avorion turret factory. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. avorion turret factory

 
 All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviewsavorion turret factory  Look for really pricey turrets - like if most lightning turrets are around $30K, an OP one might cost $500K to make

So a 2200 dmg turret may be a 180 dmg fighter because it uses a lot of slots, doing the math it. 0 ready)-----there are 2 types of stations which are interesting for a player and another type that is basically just cosmetic with no real purpose. g. progressively. The best electric is 1k DPS/Slot and the best plasma is 1. Medical Supplies Factory. Turret factories have a tech level that is in a linear relation to the radial distance. Mines and raw material stations produce a sheer profit. Every Turret produced at a turret factory also has different traits. To do so, the player must possess a turret in their. With this turret ttk of same target will be 100 + 33 = 133 seconds. There does seem to be a cap to where tech level actually increases stats, looks to be in the general vicinity of 50. Avorion > General Discussions > Topic Details. Turret building dialog says you need 'Targeting Systems' to build auto-aiming turrets but I can't find any place to procure them. I am still testing things with the stations in-game and will update this even more as it progresses. (default blueprint proposed by the Turret Factory will still match the tech level of the factory). Put the Fighter in The Squadron as Production Blueprint 4. Quote. But in order to do so you have to gather the materials, bring them to that location, and then build it, at which point you can blueprint it for more cost. Game version: Beta 0. 931 Iron: 1. The only factor I know of, is the slider for the price. Give the scarcity of materials in 2. Both approaches work. You first have to get all the parts to make all the turrets you need. You like it. Unable to create legendary turret blueprint at a factory. It lets you see DPS/slot, which is the most important variable for turrets IMO. As an idea for the bug posted by devious, i would like to see built time added to turrets being built at turret factory's, as it would counter the entire problem of quickly crafting dozens and dozens of turrets and selling them for a lot of money. These are the powerhouse of an effective alliance (or will be if high-volume pvp ever really gets off the ground). Welcome to the Forum! The best place to exchange builds and ideas! Vote for the best ideas and suggestions here. Its DPS/slot. For looks, you use the new build menu, but it only exists on the beta branch for now. And since you seem to love that question - yes, i've seen hardcore xotans with 1m dps at the core. 0, In the Ship tab where you can assign weapon groups to a number, you can toggle them auto with the 'a' key, or right-click a turret and select "Toggle Autofire [A]" from the menu. Created by lyravega, all credits go to him. This will yield very good turrets. Avoid security forces until a trade ship comes to. This station refines oil into fuel, which can be used for drones or rockets. The trade menu needs to be added to. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. Ok, I now understand that the 0 selling and buying is normal, but both trading posts (and turret factory) have 0 stock of everything since I first built them, I've never seen a trader going their way either. The player may use commodities to craft their own turrets at any factory. Avorion > Help & Troubleshooting > Topic Details. Well, it's drawn from the station ID and your coordinates. #3. Look for really pricey turrets - like if most lightning turrets are around $30K, an OP one might cost $500K to make. 2k. Once you put it in station mode again, the turret blueprints will be adjusted to its new position (and likely become ogonite level turrets). Solar Cell Factory. Docking a turret factory and take it to a different sector would reset all turret blueprints,. It will increase the tech level to the stations tech level location. Point Defense lasers and Plasma Cannons, which are made from Ogonite and Avorion. Guide to Turret Crafting. Created a Fighter from that Turret 3. Unfortunately, yes. 0 unless otherwise noted. While I was in there, I fixed the "Requires X. These weapons receive massive amounts of bonus damage (20x base dps) to stone to aid in the mining process. Subscribe. Jump near the barrier and find a turret factory that produces turrets that have at least 10,000 dps/slot. If you do a search in a turret factory and add a search filter. you can cover nearly all goods except for the most advanced trade goods and biotope goods. #1. When you "rebuild" the station in another sector, you will get "new" turrets. I generally build up about 5 or 6 miner fleet, make my way into Trinium and have about 15 mil by that point. Discord. you say you get about 100 millions per night so roughly every 10h, a turret from the turret factory at exceptional level cost me 100 millions. Research station will always output a random result, even if the turrets have the same prefix. Yes, just as long as the turret tech level is equal to or lower than the tech level of the turret factory that is making it. This takes some pre-exploring beforehand. DLC Avorion Into the Rift Out Now! Now available on Steam!. 