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Welcome to Game Update 1. Then take a look at what items they have for sale. You can only add Augmentation slots, not Hilt/Mod/Enhancement etc to items. Armoring/Barrel Slot: Aim and Endurance where Aim is higher than Endurance. In return. Quest Name: Item Modification. the mod stations are not needed they just havent been removed yet. * You have to be deconstructing gear that's rated 268+ (1) *OR*. 1306 Monte Vista Avenue. First time when you get a moddable weapon in your starting planet you should go to one of them and clik this sign that is supposed to open a useless codex entry that teaches you how to modify, because completing this quest will reward you a mod that you can put into your weapon. Codexes are a type of lore entry that you can collect in-game - they can come from hidden glowing blue object in the open world, from defeating certain enemies, and from completing certain quests. Just keep the gear within 5-7 levels of your current level (or update every 100 comms should be okay). Moddable gear is basically a “shell” with no base stats of its own. ) This function was removed, or radically nerfed, I believe. It's a square thing that looks like it is made of mesh. 2 that impact gearing and progression! Increasing the Power Floor. From the moment you first arrive at either Imperial or Republic Fleets you can come across moddable gear. This video covers how to modify a piece of gear you like (if its modable) and where to do it at. Luckily, it did NOT bind any of these items to me so that I was able to list them on the GTN (as I've been doing for a couple years now) - but every. Once you find Hyde and Zeek hiding away in the corner of the room, go through some dialogue to learn more about them and eventually tell them you are interested in their modifications. Normally an item tooltip will show you the quality and item rating of a modification, and a combined total of all stats the item gives. Just let people use whatever currencies they are accumulating in 7. Stop looking for those modification tabes. Star Wars: The Old Republic is one of the largest Star Wars games in existance – there is literally thousands of things you can do, see and collect in the game. If there is already a mod equipped in the item, you can either drag it out (which will cost a few credits) or just drag the new mod to the Mod slot on the item, in which. In SWToR, like in most MMO, currency is regularly generated by the game, out of thin air. SWTOR 7. In this episode your high-level characters will be introduced to the Tion Hegemony, journeying to the world of Kaon for the first time in Flashpoint: Kaon Under Siege. Demontang. Includes information at how to get them, costs, comparisons additionally stat thresholds. Item Modification Stations bucket live unlocked by paying 250,000 nach reaching legacy. We have a couple of new systems added in 7. . transfer the BoL piece by mail or legacy storage to the appropriate character. The old mod will be destroyed unless you extract it first. 0+ in order to streamline the process. This way, you can put them onto some other customizable gear, to keep a certain unique look, while keeping similar stats. Throughout your adventures, you may find items that can be modified. Rip the item modifications out of the original gear piece. If an item drops with a higher IR but unideal stats, replace it anyway. Game. SWTOR Game Update 7. 0. 3 Low-Level Gearing Guide Are you not level 80 yet? Here’s some ways to get gear! If you are. New Feature!One of the major letdowns with Game Update 7. Item Modification is a level 8 mission available to Sith Inquisitors and Sith Warriors. How to Get Mods in 7. To gain access to the Vendor, you have to complete four. 0 was an lack of Item Modifications. 2 ~Updated~ Gear paths and currency (not including item modification vendor) I've noticed a lot of people still don't know about the gear modification vendors and how to skip most of this complex and confusing gearing in Legacy of the Sith. Weapons Armor Item Modifications Cartel Market Items Light Armor Medium Armor Heavy Armor Adaptive Armor Shields Lightsaber Blaster Pistol Blaster Rifle Double-Bladed Lightsaber Assault Cannon Sniper Rifle Vibrosword. One on each starter planet, and 2 or more on your Capital Planet (Dromund Kaas/Coruscant). 1 Level 80 Item Modifications Guide. If you're pre-60, it's not a big deal. Posted January 29, 2016. Once you’ve got a weapon with an open Tuning Slot and a Weapon Tuning, combining the two is as simple as making any other modification to your weapon. Only Custom quality items (the ones with orange names) are moddable. It’s time to talk about the changes you’ll see coming with patch 7. Activate the Lore Object to Learn about Modification [-400, 460] 885 XP. SWTOR Game Update 7. They should just set it so that modifying at a mod station removes the credit cost. Item Modification is a level 8 mission available to Smugglers and Troopers. Modification stations have been pretty useless since the beta, however they were recently modified to be able to augment armor, and that is pretty much their only use To augment any item all you have to do is shift + right click the item, it can be done absolutely anywhere, no mod station is requiredGeneral Discussion. Star Wars The Old Republic Menu Toggle. Ok. You can use an item modification station, or you can ctrl +. With Game Update 7. It is obtained on Tython, and is part of the class story line of both classes. Star Wars: The Old Republic is moving from Bioware to Broadsword! 