empire also gets a huge opinion boost with you. . Once their war exhaustion reaches 100%, you can force a status quo peace. This tutorial covers the basics of starting and ending wars, and covers some of the more common w. With a Conquest wargoal, it's very much not the status quo ante bellum, or white peace, which you seem to have been expecting. If you don't have the influence to fully claim a large empire, then vassalize -> Integrate will let you absorb them afters some time. Diplomacy. Occupied unclaimed planets will become a new empire as a vassal. In stellaris this would best be described as a status quo vassal, as they shared the same "ethics" by nature of being a government essentially put in place by the Nazis. Status quo is not white peace, being forced into a status quo is not a bad thing necessarily. Any outcome where they do not win is an outcome where you control your own planets and thus kick. The counterpart to this is, that if your goal is not conquest (and therefore you need to enforce demands, not just settle for status quo), avoid having too many. The newly installed leader should have a temporary but very high governing ethics. BUG: Ideology war not forming new empire on status quo. Go for status quo or full victory. I'm a tiny empire in the corner of the galaxy. Basically, a status quo says that if. Because it's an ideology war, the stations I've occupied should turn into a separate empire if they have at least one planet. sta·tus quo. From what I understand, you gain control of all the planets you occupy in status qou (as does your opponent). I just want to say, for all of the good changes here, status quo peaces are ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. Best. In addition to living under a narrow definition of electoral democracy, Americans are often told that it is rude or distasteful to bring our political. i was led to believe. You can reduce the build up of war exhaustion, but you can't reduce existing exhaustion. After about 100 years of this, I see a notice that the War In Heaven has ended, and that the Awoken Empires have signed an armistice. When you settle Status Quo, all occupied systems will form a new empire with your ethics. The Megacorporation is the one that has to fight to keep their offices. Truly annexing empires takes claims, lots and lots of claims. by info i read and previous wars. 4. the existing state of affairs, especially regarding social or political. e. Only a Surrender will give you all the claims, as far as I am aware. Declare peace (status quo). Thread starter VetMax; Start. It feels weird to expend so much effort just so other empires will hate me again, but the alternative is a galaxy trapped in the status quo. 2. But you have to conquer the planets as well if there is one in a system you claimed. As for the first one, I'm fairly certain you have to win the entire war. . War Exhaustion 100% means the AI will accept a Status Quo peace, nothing more. Gestalts that take the crisis ascension perk take no war exhaustion from attrition, ship, or (I think) army losses. I just want to say, for all of the good changes here, status quo peaces are ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥. Status Quo Outcome. We overwhelmed them, was score is like 30%/100% but the war doesn't end and I have no option to suggest peace to enemy (as I didn't start it). The fact that your war exhaustion is 100% means that they can force a status quo peace whenever they want to, but that's just an option available to them. When your war goal is to vassalise, a Status Quo will turn all fully occupied systems (So those with colonies will need to be invaded) into a single new empire, which will be your vassal. Status Quo means that the war has reached a point where neither side is able to score a decisive victory against the other or all wargoals have been achieved decisively before any major battles took place, and both sides agree to cease hostilities and settle for whatever gains or losses they have. You are, essentially, only allowed to take systems that you have a claim on. While I can understand in a Democracy or Oligarchy a population having the political power to force peace, Dictatorial and Imperial governments should be able to more effectively manage dissent. I just claim some of their systems and planets, win the war (through Settle Status Quo), grab those, and Create a New Vassal on my conquered systems, with their species as said vassal. So how does this work?why am i only offered the systems i have claims on?? settling status quo did not give me the extra systems i had taken. Pay the cost. Thread starter Freelancer; Start date May 3, 2018; Jump to latest Follow Reply. Stellaris has 169 different Steam achievements. Nov 12, 2019; Add bookmark #1 I have started playing devouring swarms recently and I am finding it difficult to make. Maybe I'm not doing this right. So how does this work?New player here: Can someone explain this ♥♥♥♥♥♥♥ backwards ass game mechanic to me please? I've had the misfortune to experience this 3 times in the same ♥♥♥♥♥♥♥♥♥ playthrough, (Twice when fighting a offensive wars, once when defending. If both of you reach 100 war exhaustion, the war ends with status quo. Nah only one of the planets is in the home system. If you run any mods, deactivate them and test if the problem persists. #13. I have declared a subjugation war against my neighbour empire and I have occupied all of their systems and destroyed their entire fleet, including their civilian ship; yet they still do not give up. See moreIn a status quo each side gains the systems that they have a claim on and fully occupy, controlling both the starbase and any planets. 432. What status quo does is: it gives both sides systems they have claimed and fully occupied. My side is winning a war, but half of my systems are occupied because I was fighting on two fronts. Right now "Settle Status Quo" is exceptionally more powerful than achieving your own War Goals, and generally you can achieve your own war goals 9/10 times by simply settling the status Quo. Whenever i need to stop a war between AI's with console instead of wiping one side out i do this: Pause the game. 2 if PC then stais quo white peace means all parties keep the things THAT THEY HAVE CLAIMED that they respectively occupy. I'm fairly new to Stellaris so I don't really understand everything. most war goals have a partial victory in the case of status quo, though. If status quo, make sure the enemy isn't occupying any system they have claimed either. Because my plan is to vassalise it, i declared war with "impose ideology" causus belli. Then you just gain all your claims and the other saide gains nothing. How does the status "quo work"? I understand the basics of the system, but how does it work. in 2341. Given how it's not an ideology war but subjugation