4 Auto-Turrets 17 Manufacturing Mining turret The mining laser is, as the name suggests, primarily useful for mining. I believed Independant Targeting damage reduction was two-thirds (-66%) or -60%. 15. You can chose the used seed, like you do at the shipyard, to build a turret. Each one will offer different stats, so might be worth it to ship around - and the closer to the center the higher the material the turrets they craft will be. Factories closer to the center of the galaxy will give you better turrets, but usually also larger turrets. I built 6 turret factories before I got anything decent, and even then really nothing to brag about. Calculate the min/max time needed to recoup the cost of building the factory. And since they random it's just a who rolled better status. So how am i supposed to make my lvl 52 turret into a blueprint? You don't, level 51 and 52 turrets are endgame content and not replicable. I wanted to make a blueprint of it, visited 5 factories ( 4. It's criminal how easy it is compared to building each factory one by one for 30 mil credits each. Therefore I used ressources of the mod Turret Factory Seed Entry by Alopix and versi. No, the highest level tech factory is 50, the only way to get tech 52 stuff is using research on level 50 tech stuff at a research station right next to the center. 0’s equivalent to 1. - vanilla fighter factory. x’s “All Turrets Independent”, this mod makes it so all of the base game's system upgrade modules and captains that give turret slots also give an equal number of auto-turret slots. 4s. 5. Tech level determines roughly how powerful a turret can be, further modified by RNG of the stats it actually gets. You can also build an own turret factory. < > Showing 1-7 of 7 comments . Avorion: 1. Unfortunately, yes. You can easily blow through 20++ factories to get a good turret roll. I saw a message: "Turret Factory sold 513 Military Tesla Coils for $15,837,246. Then you build a steel factory. this is a really quick, up to date guide on how turret factories work and. I'm almost feeling slot size increase is not even necessary as the main reason why slot size exists is projectile amount. There are a few more turret component factories that can be added though it may end up being more of a. Unless you have a trillion credits to waste and just want to try it for a hobby. Player-made Turret Factories changed? I'm making my way through my first campaign, and had seen a video from someone describing that if the player made a turret factory they could jump it back and forth between two zones to refresh the inventory of blueprints and get access to a new selection. 2k DPS/Slot. It depends. Since turret factories have been a little harder to use than intended, we were thinking of letting them sell a random selection of the goods they require for crafting turrets. #4. First, here is the turret with reduced servos until it no longer overheats. after not finding anything, i openend a rocket factory. This station's profitability is an average of 3,215 credits per cycle. And yes, I WILL add mining lasers. Posted July 1, 2017. The station must be in transport mode, I also reccomend saving your station design and then click the modify entire ship button in the designer and scale the station down until it is all enough to move. ToDo. Trading Goods is a quick way to get rich, and players who know how to (ab)use trading will have few money problems in the game. Well, it's drawn from the station ID and your coordinates. You can buy goods. According to game. Recommended. (default blueprint proposed by the Turret Factory will still match the tech level of the factory). this is limited to some events / missions (like the free slaves mission) and some "storyline" stuff if it can be called that. #2. I recommend you find a turret factory and make your own turrets. 17. Sure, you CAN make 10 000 factory founding ships and stick one in each avorion zone (assuming that's a 100x100 square, it may not be, I don't know) to find make the best possible. I put together a list of what I'd need to make an accelerator chain last night and it's kind of crazy. ( Because of penetration it actually dealt 4 times of that. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. By z64555. I've seen a few references to them (turret factories), and possibly a screenshot, but I can't for the life of me find out whether they're currently construct-able, and if so, how to do so. Posted on August 11, 2022. DiscordToo bad the turret costs $63m to manufacture. Then build a 2nd supply factory in a neighbouring system, with a cargo ship doing the supply factories mission. You can make miner fighters, salvaging fighters, or even ones that repair. 0 so that could be why youre having issues. When you "rebuild" the same station in a former sektor, it will get the same turrets. I think "importance" refers to how necessary the goods are to production and the overall economy. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. Don't build right at 0,0 though, that's a special sector. research is how you get the good legendary and you can get some real nice stuff at turret factory just max out the stats I think they're talking about the special/unique legendary turrets though, which is the subject of the post. So two factories placed in the same sector can have different stats on their weapons (including Coaxial status, which, IIRC, is a 50% chance that close to the core for those capable of being coaxial). The actual pew-pew component of the turret remains unchanged. In all the hours I've played I have seen maybe 3 dropped turrets total, out of hundreds of thousands, that were barely equal to anything I was able to craft at a turret factory. I noticed the seed didn't change, and I wondered why that was. ago. Crafting turrets is most useful in Ogorion-Avorion regions. The only stations I would recommend to build close to the core would be Turret and Fighter stations, for the chance of the benefit of high tech and avorion specs on their production. System-by-System Production Chains. I found it easier to farm turrets and sell them. The asteroid base Deimos is a mining station and production factory to build. This guide will give some basic input about the two best ways to obtain very powerful turrets. Goods are items that can be bought from and sold to stations and factories at varying prices, depending on supply and demand. 1) Drag the turret you want to upgrade to the big box. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Its from an Oganite factory (tech level 45) So far I have only seen Cannons and Railguns at 5 slots from turret factories. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Go to avorion r/avorion •. The turret is a more modest $10m each to manufacture. I'm not finding much though. Stations can be built in any sector and will be visted by NPC cargo ships regardless of whether there is a warp gate. ago. Default blueprints for a turret also change. 3 Accuracy 96. If youre lucky you get some realy good. For stats / types of turrets you build them from the turret factory still. Thanks mate. updated for 2. Turret / factory / fighter cost are significantly reduced, so it's easier to build a huge fleet with giant battle-carriers or station complex. ; Incompatible with any mod that allows to change turrets after they were built (Weapon. I see the button but it's always greyed out for me. Avorion. They are attached to ships and stations and have a number of weapons attached to them. This means that you'll probably want to find a turret factory as close to the centre of the galaxy as you can get, but you still need to check. Avorion – Turret Crafting Guide and Tips. Default blueprints for a turret also change depending on your sector. steamsteamappscommonAvoriondatascriptslib It's recommended to backup original files before using this one. 3. Material requirements for Xanion turrets of Exceptional quality. Goods are items that can be bought from and sold to stations and factories at varying prices, depending on supply and demand. Mining Lasers. Then you build a steel factory. Then press a number key (e. Pirates come in, get shot by my patrols and i get. Unarmed turrets are used to harvest resources, and can sometimes have other quirky functions, such as. everyone had 0 in stock, no factory found so far. I don't want it to sell goods, basically I want it to store all the components I need so I can make turrets, but it keeps selling them. Casino. In this table (trade list) are listed all trade goods of Avorion with their associated stations, where them can be sold or bought. you can also use the factory blueprints. Two problems that currently negatively impact gameplay are the ridiculously overpowered turrets that can be created at turret factories, and the fact that found/researched/bought turrets are worthless by comparison. 16. I can't even select my mining or double chainguns. ; Auto Research - should be compatible if Turret Selling Fix will be installed after it. Find a turret at a turret factory. only turrets are allowed. And if you use pair it with 10k per slot plasma lightning turret with 3x shield damage multiplier (half - bolter, half - lightning): 50s + 50s = 100s. fractalgem Feb 20, 2017 @ 2:29pm. The following turret requires this product during the. Discord. Thank you for any feedback and enjoy. 1. Telsa and Lightning cannon best DPS/Slot reduced to 20% of patch 2. Iron (16,214) Titanium (12,490) Naonite (5,615) Trinium (12,698). Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. When you "rebuild" the station in another sector, you will get "new" turrets. Factory A makes Double Laser and has -20% energy consumption While Factory B builds single Laser with +25% damage). Would be amazing if you could research something specific on a turret factory. Then, you could visit a turret factory and spend materials/credits to build turrets based on the blueprints you have. Author: Alopix. These goods would be generally more expensive (maybe 150% to 200% of the normal price) than at other locations, but you'd. Subscribe to download. Profit is simply impossible in the span of a human lifetime. It is less efficient to use avorion engines versus trinium engines, since trinium is a lower mass, trinium engines are the best engines. After getting sick of that, I ended up finding another turret factory that offers a big damage boost for rocket turrets and I made a bunch with seeker missiles. Hier sind Schiffe der Star Wars - Serien für das Spiel Avorion enthalten, die mir gefallen. Just A Version Fix. When the sector/galaxy is restored from disk the function restore is called, and the table you returned in secure is 1st parameter given to restore . Or use View menu to show only turret blocks, Ctrl-A to select all, apply turret design. If nobody nearby has it, build your own. The flushtrader. The trade menu needs to be. Optionally, you may be able to alter the basic stats of the turret to a degree depending on the initial stats of the reverse-engineered turret. I'd really like turret autoscaling, like, at least even if half-effective (so size 1 turrets equipped on a size 11 hardpoint would scale to size 6), so the size 20 BWAARF Dissuasion Cannon on my. The pros for building a turret factory comes down to being able to create blueprints and turrets for cheap. Discord. 