7. Bike Shops With Payment Plans. You can only add Augmentation slots, not Hilt/Mod/Enhancement etc to items. To view the exact numbers for your class, search online for “swtor optimal stats 5. 3 in April 2021. 1, modifications are back! We’re reading through the feedback players are submitting and we wanted to add some. The Republic Fleet (with Carrick Station) and Imperial Fleet (with Vaiken Spacedock) all have the same facilities. Since Legacy gear was first released, some of the items I've stored on these characters are higher-level item modifications (hilts, armorings, mods, etc. If I had to guess, you didn't actually click on the lore item. Unlocks a Item Modification Station on all characters' ships. Every other slot just adds whatever stat values the mod put into it hold. your. Crew Skills. But you need 14 armorings, 16-17 mods, and 12-13 enhancements (more or less), once again depending on how your character and companion are equipped. Alot of people are confused by adaptive armor and the way item modification works so I made a video to explain how it actually works. +387 Mastery. Weapons Armor Item Modifications Cartel Market Items Light Armor Medium Armor Heavy Armor Adaptive Armor Shields Lightsaber Blaster Pistol Blaster Rifle Double-Bladed Lightsaber Assault Cannon Sniper Rifle Vibrosword Vibroknife. Reply . All decorations from the cartel market, including the Appearance Modification Station deco, can usually be found on the Galactic Trade Network (GTN) and bought from other. I have pieces of the tionese operation gear of item rating 322. 2 today that goes over how to efficiently get 336. So I've heard a lot of talk here about getting an orange piece of armor and wearing it until level cap by continuously upgrading the mods and enhancements. There are 14 different types of augments one for each ability stat: -. Unlettered R2=R3=R5 > everything else. At 70 you'll want to use Lethal unlettered mods, Versatile hilts and barrels, and Initiative, Quick Savant or Adept Enhancements depending on your stat. 1, these mods are not “the best in the game”. Synthweaving Schematics. Changing the hilt of a custom lightsaber will change the weapon damage and force power rating. Or check Dulfy. Includes intelligence on how to acquire them, costs, comparisons and stat threshold. ) Now, I can purchase. You know what you can change mods in your gear in any place and any time without modification stantion? Mods yes, but you have to use stations to add augment slots. These guidelines can change at sole. They cannopt be bought via NPC vendors. x. Sure, the mods had a lot of flavor and made sense: triggers and scopes for guns, underlays and overlays for armors, power cells and crystals for Lightsabers, etc. Both Republic and Imperial players can talk to Hyde and Zeek in the Supplies section of the fleet near the other modification vendors. The vendor is Darthyn for the Republic side and Captain Thanar for the Imperial side. All decorations from the cartel market, including the Item Modification Station deco, can usually be found on the Galactic Trade Network (GTN. New Player Help. I want to emphasize this is based on the levels of the slot and the augment, not the armor or the wearer. Then simply drag the Weapon Tuning into the open Tuning Slot and hit “Apply”. One has item modification ME have to activate a lore object to learning about modifications. Mobs you kill will occasionally drop 270, 272, 274 or 276 rated level 75 gear for a level 75 character, maybe even 278, but not more than that. So you must first have the item in your inventory. Speak to Hyde to Get a Mission. His outfit and appearance are based on Pedro Pascal’s portrayal in The. Telekinetic Blitz, the Metaphysical Mender Tactical Item. However, a couple of notes. Additionally, it removes the station requirement when modifying augmentation kits. 2 will be the first time we raise what we call the power floor! As the 7. We have news and guides as well. You increase your item level and higher stuff will drop. 20. hehe, maybe, maybe not. I have been playing SWTOR, Free to Play, for about a week now. There is a thing that looks like a sign right next to the mod station. SWTOR Lore Object Codex List. 71. exe, and hires_patcher. 0 CHANGES] purchased with commendations, or obtained as mission rewards. It represents a poorly thought out and executed idea. That quest isn´t very important btw. SWTOR Biochem Crafting Guide (level 75 Medpacs, Stims, Adrenals) SWTOR Augments Guide (level 75 Augments) Tactical Items Guide in SWTOR (crafted section) List of all Item Modifications type items from our SWTOR Database. 