war I expected a new empire to be created as a vassal of mine but something completely different happened. For instance: In the relatively early game, I made some claims on the enemy's systems (which cost a lot of influence), and completely destroyed this empire. Federations are really cool, and being in one with a lot of AI empires is fun for people who enjoy roleplaying or setting scenes, or for people who want to unify the entire galaxy as a post-endgame goal. Stellaris Wiki Active Wikis. If a system is claimed but not fully occupied then it won't trade ownership. This requires an overwhelming victory and your WE still low enough. The war ended with "status quo," where I had control of all star bases and planets of the AI, except for some non-planet systems. After the war, assuming you capture some planets and a new vassal is formed, then you can hand off the systems you captured in the first war to that new vassal. You. #3. Other Paradox games don't have Status Quo, they have White Peace instead; they're not the same thing, and the name was chosen in part to try and clarify that. Status Quo peace deals do not mean that they will leave everybody's borders the same. Trust is a given empire's opinion modifier from diplomatic agreements. Stellaris - "Country of" Empire name bug [3. 3 But if you're a fanatical purifier using the total war CB (territory immediately changes ownership upon occupation) status. Making that happen isn't really viable currently. Suddenly forced peace and I lost all the territory and world's I captured what gives?. Each side has a war leader. The capital will not be part of the new vassal empire. #2. I thought that a status quo was supposed to create a new empire with similar ethics to my own when it is declared, right? I declared an ideology war against an empire that had become a subject of one of the war in heaven. The game explicitly says that ending a war with a status quo will result in a white peace, with no border adjustments. Status quo results in my branch office being removed (as expected) with 1k money and it should create a new empire out of occupied systems but results in creating a new empire and vassalizing the old, defeated one. conquest takes everything that is claimed and occupied regardless of whether the war ends in surrender or status quo. Since the vassal was created from your empire, it will copy your tech and civics. White peace is easier and is more influenced by war exhaustion. It’s also possible to end a war by declaring a Status Quo. You must do as the achievement says and annihilate the threats. (1) Starting a new war with vassalization casus belli, (2) fully occupying some systems with at least one colony and then (3) settling status quo should do the trick. If you run any mods, deactivate them and test if the problem persists. It’s not about occupying all the planets as long as you had enough to negotiate at least the status quo piece it should’ve resulted in your independence. - according to status quo tooltip "will result in a white peace, without border adjustment. Any system that is still "occupied" rather than already annexed and incorporated into your empire is not fully occupied, and would be returned to its pre-war owner on a status quo. The only advantage you get from forcing a surrender is that it removes all your. And it's absolutely not mandatory to occupy an enemy capital to enforce a status quo peace. - (hypothetical) Status quo is enacted. A country can reject peace offers without penalty as long as its own war exhaustion is below 100%. tempest. Diplomacy window in Stellaris contains options, which aside from trading, can have a permanent effect on the relations between the empires. Steps to reproduce the issue. ) The tiny civilization just has one. A place to share content, ask questions and/or talk about the 4X grand strategy…A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. You are now playing as your ally. But I was just stomping through an enemy faction and captured everything they own, while running a war to conquer with three claims on what I wanted to take. 644 1. Note 2: Enemy capitals, if I recall correctly, are exempt from subjugation unless their entire empire is being subjugated at once by enforcing your war goal rather than settling with a status quo. By taking planet i mean taking the system, AND invading the planet with armies to occupy it. 1. War Exhaustion goes up from suffering losses during Space and Ground Warfare, destruction of planets (either from. Maybe. Send status quo in existing subjugation war Upload. Status quo is not white peace, being forced into a status quo is not a bad thing necessarily. So my ally declares a status quo peace, and doubles his territory, but I lose the entirety of my outer colonies solely because they were occupied, despite. Claims represent the official, on the record goal of taking. Status Quo – This means that the war has come to a point. I thought this was supposed to turn the systems i claimed and occupied into my subject and make them pay me some of their resources,but instead it looks like they just became my systems. So the "bring into the fold" war goal as the Crisis creates a vassal even with a Status Quo? Thread starter. It depends on the stakes. 2 beta in regards to War Exhaustion and forced Status Quo. For the status quo, occupied claimed planets go to whoever claimed them. Let's be clear, given how war-oriented Stellaris already is (just take a look at how many military techs there are vs non military ones, and how pacifist options generally suck outside of roleplaying), Stellaris without the war exhaustion system would turn into a pure wargame. No, you're wrong. There is risk but not enough rewards. It is possible to see the achievements sorted by the percentage of users that managed to complete each achievement by going to the game's global stats at Steam . Start a subjugation war 3. Not really. This casus belli allows a smaller empire to carve. Every time I'm about to wipe out an enemy, and both of our war exhaustion's at 100% (because I've been slowly closing in on. Systems that aren't claimed are completely unaffected by status quo. by info i read and previous wars. You can normally get all your wargoals in a status quo deal. Enigmatic Observers finishing a Battlecruiser. . In a status quo each side gains the systems that they have a claim on and fully occupy, controlling both the starbase and any planets. Yes. With Occupation percentage acting as a pro Status-quo Factor. If you actually read what "status quo" means on the tooltip (right below the button for status quo), it says that the current borders will remain. You can also request a status quo if you would like to end it but only have partial objectives. How does status quo peace deal work? You probably only had claims in those two systems. .