000 for the turret itself fits very well in my Opinion. By your own admission the difference between a fighter from random turret drop and a fighter from turret factory is roughly 3 times increase. Also adds the ability to bulk craft, and craft the max resource turret with a single click. All i had to do to get it working was move the mod folder out of the Data folder and into the Avorion folder like you said. 971 Eisen: 37. Turret Factory Suppliers are a special type of station appearing in any sector that was generated containing a Turret Factory. This plugin will allow different things : -All Turret Factories to craft any blueprint, whatever their tech level. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. There are three types of turrets: Mining Laser, Combat Laser, and Chaingun. 2) Equipment Docks refresh their inventory every time to load back into the sector they reside in (or exit game and reload). This mod is purely client sided and will not alter you save game in. They have no functions other than to make a single fighter out of a turret. One laser would have more then 100k (yes, more then 0. Description. Once that happens, the high DPS bolters will finish them. You need an auto slot per turret slot eg if your turret requires 3 turret slots to equip, you also need 3 auto-turret slots to assign them auto. Some numbers for comparison Version 1. Weapon Engineering (Turret Editor) is a super useful mod that gets rid of the need to play the shopping list game or the research station lottery in order to fill a factory when you already have your desired turret. The most significant thing is that it's easy to see a turret with mediocre stats before adjustments, and think it's not worth pursuing. The cost of the fighter is somewhat-related to the turret cost, but depends on how many points you allocate to fighter upgrades, plus some tweaks based on factors that aren't readily visible. For Avorion players, this guide looks at what it takes to craft your favorite turret, be it from loot, research, or storebought. This way you can change the stats of built turrets. c) Build the turret factory + *ALL* the Chain because they (nor the player one, nor the NPC) restock at all so once you buy, you can't buy again materials from that factory. Description. Factories make tons of money. (it's in front of the ship which you have the stats)To build more, just select your inventory blueprints instead of the factory blueprints at the turret factory. I would personally prefer them to duplicate your existing turrets at the cost of resources instead of trading goods[glow=red,2,300](Not up to date. 7] Turret Factory - "You need more Steel" - Have enough. Also included are. 2. All the goods have crashed. Functional Stations like turret factories to possibly get weapons that surpass any other turret factory and other Stations. It is selling goods needed for the assembly of turrets at the factory for raised prices and thus allows for the player to buy necessary commodities in the very sector of. I did this thing where I left my Avorion game on overnight, and my credits went up by 100 000 000. Unfortunately, yes. Place this file in /steam/steamapps/common. the sector gave exactly the same turret stats as when the factory was first built there. TIP: consider building a bunch of stations to produce the turret parts you need in a sector that's far from the core, around the end of a long-jump wormhole. If you do this - check out different factories shop around as they all have different stats. These scripts adds an 'add. 0 so that could be why youre having issues. Usage. . 1 r11626 Can't adjust amount of components in turret factory. I used a good research and turret factory combo to get a 12 range, 100 % and 300% overheat pulse cannon. Subscribe to downloadDetailed Turret Tooltips. Tech level determines roughly how powerful a turret can be, further modified by RNG of the stats it actually gets. With a little luck at seed rolls you can get weapons with incredible dps. 16 Continuous Shots 72 Time Until Overheated 13. 5s Cooling Time 5. Allows turret factories of Tech Level 50 and up to blueprint and use blueprints of turrets dropped by bosses and those from player-owned factories in the immediate vicinity of the center. . Weapon Engineering is an exciting new turret editor for Avorion. Yes. Mines are not listed but I think they should be a type on the chart. Also the tech level only matters for the research station. I'm doing that and it's not working. Turret factories received a massive DPS/Slot downgrade. Yes, you can set up your own turret factories. Link - FORUM POST Server Mod: Add goods command. Health, speed, damage if its a fighter fighter. Tried building lower rarity turrets and that seems to work. You know how weapons can have multiple barrels? This usually hidden detail of a turret just means that all barrels fire at once rather than alternating shots. but gathering materials gets tedious. A turret factory supply chain setup like this greatly increases your potential power, as you can now produce ample turrets for multiple ships of a high quality without having to manually gather and. Avorion is mostly about the roleplay and the rules players make for themselves. i mostly need goods to build my own turrets. While its damage output is not that formiddable it can rival Cannons and Rails in range. But before you can get everything you need for all the turrets, an update resets all the turret factories and that turret is now lost forever. DivineEvil. Is it possible to get level 51 or 52 factories. Blueprinting a turret destroys it though so you have to build at least one copy to be able to use it afterwards. 