2500 credits for a modification is as cheap as it's going to get. Like all item modifications, enhancements are split into classes that focus on specific attributes. Hyde will offer players 4 missions that will open up access to purchase mods. To modify a item, you need to have the armoring, mod, or enhancement in your inventory. Since I am not high level yet, I cannot confirm this however. This guide is an extension to the Ultimate SWTOR Beginners Guide for new players. All mod type item modification schematics have been removed from the. This requires an unlocked Legacy and grants the matching Legacy Species Unlock. Crafting Endgame Gear. I'll be uploading a new gearing guide video for 7. Mission Giver: N/A - Automatically starts when you gain your weapon in your class story. * Both of the above at the same time. Take one look at the item's tool-tip ensure you want to modify. The most basic currency in Star Wars The Old Republic. Actually BW has stated that mod stations are required for high level modding. Carrick Station is a space station that is a part of the Republic Fleet. But you need 14 armorings, 16-17 mods, and 12-13 enhancements (more or less), once again depending on how your character and companion are equipped. ummmm. This means that if you find a gear. bat. Changes are coming to gearing up at level 80 in SWTOR in 7. then again I'm not against removing them or putting on the ship, but then we'll have -1 option for socializing or trading and imo mmo should have those crowded places where you can buy/sell anything or call everybody a noob and get flamed. Bionic Raider's Armor Set - Item for the Star Wars The Old Republick. That "Purchase" button is something you can purchase that has to do with augments. Cheers! Edited January 5, 2012 by ZebularBasically to the OP it's hard to answer your question about item rating and mods without knowing your current level and item rating, number of alts etc. This is assuming that you intend to raise the GTN price cap, something it's hard to imagine not happening with these changes. For almost the entirety of SWTOR’s history, fighting trash wasn’t fun because the combat system didn’t support it. You can get a full IR of 336 in your armor + weapon just with. You will be kicking yourself, MYSELF my sure. Star Wars The Old Republic. On 1/25/2023 at 5:33 PM, TerryJetEye said: We should be able to buy on the fleet where at this point in time we can only buy level 70 updates for our weapons and Armor. Grade 4: Level 32-40: 240-300. Note: All pieces of gear will give the Endurance stat, so it is not listed in the table below. UPDATED for 7. Tunings are vanity/cosmetic items. Bionic Raider's Armor Set EU. There is a thing that looks like a sign right next to the mod station. The Legendary Items provide the following advantages to your EndGame Gearing Process at level 80 compared to what it was at level 75 in 6. . caparros • 3 yr. Re-using Item Modifications. If you want to craft armor mods, you want to chose Cybertech as your crafting profession. With every new expansion in Star Wars The Old Republic comes changes to the gearing system. Like all item modifications, enhancements are split into classes that focus on specific attributes. Thanks. Posted August 9, 2022 (edited) Hi players! As you saw with 7. Then simply drag the Weapon Tuning into the open. The modification station is not the lore item. In other words, once you slot that item there's no "confirm" or "ok" or anything else to click to make it official. 0 Legacy of the Sith Full Patch Notes. It should say that when you mouse over them, they are ingredients used to create color crystals, you create. Item Modification - SWTOR Quest. SWTOR Playing Update 7. 223. with main stat > endurance. Snickers085 11 years ago #2. Item modifications; Mounts SWTOR; SWTOR Armors; SWTOR Currency; SWTOR Others; SWTOR Powerleveling; SWTOR Weapons; Toys and Emotes; Unlocks; Main; SWTOR EU Star Wars; SWTOR Armors ; SWTOR Armors. I know I've run across vendors that sell item modifications for credits (not commendations), but I can't remember where they are and what level items they sell. 7. But in the end, keeping the mods in all gear up to date every few levels was a major. Then find the item modification station in [4] and read the sign next to it. There are bind points, mailboxes, and a taxi service. Also included in this guide is ampere advocated Stat Section. The item's durability is represented by. 3! Rogue Agent and Desert Weapons Master Armor Set, CP-2 Bryar Pistol, Hermit’s Vigil Pistol, Darth Nul’s Lightsaber, Kuat Vigilance Mount, MSM Turbocharged Jetpack, Mandalorian Heavy. Guess my Cartel weapons will be picking up dusts in the inventory or I should be rocking my 306 weapons instead. 1 Tips “Best gear”: With update 7. Hand in for hyde and zeek quest 330 prototype to unlock item modifications. The basic gear can of course be obtained with basic comms. The lore object is the little plaque next to the Item Modification station. You find them in Trade and they cost millions, usually. "Complete quest to deconstruct 330, now that toon can purchase all the item modifications required to make 330 gear (bound to legacy). 