98 million Blueprint -> Avorion fighter R-mining cost 11k AvorionAvorion: Console Commands; Avorion Turret Crafting Guide. This thread specifically refers to goods like rockets, warheads and other such means used to create turrets in a turret factory, and will also lose you a ton of relations when a NPC military ship comes too close. It seems that the area in the center of the map where Avorion spawns is pretty much a dead zone. Once I got the materials, I couldn't find it again. I thought that was a pretty neat idea, so upon. Today I was playing around with a turret factory. Frigate Amboss mark II (3-Slot) [V. Tech level can also be seen via drops from enemies, tech level of equipment docks/turret factory or research stations. One of them dropped a legendary Tech 35 Xanion bolter. Differences between these two can easily justify the price tag. Also included are. 2 Patch notes state: Turret Factory: Added a button to "reroll" turret seed. Ability for the game to play to people's preferences would increase playability and decrease turret frustration too. As soon as I dock the smaller ships (currently 2) to my main ship I get the message "Not enough turret slots for all turrets" and although my main ship. 7] Turret Factory - "You need more Steel" - Have enough [2. Discord. In addition to the methods listed here, a random. 0 unless otherwise noted. Before the Economy update went live, I could set up all the settings for a turret in a turret factory, and press the build turret button, creating duplicates as long. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. It is found in an undiscovered sector like a turret factory. I'm 99% sure that all station types that you can encounter in game are buildable by the player. However, it consumes 15639 Energy/sec and has an energy increase of 6239/sec. The types of stations can be determined by the scripts that the stations use for their routines. Open the saved turret plans/designs menu (and leave it open) Press Shift-T again to exit turret design mode (save menu is still open) Select turret base (s) Apply saved design of choice. Had to spam the button a few times, and then it engaged. However, you are correct, because just a little while ago, I did find a turret factory for bolter. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Introduction… You will find many turret factories around the universe of Avorion in various sectors, which when you have the right amount and types of materials will make you various types and quality of turrets for your ship. Mines and raw material stations produce a sheer profit. ago by Subject_Rip993 View community ranking In the Top 5% of largest communities on Reddit Best turret factory blueprints So I am looking for best turrets that I could destroy for a blueprint and make production line at tech 50 turret factory. More sharing options. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. Don't make research a blanket item "engine research". It will allow them to be coaxial and gives them a larger budget for stats. Research station will always output a random result, even if the turrets have the same prefix. Similarly, at the same factory, a Pulse Cannon goes from 723 DPS to 5,129 DPS. Greets, while playing i encountered the following: I manufactured some Turret Factory Stations (12) and deployed them in the system. IIRC certain weapons can't drop under a certain level. Turret level, along with rarity, determines the maximum values for the turret's statistics (range, damage, fire rate, etc). r/avorion • 2 mo. With this tool, players can create and customize their own turrets to use in battles! Download Mod. 6x Turret place 3x System slot 1x Docking port-----De. I took a recent game to test out turret factory changes. Discord. There are such factories, but most often they are generated in the territory where higher-level material is distributed. ago. Also worth mentioning, all the turrets I have seen so far with this problem came from drops and were not crafted in a turret factory. The pros for building a turret factory comes down to being able to create blueprints and turrets for cheap. Go to equipment dock to compare cost of parts and turret cost to sell price. Building multiple turret factory is no longer necessary. They are stored in the cargo bay of a ship. 2. <<< This also adds that "Challenge" you're so hungry to saddle people with, defending a Center 4 zone from all the invasions will be a task in and of. You'll just have to find new turrets close to. They all dropped from level 33 to level 27. Thanks for all the feedback!!! <3. Especially now with the new update that causes hyperspace cores to take longer to recharge when you're in combat.