3 Gearing Progression Changes Planned Class Changes for 7. You can then customise each piece how you want to, by filling it with. You can only do with by clicking on an item modification table selecting the item and using an appropriately leveled MK augment kit. The Item Modification Stations are used to create in your gear Augment Slots via Augmentation Kits and then place Augments. Activate the Lore Object to Learn about Modification [-145, -435] 885 XP Codex Entry: Item Modifications Item: Fortitude Enhancement. Go to the item modification station (near the medical droid station across from the Jedi Temple, IIRC). . It is obtained on Korriban, and is part of the class story line of both classes. With the release of the Legacy of the Sith 7. Optimization happens after your character Item Rating is 306. GUI files from one of the ratio folders that match your monitor resolution and drop all 81 files into your override folder. 1 of Star Wars™: The Old Republic – Rise of the Rakghouls. The item's durability is represented by a numerical value, and if it reaches zero, the item is ineffective until repaired. Teleport to Quick Travel Point (Jedi Temple) and find the item modification station in [8]. #1. SWTOR Game Update 7. Star Wars: The Old Republic is moving from Bioware to Broadsword! 7. Read the sign next to it and you'll obtain a Codex entry - Game Rules: Item Modifications - worth 45 XP, and also a weapon modification and 885 XP. Next is board a shuttle to the republic fleet. Swtor: Item modification guide. The modifications in the item determine it's rating. The Appearance Modification Station deco is part of the Utility Bundle, a set of decorations that you can buy directly from the Cartel Market with Cartel Coins. So Number 1 on the Republic Map is at the top, but is at the bottom on the Imperial Map. 3 Class Changes; Gearing Changes and Tips in Update 7. With the implementation of 1. You can pick the best items for your character from here. With the item you want to add a Kit to and the Augmentation Kit in your inventory, you click on the Item Modification Station. By Xam Xam / August 7, 2019 / 1 Comment. Done. This SWTOR guide will explain how to create a set of endgame gear using item modifications from Hyde and Zeek including optimal stats for every combat style and discipline in both PvE and PvP. Continue. Always put in the highest level mods you can use (with the exception of some PVP gear at max level, but I won't get into that. Tank (ranged) absorb>shield>defence. So for my. Another way to check is to ctrl+right click an item,if it' moddable a window will open with every available modification slot shown,simply place the modification,such as an armoring,into the slot and click apply. ” More importantly, making item modifications for your alts while you level is not cost-prohibitive, though green mods being available for credits certainly makes crafting for alts unnecessary. view data for the item modification swtor mission. SWTOR 7. 7. Here are the changes that will. We all know that you can skip using a table and ctrl+click on the item you wish to modify. You can then customise each piece how you want to, by filling it with. General Discussion. Weapons Armor Item Modifications Cartel Market Items Light Armor Medium Armor Heavy Armor Adaptive Armor Shields Lightsaber Blaster Pistol Blaster Rifle Double-Bladed Lightsaber Assault Cannon Sniper Rifle Vibrosword Vibroknife. 1 PvP Changes; SWTOR. Posted February 8, 2012. Item Modifications (328 & 330) Item Modifications are now available at Item Rating 328 and 330. For some reason, I can't reverse engineer 22mod…If a piece of gear is customizable (Orange, or purple with mods in it, or certain level 55+ armor pieces, or droid armor from quest rewards) you simply Shift +Right click it. 3! Rogue Agent and Desert Weapons Master Armor Set, CP-2 Bryar Pistol, Hermit’s Vigil Pistol, Darth Nul’s Lightsaber, Kuat Vigilance Mount, MSM Turbocharged Jetpack, Mandalorian Heavy. Additionally, it removes the station requirement when modifying augmentation building. Because the stat requirements are the same for Nadia. You need 14 level 8 (soon to be level 9) augment kits to augment all of your gear. SWTOR Artifice Crafting Guide. All. You can pick the best items for your character from here. Visit Hyde and Zeek near the modification vendors in the Supplies section of the Fleet. Crafting at level 80 is fairly sparse, with end-game gear coming from playing the game rather than from crafting. Hilts and Barrels are usually 80k or so. OK. Read the sign next to it and you'll obtain a Codex entry - Game Rules: Item Modifications - worth 45 XP, and also a weapon modification and 885 XP. At the Mod Comm Vendor barrels, hilts and armoring cost 7 comm badges. Related: Star Wars: The Old Republic Comes To Steam Today, 9. This information should be in the details of the mission. Some codex entries can be found by all types of characters, while others are restricted to characters who are a certain. Level 80 Crafting Guides. Below is a detailed breakdown: Grade 1: Level 10-16: 0-80. ago. It seemed to work fine, and I did see the stats change. Long answer: there's no way to turn a non-moddable item, be it a weapon, an armor piece or whatever else you may think of, into a moddable. You will find everything you need. Additionally, it removes. A video explaining the best possible ways I've found to get to 336 with swtor's 7. They should just set it so that modifying at a mod station removes the credit cost. You can pick the best items for your character from here. 2. To deconstruct for materials: * You have to be level 75. . You can pick the best items for your character from here. 194. 1 Level 80 Item Modifications Guide; Game Update 7. com forum post by Bant that you can use to figure out your gear. KrecikOwsik. 3. the views and content expressed on this website are written by individuals and do not necessarily reflect the views of game rush, llc. Activate the Lore Object to Learn about Modification. Everything else goes into Critical. Completing that "Item Modification" quest should give you an extra item that you can include on the sabre/weapon when you modify it. I have 2 things to do. Members. If the gear is modable, there is a note in the tooltip that even tells you how to open the mod window. 0 era progresses, we will occasionally raise the base item ratings for Legacy of the Sith content. I can also spot first in your ownership Stronghold, if you prefer to have some confidentiality while expanding your outfit. This guide will cover the entire endgame gearing process from the perspective of someone who just hit level 80 based on the state of endgame gearing in 7. Binds to Legacy on Equip. You need one to three hilts and barrels, depending on how your character and companion are equipped. Scroll down to the item level you have or are trying to obtain, then click the spoiler button under the “Mastery Stim” title. UPDATE: New features to the game including customizing augments. Faction: Republic. BioWare has made loads of gearing changes over the course of SWTOR 7. Fixed the visuals of the following crystals on the Cartel Market under “Items Modifications” so they are. Posted June 22, 2018. 0) will be reintroducing the vertical progression path for gearing. Gearing Changes and Tips in Update 7. You can do that without the station, as stated in my post. Category: Cartel Market Items. Outfits are gear pieces that you use to alter your character’s visual appearance without this affecting the actual gear that you were for stats. SWTOR Biochem Crafting Guide (level 75 Medpacs, Stims, Adrenals) SWTOR Augments Guide (level 75 Augments) Tactical Items Guide in SWTOR (crafted section)List of all Item Modifications type items from our SWTOR Database. Some custom items are devoid of attribute. Phone (909) 931-9056. To change the look of your weapon, you have to remove the modification objects from the current weapon (costs crédits) and insert them into the new weapon. It is obtained on Ord Mantell, and is part of the class story line of both classes. See moreItem Modification is a system utilized in Star Wars: The Old Republic that allows players to increase the stats of functionality of select weapons and armor encountered in. Posted by u/mariyan11 - No votes the 7. . 228-purple drops are pretty rare. *OR*. Star Wars™: The Old Republic, a story-driven MMORPG from BioWare and LucasArts. I did add an augmentation slot but that doesn't seem do it. Members. The first method is via clothes and armor, which is done through the Outfit Tabs. If you are currently gearing up through PvP, you can now upgrade your purple Thyrsian. I am on Taris and none to be found there nor on the fleet station. 9MB ; 9-- View mod page;. You also have a 30k price to add the augment kit to the gear. That exist Legendary Items. If you add a mark-1 slot, you can equip mark 1 augments. Found the only space ship at the Jedi temper but nowhere i. 1. hehe, maybe, maybe not. ago. The basic idea when making outfits in SWTOR is that you drag an item of clothing from your inventory into the relevant slot on an outfits tab. Interactive map of Alderaan for Star Wars: The Old Republic with locations, and descriptions for items, characters, easter eggs and other game content, including Datacrons, Sites: Empire. The only other obvious differences is that you can shuttle to Coruscant, Tython. 1 Level 80 Item Modifications Guide. Star Wars: The Old Republic has 6 different crafting skills you can choose from: Armormech, Artifice, Armstech, Synthweaving, Cybertech and Biochem. I know when each class gets their first moddable item as a quest reward and slots the mod in to it they then should get a quest to use the lore item next to a mod bench and get rewarded with the endurance (enhancement?) mod. Includes information on how to get them, costs, comparisons and station thresholds. This video covers how to modify a piece of gear you like (if its modable) and where to do it at. Sell Price : 0. Cartel Market Decorations. Everyone has seen an item mod station, but there are those few slow people who don't know that you can get the same thing done better somewhere (read: anywhere) else. It’s rare for a mod collection to come along that's been constructed with utmost care and attention to detail, where each mod serves a very specific purpose and contributes to. These and Augments are crafted, and you can buy them on the GTN. The guide is up-to-date for Patch 7. At max level the BiS for all DPS specs are the same in terms of mods. 14% without going under (1213 is the magic number here). This. If you’re looking for a cheap modifiable set of armor.